Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Basmati11
Tsukuyomi
Level 27
God Stats
3W - 1L
1,873 SR
Queue Stats
95W - 79L
1,681 Elo+
Solo
The Morrigan
The Morrigan
SalsSidePiece
The Morrigan
Level 28
God Stats
16W - 2L
1,992 SR
Queue Stats
227W - 42L
1,830 Elo+
Party 1
Sobek
Sobek
Tomato6Soup9
Sobek
Level 28
God Stats
14W - 7L
1,706 SR
Queue Stats
227W - 75L
1,750 Elo+
Party 1
Neith
Neith
Vovven
Neith
Level 25
God Stats
2W - 1L
1,713 SR
Queue Stats
127W - 27L
1,894 Elo+
Party 1
Team Averages
Level 27
1,757 SR
1,731 Elo+

VS

Team Averages
Level 23
1,603 SR
1,607 Elo+
Zeus
Zeus
FlandeWebo
Zeus
Level 25
God Stats
8W - 9L
1,479 SR
Queue Stats
94W - 94L
1,558 Elo+
Solo
Cthulhu
Cthulhu
LilianaBlackRose
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,677 Elo+
Solo
Ullr
Ullr
MyIOve
Ullr
Level 28
God Stats
8W - 6L
1,699 SR
Queue Stats
92W - 69L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
Stealestuff
Sun Wukong
Level 28
God Stats
1W - 3L
1,568 SR
Queue Stats
115W - 90L
1,660 Elo+
Solo
Bakasura
Bakasura
szilard123
Bakasura
Level 24
God Stats
0W - 3L
1,771 SR
Queue Stats
45W - 56L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 1 / 2
8,231
514
7,596
13,157
11,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Basmati11
Tsukuyomi
14
4 / 2 / 4
8,713
545
6,689
13,271
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
SalsSidePiece
The Morrigan
20
10 / 0 / 2
11,850
741
9,295
5,051
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 10
8,564
535
3,171
8,662
5,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Vovven
Neith
17
7 / 0 / 4
10,686
668
10,976
7,774
2,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,134
508
3,785
7,708
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 0
5,781
361
3,259
10,139
6,034
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
MyIOve
Ullr
14
0 / 4 / 0
8,401
525
5,958
12,297
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Stealestuff
Sun Wukong
14
1 / 1 / 0
8,319
520
7,598
11,311
11,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
szilard123
Bakasura
14
1 / 4 / 0
7,879
492
6,497
12,956
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
22
Kills
3
3
Deaths
22
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
2
1
W
Tsukuyomi
Basmati11
Tsukuyomi
4
2
4
3
L
1
6
0
0.17
L
0
7
0
0
L
Ullr
MyIOve
Ullr
0
4
0
0
W
The Morrigan
SalsSidePiece
The Morrigan
10
0
2
11
L
Sun Wukong
Stealestuff
Sun Wukong
1
1
0
1
W
1
0
10
6
W
Neith
Vovven
Neith
7
0
4
9
L
Bakasura
szilard123
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
27,097
47,915
Taken
54,411
26,931
Mitigated
28,851
19,782
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,596
663
768
6,961
13,157
11,809
334
523
11,609
0
43,275
W
Tsukuyomi
Basmati11
Tsukuyomi
6,689
1,263
0
3,432
13,271
4,305
64
1,731
11,250
0
59,562
L
3,785
103
0
854
7,708
2,294
0
3,368
4,340
53,619
0
L
3,259
600
0
686
10,139
6,034
0
3,892
6,247
15,677
0
L
Ullr
MyIOve
Ullr
5,958
834
0
2,330
12,297
3,626
0
1,713
10,584
0
69,450
W
The Morrigan
SalsSidePiece
The Morrigan
9,295
1,862
0
2,530
5,051
2,521
1,239
686
4,155
97,915
9,604
L
Sun Wukong
Stealestuff
Sun Wukong
7,598
1,683
0
3,837
11,311
11,717
16
781
10,530
0
51,472
W
3,171
551
0
3,106
8,662
5,488
261
3,534
4,867
13,146
0
W
Neith
Vovven
Neith
10,976
3,434
0
2,985
7,774
2,808
992
570
7,094
0
88,469
L
Bakasura
szilard123
Bakasura
6,497
3,896
0
5,203
12,956
5,180
0
1,381
11,575
0
47,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
38,514
584
Minions Killed
479
0
Camps Cleared
0
1,717,002
Distance Traveled
1,479,167
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,231
514
84
5
0
350,043
5
W
Tsukuyomi
8,713
545
98
6
0
349,410
3
L
Zeus
8,134
508
106
7
0
267,700
3
L
Cthulhu
5,781
361
24
2
0
278,246
0
L
Ullr
8,401
525
136
9
0
290,914
6
W
The Morrigan
11,850
741
226
14
0
358,395
2
L
Sun Wukong
8,319
520
104
7
0
320,027
2
W
Sobek
8,564
535
17
1
0
353,394
4
W
Neith
10,686
668
159
10
0
305,760
2
L
Bakasura
7,879
492
109
7
0
322,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role