Player Matchup

Terra
Terra
Keyspirits
Terra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 31L
1,695 Elo+
Party 1
Camazotz
Camazotz
Monkey-D-Carson
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,394 Elo+
Solo
Discordia
Discordia
OrpheusNocturnal
Discordia
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 122L
1,723 Elo+
Party 1
Persephone
Persephone
XxKstark24xX
Persephone
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
67W - 67L
1,566 Elo+
Solo
Neith
Neith
cinnabunuwu
Neith
Level 29
God Stats
278W - 306L
1,398 SR
Queue Stats
484W - 556L
1,353 Elo+
Solo
Team Averages
Level 24
1,480 SR
1,546 Elo+

VS

Team Averages
Level 19
1,703 SR
1,434 Elo+
Ne Zha
Ne Zha
Orphan_of_kos75
Ne Zha
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
127W - 179L
1,167 Elo+
Solo
Chaac
Chaac
ShakeMaeker
Chaac
Level 13
God Stats
22W - 9L
2,001 SR
Queue Stats
96W - 61L
1,671 Elo+
Solo
Ymir
Ymir
TareEpoch
Ymir
Level 22
God Stats
23W - 11L
1,805 SR
Queue Stats
140W - 151L
1,461 Elo+
Solo
Skadi
Skadi
course_turbo
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,171 Elo+
Solo
Baron Samedi
Baron Samedi
leandergardner14
Baron Samedi
Level 29
God Stats
49W - 32L
1,708 SR
Queue Stats
207W - 96L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
4 / 4 / 15
16,033
891
16,633
32,895
44,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
20
2 / 13 / 12
14,739
819
21,697
35,467
14,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
20
9 / 7 / 10
16,841
936
38,536
23,858
9,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
XxKstark24xX
Persephone
20
2 / 2 / 13
15,926
885
19,549
11,426
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 7 / 9
15,922
885
31,982
25,445
11,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 15
14,932
830
8,495
24,853
8,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 2 / 17
18,235
1,013
40,885
42,282
54,223
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
2 / 5 / 17
16,155
898
13,635
36,433
50,836
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
0 / 3 / 0
12,403
689
1,161
2,788
887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
leandergardner14
Baron Samedi
20
24 / 4 / 7
21,436
1,191
57,054
31,396
13,467
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
90
22
Kills
34
33
Deaths
22
59
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Terra
4
4
15
2.88
L
Camazotz
2
13
12
0.62
W
1
8
15
1.06
L
Discordia
9
7
10
2
W
7
2
17
7.75
W
Ymir
2
5
17
2.1
L
Persephone
XxKstark24xX
Persephone
2
2
13
4.25
L
5
7
9
1.36
W
0
3
0
0
W
Baron Samedi
leandergardner14
Baron Samedi
24
4
7
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,397
Damage
121,230
129,091
Taken
137,752
84,466
Mitigated
127,707
28,177
Healing
42,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
16,633
3,114
6,127
7,263
32,895
44,772
0
19,686
11,821
30,491
0
L
Camazotz
21,697
5,993
0
5,261
35,467
14,718
0
17,365
16,969
0
44,401
W
8,495
4,417
0
2,128
24,853
8,294
0
14,191
10,662
0
20,599
L
Discordia
38,536
3,252
279
2,335
23,858
9,443
0
16,253
6,794
60,197
0
W
40,885
7,839
0
17,821
42,282
54,223
0
17,648
24,634
0
84,000
W
Ymir
13,635
2,292
824
1,905
36,433
50,836
0
16,717
19,716
55,373
0
L
Persephone
XxKstark24xX
Persephone
19,549
2,107
1,020
1,673
11,426
4,515
0
3,806
7,153
47,423
0
L
31,982
12,555
0
4,219
25,445
11,018
0
12,208
12,321
0
74,519
W
1,161
488
0
22
2,788
887
0
1,960
828
0
1,285
W
Baron Samedi
leandergardner14
Baron Samedi
57,054
3,397
6,846
13,161
31,396
13,467
0
24,202
7,194
89,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,461
Gold Earned
83,161
288
Minions Killed
298
0
Camps Cleared
6
1,672,691
Distance Traveled
1,330,326
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
16,033
891
29
2
0
348,527
0
L
Camazotz
14,739
819
54
3
0
360,344
3
W
Ne Zha
14,932
830
37
2
0
282,583
0
L
Discordia
16,841
936
45
3
0
323,342
0
W
Chaac
18,235
1,013
105
6
1
356,779
1
W
Ymir
16,155
898
71
4
0
335,708
0
L
Persephone
15,926
885
62
3
0
331,035
0
L
Neith
15,922
885
98
5
0
309,443
0
W
Skadi
12,403
689
0
0
0
40,375
0
W
Baron Samedi
21,436
1,191
85
5
5
314,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role