Player Matchup

Sun Wukong
Sun Wukong
Giselix
Sun Wukong
Level 8
God Stats
7W - 8L
1,476 SR
Queue Stats
15W - 35L
1,214 Elo+
Party 1
Odin
Odin
Ju4mpe 9z
Odin
Level 15
God Stats
2W - 5L
1,282 SR
Queue Stats
14W - 31L
1,215 Elo+
Solo
Rama
Rama
VS_vincy15
Rama
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
hechizo
Bakasura
Level 11
God Stats
1W - 3L
1,248 SR
Queue Stats
15W - 35L
1,224 Elo+
Party 1
Ares
Ares
sasalsus
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,263 Elo+
Party 2
Team Averages
Level 9
1,401 SR
1,283 Elo+

VS

Team Averages
Level 18
1,431 SR
1,436 Elo+
Loki
Loki
Mazen1king
Loki
Level 29
God Stats
13W - 13L
1,433 SR
Queue Stats
69W - 75L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
Meireles163812
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,637 Elo+
Solo
Thanatos
Thanatos
SeVn I Vario
Thanatos
Level 27
God Stats
17W - 12L
1,507 SR
Queue Stats
35W - 31L
1,491 Elo+
Solo
Medusa
Medusa
THEDEAD170
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
josete8JGG
Danzaburou
Level 26
God Stats
2W - 4L
1,215 SR
Queue Stats
45W - 65L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Giselix
Sun Wukong
13
5 / 6 / 2
8,520
426
4,371
13,827
12,235
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
10
0 / 1 / 1
7,461
373
1,095
8,108
2,456
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 13 / 1
7,903
395
5,855
15,398
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
hechizo
Bakasura
12
2 / 9 / 3
8,280
414
7,420
16,996
7,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
1 / 12 / 0
9,310
466
6,775
24,318
19,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
11,114
556
12,367
10,947
4,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
16
10 / 0 / 11
11,008
550
16,783
17,675
6,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SeVn I Vario
Thanatos
19
15 / 0 / 9
12,608
630
15,164
9,502
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
THEDEAD170
Medusa
16
8 / 4 / 8
10,922
546
11,340
9,903
2,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
josete8JGG
Danzaburou
5
0 / 2 / 1
6,610
331
838
1,546
161
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
9
Kills
40
41
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Giselix
Sun Wukong
5
6
2
1
L
Odin
0
1
1
0.5
W
7
3
9
3.83
W
Ao Kuang
10
0
11
15.5
W
Thanatos
SeVn I Vario
Thanatos
15
0
9
19.5
W
Medusa
THEDEAD170
Medusa
8
4
8
3
L
1
13
1
0.12
L
Bakasura
hechizo
Bakasura
2
9
3
0.39
W
Danzaburou
josete8JGG
Danzaburou
0
2
1
0.25
L
Ares
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
56,492
78,647
Taken
49,573
46,610
Mitigated
18,150
8,518
Healing
22,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Giselix
Sun Wukong
4,371
1,592
0
893
13,827
12,235
0
1,311
12,516
0
17,894
L
Odin
1,095
635
0
3,647
8,108
2,456
0
183
7,925
0
24,394
W
12,367
5,050
0
1,415
10,947
4,379
1,922
1,708
8,964
0
64,029
W
Ao Kuang
16,783
4,631
498
6,953
17,675
6,670
2,749
3,529
13,986
50,237
0
W
Thanatos
SeVn I Vario
Thanatos
15,164
5,701
0
11,520
9,502
4,065
3,979
478
9,024
0
77,203
W
Medusa
THEDEAD170
Medusa
11,340
5,026
0
2,078
9,903
2,875
1,485
1,205
8,521
0
45,997
L
5,855
5,211
0
626
15,398
4,563
232
5,321
10,077
0
28,485
L
Bakasura
hechizo
Bakasura
7,420
4,463
0
3,352
16,996
7,909
0
2,613
14,383
0
56,773
W
Danzaburou
josete8JGG
Danzaburou
838
580
0
196
1,546
161
680
0
1,516
0
5,964
L
Ares
6,775
1,683
0
0
24,318
19,447
488
7,529
16,789
32,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
52,262
271
Minions Killed
379
0
Camps Cleared
0
1,622,611
Distance Traveled
1,713,787
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,520
426
29
1
0
350,880
0
L
Odin
7,461
373
66
3
0
233,297
4
W
Loki
11,114
556
111
6
0
402,810
1
W
Ao Kuang
11,008
550
58
3
0
416,955
3
W
Thanatos
12,608
630
114
6
0
464,801
6
W
Medusa
10,922
546
85
4
0
356,909
0
L
Rama
7,903
395
52
3
0
309,711
0
L
Bakasura
8,280
414
80
4
0
397,581
4
W
Danzaburou
6,610
331
11
1
0
72,312
0
L
Ares
9,310
466
44
2
0
331,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role