Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Tetorа
Hachiman
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
303W - 207L
1,565 Elo+
Party 1
Fenrir
Fenrir
Th3BlackKaiser
Fenrir
Level 106
God Stats
23W - 20L
1,540 SR
Queue Stats
455W - 689L
1,385 Elo+
Party 1
Khepri
Khepri
lVlightylVlork
Khepri
Level 112
God Stats
26W - 18L
1,595 SR
Queue Stats
710W - 924L
1,388 Elo+
Party 1
Chang'e
Chang'e
sportyjdog
Chang'e
Level 78
God Stats
17W - 22L
1,441 SR
Queue Stats
398W - 407L
1,549 Elo+
Solo
Team Averages
Level 112
1,515 SR
1,477 Elo+

VS

Team Averages
Level 94
1,448 SR
1,492 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ag_ent_47___
Da Ji
Level 84
God Stats
0W - 6L
1,203 SR
Queue Stats
275W - 317L
1,500 Elo+
Solo
Izanami
Izanami
IsThisAValidName
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,530 Elo+
Solo
Ymir
Ymir
Tulsg
Ymir
Level 85
God Stats
8W - 9L
1,538 SR
Queue Stats
311W - 397L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 3 / 1
8,234
633
4,239
8,290
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Tetorа
Hachiman
12
7 / 2 / 2
8,107
624
10,163
9,505
3,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 6
8,235
633
9,156
7,061
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 7
7,668
590
3,267
7,884
6,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
sportyjdog
Chang'e
15
2 / 0 / 2
8,873
683
7,865
8,570
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
3 / 3 / 0
7,477
575
7,806
9,750
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
11
0 / 0 / 0
5,965
459
2,254
10,603
4,710
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 1
6,461
497
4,928
12,527
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 2
5,776
444
2,153
8,445
1,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Tulsg
Ymir
9
2 / 3 / 1
6,348
488
3,957
12,818
9,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
6
6
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
1
1.5
L
Baba Yaga
 
Baba Yaga
3
3
0
1
L
Hercules
 
Hercules
0
0
0
0
L
1
7
1
0.21
L
0
7
2
0.14
W
Hachiman
Tetorа
Hachiman
7
2
2
4
W
6
0
6
9
L
Ymir
Tulsg
Ymir
2
3
1
0.83
W
1
1
7
4.5
W
Chang'e
sportyjdog
Chang'e
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
21,098
41,310
Taken
54,143
19,195
Mitigated
23,614
14,296
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,239
471
103
1,507
8,290
2,803
1,098
4,597
3,693
44,692
0
L
Baba Yaga
 
Baba Yaga
7,806
198
0
2,107
9,750
3,723
24
2,905
6,694
50,982
0
L
Hercules
 
Hercules
2,254
281
0
4,654
10,603
4,710
0
5,907
4,696
0
31,018
L
4,928
1,095
0
3,970
12,527
3,928
0
2,114
10,245
0
35,729
L
2,153
985
0
673
8,445
1,831
0
566
7,879
0
25,300
W
Hachiman
Tetorа
Hachiman
10,163
6,377
0
3,037
9,505
3,201
828
2,249
7,256
0
56,896
W
9,156
2,382
0
1,836
7,061
3,311
0
1,533
5,528
0
45,330
L
Ymir
Tulsg
Ymir
3,957
1,299
0
1,895
12,818
9,422
0
3,550
9,258
18,734
0
W
3,267
561
0
495
7,884
6,209
40
2,612
5,272
17,935
0
W
Chang'e
sportyjdog
Chang'e
7,865
459
235
7,083
8,570
3,671
172
932
7,638
63,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
32,027
428
Minions Killed
311
0
Camps Cleared
0
1,256,320
Distance Traveled
1,226,160
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,234
633
97
7
0
237,552
5
L
Baba Yaga
7,477
575
104
8
0
276,445
4
L
Hercules
5,965
459
66
5
0
283,659
2
L
Da Ji
6,461
497
76
6
0
227,056
2
L
Izanami
5,776
444
46
4
0
205,594
2
W
Hachiman
8,107
624
101
8
0
238,736
2
W
Fenrir
8,235
633
76
6
0
289,972
4
L
Ymir
6,348
488
19
1
0
233,406
3
W
Khepri
7,668
590
14
1
0
255,428
4
W
Chang'e
8,873
683
140
11
0
234,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role