Player Matchup

Ymir
Ymir
DABABY51
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 55L
1,061 Elo+
Solo
Chaac
Chaac
FlyiNg_DoLpHin19
Chaac
Level 26
God Stats
0W - 3L
1,327 SR
Queue Stats
169W - 202L
1,250 Elo+
Solo
Rama
Rama
KEN-JAY-JOJO
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,302 Elo+
Solo
Arachne
Arachne
llZeyra
Arachne
Level 25
God Stats
7W - 4L
1,596 SR
Queue Stats
73W - 71L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
mrXbako3
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,280 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,230 Elo+

VS

Team Averages
Level 25
1,357 SR
1,271 Elo+
Arachne
Arachne
AndyFrigginField
Arachne
Level 29
God Stats
10W - 7L
1,459 SR
Queue Stats
29W - 40L
1,222 Elo+
Solo
Cthulhu
Cthulhu
EDG31553
Cthulhu
Level 12
God Stats
5W - 4L
1,226 SR
Queue Stats
7W - 12L
1,146 Elo+
Party 1
Hou Yi
Hou Yi
G0PX
Hou Yi
Level 14
God Stats
6W - 2L
1,226 SR
Queue Stats
22W - 22L
1,410 Elo+
Party 1
Merlin
Merlin
Zeus Rabbits
Merlin
Level 57
God Stats
4W - 1L
1,619 SR
Queue Stats
21W - 13L
1,440 Elo+
Party 1
Anubis
Anubis
aurelio-conde28
Anubis
Level 14
God Stats
1W - 1L
1,256 SR
Queue Stats
6W - 16L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 0
5,419
452
1,572
4,180
1,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 2
5,735
478
4,493
7,621
3,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 6 / 2
4,898
408
838
6,066
1,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
llZeyra
Arachne
9
5 / 3 / 1
6,061
505
5,587
7,250
2,845
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
mrXbako3
Baron Samedi
6
0 / 7 / 0
4,790
399
1,735
6,240
2,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 1
8,073
673
6,418
6,772
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
EDG31553
Cthulhu
10
3 / 0 / 2
6,333
528
2,137
4,281
2,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
G0PX
Hou Yi
10
6 / 1 / 3
6,071
506
5,138
5,953
1,748
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
9
3 / 4 / 3
6,174
515
4,090
6,010
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
5,269
439
1,561
4,400
1,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
21
22
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
Ymir
0
1
0
0
W
Cthulhu
EDG31553
Cthulhu
3
0
2
4
L
2
5
2
0.6
W
Hou Yi
G0PX
Hou Yi
6
1
3
7.5
L
0
6
2
0.17
W
Merlin
3
4
3
1.13
W
0
2
1
0.25
L
Arachne
llZeyra
Arachne
5
3
1
1.83
L
Baron Samedi
mrXbako3
Baron Samedi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,225
Damage
19,344
31,357
Taken
27,416
12,469
Mitigated
10,875
3,632
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,418
4,745
0
3,587
6,772
3,271
34
485
6,287
0
52,781
L
Ymir
1,572
0
0
0
4,180
1,966
0
1,274
2,906
13,064
0
W
Cthulhu
EDG31553
Cthulhu
2,137
258
0
250
4,281
2,849
708
1,735
2,546
20,587
0
L
4,493
140
0
1,697
7,621
3,614
494
1,181
6,440
0
21,578
W
Hou Yi
G0PX
Hou Yi
5,138
1,648
0
630
5,953
1,748
675
68
5,885
0
23,084
L
838
554
0
0
6,066
1,598
890
1,858
4,208
0
11,945
W
Merlin
4,090
336
0
0
6,010
1,600
1,231
0
6,010
28,484
0
W
1,561
75
0
1,044
4,400
1,407
0
1,019
3,381
14,857
0
L
Arachne
llZeyra
Arachne
5,587
4,517
0
1,524
7,250
2,845
0
1,457
5,793
0
22,228
L
Baron Samedi
mrXbako3
Baron Samedi
1,735
500
0
411
6,240
2,446
440
2,018
4,222
14,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
31,920
149
Minions Killed
258
0
Camps Cleared
0
1,043,545
Distance Traveled
1,094,047
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,073
673
96
8
0
283,166
0
L
Ymir
5,419
452
24
2
0
234,083
0
W
Cthulhu
6,333
528
32
3
0
228,737
1
L
Chaac
5,735
478
37
3
0
202,091
0
W
Hou Yi
6,071
506
33
3
0
238,893
1
L
Rama
4,898
408
30
3
0
203,391
4
W
Merlin
6,174
515
56
5
0
199,889
3
W
Anubis
5,269
439
41
3
0
143,362
0
L
Arachne
6,061
505
40
3
0
259,630
0
L
Baron Samedi
4,790
399
18
2
0
144,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role