Player Matchup

Apollo
Apollo
Bronze I
ChiefRocka 206
Apollo
Bronze I
Level 160
God Stats
3W - 0L
1,577 SR
Queue Stats
72W - 87L
349 MMR
Solo
Ares
Ares
Bronze IV
LxrdReign
Ares
Bronze IV
Level 54
God Stats
9W - 9L
1,518 SR
Queue Stats
122W - 151L
29 MMR
Solo
Hun Batz
Hun Batz
Bronze I
Plg_DeadshotX_X
Hun Batz
Bronze I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 168L
392 MMR
Solo
Sol
Sol
Silver III
Quinnalicious20
Sol
Silver III
Level 118
God Stats
10W - 8L
1,858 SR
Queue Stats
177W - 185L
967 MMR
Solo
Hades
Hades
Silver IV
RoGu3 tRo0p3r
Hades
Silver IV
Level 105
God Stats
15W - 17L
1,617 SR
Queue Stats
186W - 196L
679 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,614 SR
483 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,450 SR
627 MMR
Zhong Kui
Zhong Kui
Silver IV
 
Zhong Kui
Silver IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze II
Nocatu
Serqet
Bronze II
Level 119
God Stats
3W - 10L
1,439 SR
Queue Stats
608W - 632L
291 MMR
Solo
Cupid
Cupid
Bronze V
Yoniguayo
Cupid
Bronze V
Level 76
God Stats
5W - 14L
1,272 SR
Queue Stats
155W - 233L
-256 MMR
Solo
Tyr
Tyr
Silver IV
silverxlucas
Tyr
Silver IV
Level 85
God Stats
8W - 7L
1,567 SR
Queue Stats
181W - 191L
771 MMR
Solo
Cerberus
Cerberus
Bronze IV
vikvizz
Cerberus
Bronze IV
Level 42
God Stats
0W - 4L
1,472 SR
Queue Stats
2W - 19L
829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 2
10,123
562
10,803
12,036
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
2 / 2 / 9
10,171
565
5,726
15,686
13,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
16
5 / 5 / 7
10,216
568
9,021
14,886
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 8
9,996
555
13,980
13,016
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 5
10,807
600
9,578
11,438
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FayAthenaArachneSun WukongDanzaburou

VS

Bans
GilgameshKing ArthurCernunnosLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
10 / 3 / 1
10,162
565
17,217
14,432
9,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Nocatu
Serqet
13
1 / 7 / 5
8,558
475
3,747
12,040
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Yoniguayo
Cupid
9
1 / 1 / 1
6,738
374
3,699
3,977
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 0
9,492
527
7,862
16,739
12,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
vikvizz
Cerberus
13
1 / 8 / 6
8,540
474
5,952
18,170
8,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
24
Kills
15
15
Deaths
24
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
10
3
1
3.5
W
8
4
2
2.25
W
Ares
2
2
9
3.25
L
Serqet
Nocatu
Serqet
1
7
5
0.5
W
Hun Batz
5
5
7
1.7
W
4
3
8
2.67
W
5
1
5
7.5
L
Cupid
Yoniguayo
Cupid
1
1
1
1.5
L
2
5
0
0.4
L
Cerberus
vikvizz
Cerberus
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,108
Damage
38,477
67,062
Taken
65,358
38,003
Mitigated
34,660
26,383
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,217
2,471
0
4,726
14,432
9,026
519
8,054
6,378
48,676
0
W
10,803
7,266
566
4,266
12,036
5,348
4,350
6,023
6,013
0
62,153
W
Ares
5,726
353
385
2,989
15,686
13,620
1,397
5,829
9,551
33,371
0
L
Serqet
Nocatu
Serqet
3,747
844
0
700
12,040
3,600
463
6,218
5,822
0
46,898
W
Hun Batz
9,021
2,659
0
3,548
14,886
6,662
886
3,100
11,486
0
63,124
W
13,980
4,034
0
6,212
13,016
4,785
2,081
6,732
6,029
68,283
0
W
9,578
1,461
713
7,704
11,438
7,588
1,078
1,485
9,953
57,672
0
L
Cupid
Yoniguayo
Cupid
3,699
1,924
61
1,327
3,977
1,000
0
1,170
2,807
0
15,888
L
7,862
692
0
5,546
16,739
12,217
1,056
7,540
9,199
0
57,017
L
Cerberus
vikvizz
Cerberus
5,952
717
0
4,843
18,170
8,817
674
6,302
11,868
44,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,313
Gold Earned
43,490
464
Minions Killed
419
0
Camps Cleared
0
1,566,276
Distance Traveled
1,401,120
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,162
565
74
4
0
312,328
4
W
Apollo
10,123
562
90
5
0
296,626
4
W
Ares
10,171
565
41
2
0
300,484
2
L
Serqet
8,558
475
80
4
0
333,218
1
W
Hun Batz
10,216
568
114
6
0
348,074
0
W
Sol
9,996
555
99
6
0
309,067
1
W
Hades
10,807
600
120
7
0
312,025
0
L
Cupid
6,738
374
32
2
0
145,581
2
L
Tyr
9,492
527
111
6
0
353,493
4
L
Cerberus
8,540
474
122
7
0
256,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role