Player Matchup

Terra
Terra
Daniusguti
Terra
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 5L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eleven3233
Morgan Le Fay
Level 10
God Stats
4W - 3L
1,247 SR
Queue Stats
7W - 18L
1,117 Elo+
Solo
Sun Wukong
Sun Wukong
Giselix
Sun Wukong
Level 8
God Stats
7W - 8L
1,384 SR
Queue Stats
15W - 35L
1,200 Elo+
Party 2
Achilles
Achilles
hechizo
Achilles
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 35L
1,209 Elo+
Party 2
Skadi
Skadi
Крысик
Skadi
Level 23
God Stats
7W - 6L
1,766 SR
Queue Stats
73W - 80L
1,386 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,309 Elo+

VS

Team Averages
Level 4
1,454 SR
1,374 Elo+
Hachiman
Hachiman
Shulox6093
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Rama
Rama
VS_vincy15
Rama
Level 2
God Stats
1W - 2L
1,238 SR
Queue Stats
4W - 4L
1,238 Elo+
Party 3
Loki
Loki
XShadowTheCoreX
Loki
Level 5
God Stats
1W - 12L
1,531 SR
Queue Stats
1W - 12L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
sasalsus
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,236 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
sigillss
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
3 / 1 / 4
12,079
604
3,931
12,479
13,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Eleven3233
Morgan Le Fay
15
12 / 4 / 2
11,376
569
10,278
16,139
6,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Giselix
Sun Wukong
13
2 / 3 / 4
9,052
453
3,348
10,667
6,635
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
hechizo
Achilles
14
3 / 1 / 4
10,067
503
4,871
10,257
10,538
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 1 / 5
12,456
623
8,111
12,923
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Shulox6093
Hachiman
14
2 / 6 / 1
9,075
454
6,762
10,392
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

7
1 / 6 / 1
7,031
352
2,079
6,658
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 1
8,373
419
4,763
10,011
7,248
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
sasalsus
Kuzenbo
9
1 / 2 / 0
8,310
416
3,880
7,759
6,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
sigillss
Morgan Le Fay
11
1 / 13 / 2
7,835
392
3,891
13,780
4,376
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
27
Kills
7
10
Deaths
32
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
3
1
4
5
W
Morgan Le Fay
Eleven3233
Morgan Le Fay
12
4
2
3.25
W
Sun Wukong
Giselix
Sun Wukong
2
3
4
1.33
L
Hachiman
Shulox6093
Hachiman
2
6
1
0.42
L
1
6
1
0.25
L
2
5
1
0.5
W
Achilles
hechizo
Achilles
3
1
4
5
L
Kuzenbo
sasalsus
Kuzenbo
1
2
0
0.5
L
Morgan Le Fay
sigillss
Morgan Le Fay
1
13
2
0.15
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,539
Damage
21,375
62,465
Taken
48,600
42,744
Mitigated
23,103
13,868
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,931
1,954
986
2,938
12,479
13,253
4,167
1,020
11,459
42,112
0
W
Morgan Le Fay
Eleven3233
Morgan Le Fay
10,278
2,352
0
4,569
16,139
6,537
3,168
1,192
14,947
45,175
0
W
Sun Wukong
Giselix
Sun Wukong
3,348
1,341
0
1,128
10,667
6,635
1,278
4,223
6,444
0
23,736
L
Hachiman
Shulox6093
Hachiman
6,762
4,724
0
1,087
10,392
3,319
1,483
4,405
5,987
0
35,942
L
2,079
2,003
0
374
6,658
1,591
257
2,199
4,459
0
11,981
L
4,763
1,581
0
650
10,011
7,248
1,673
2,944
7,067
3
37,614
W
Achilles
hechizo
Achilles
4,871
1,489
0
368
10,257
10,538
11
786
9,471
0
47,149
L
Kuzenbo
sasalsus
Kuzenbo
3,880
2,054
0
0
7,759
6,569
300
1,682
6,077
15,810
0
L
Morgan Le Fay
sigillss
Morgan Le Fay
3,891
1,566
0
250
13,780
4,376
364
2,979
10,801
21,559
0
W
8,111
3,877
0
3,879
12,923
5,781
4,584
1,117
11,806
0
110,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,030
Gold Earned
40,624
425
Minions Killed
209
0
Camps Cleared
0
1,773,412
Distance Traveled
1,427,468
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,079
604
90
5
0
342,739
0
W
Morgan Le Fay
11,376
569
63
3
0
321,603
1
W
Sun Wukong
9,052
453
37
2
0
354,932
0
L
Hachiman
9,075
454
64
3
0
315,109
1
L
Rama
7,031
352
21
1
0
236,982
0
L
Loki
8,373
419
69
3
0
333,891
0
W
Achilles
10,067
503
81
4
0
408,379
4
L
Kuzenbo
8,310
416
26
1
0
239,549
0
L
Morgan Le Fay
7,835
392
29
1
0
301,937
0
W
Skadi
12,456
623
154
8
0
345,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role