Player Matchup

Merlin
Merlin
Haemona
Merlin
Level 27
God Stats
4W - 0L
1,801 SR
Queue Stats
6W - 0L
1,807 Elo+
Solo
Anhur
Anhur
LowRezRuinedPers
Anhur
Level 132
God Stats
16W - 7L
1,746 SR
Queue Stats
712W - 545L
1,630 Elo+
Party 1
Ao Kuang
Ao Kuang
M_a_C_a_R_e_N_o_
Ao Kuang
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,364 Elo+
Party 2
Kuzenbo
Kuzenbo
MadionRus
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,312 Elo+
Party 2
Guan Yu
Guan Yu
RoyFamas
Guan Yu
Level 7
God Stats
6W - 2L
1,731 SR
Queue Stats
9W - 2L
1,745 Elo+
Party 1
Team Averages
Level 43
1,656 SR
1,572 Elo+

VS

Team Averages
Level 15
1,566 SR
1,492 Elo+
Hel
Hel
Dracandys
Hel
Level 27
God Stats
6W - 6L
1,822 SR
Queue Stats
303W - 306L
1,433 Elo+
Solo
Ra
Ra
SMKEKE
Ra
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 97L
1,561 Elo+
Solo
Awilix
Awilix
SoraSky11
Awilix
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 100L
1,282 Elo+
Solo
Danzaburou
Danzaburou
sashe
Danzaburou
Level 6
God Stats
0W - 1L
1,367 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
wilsonjose12
King Arthur
Level 8
God Stats
6W - 15L
1,640 SR
Queue Stats
34W - 48L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Haemona
Merlin
14
7 / 2 / 4
8,709
670
8,707
7,179
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
14 / 0 / 0
9,698
746
7,767
7,304
2,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 5 / 2
6,217
478
3,554
6,116
1,954
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
MadionRus
Kuzenbo
9
0 / 2 / 5
5,575
429
1,901
5,883
6,270
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Guan Yu
RoyFamas
Guan Yu
13
5 / 2 / 3
7,725
594
6,681
9,006
8,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 9 / 0
6,760
520
5,145
10,988
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
9
0 / 9 / 1
5,650
435
1,805
8,674
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SoraSky11
Awilix
9
0 / 6 / 1
5,510
424
3,405
8,902
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
sashe
Danzaburou
1
0 / 0 / 0
2,469
190
0
0
0
King Arthur
wilsonjose12
King Arthur
9
5 / 6 / 0
6,040
465
4,761
9,799
5,598
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
28
Kills
10
11
Deaths
30
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
5
9
0
0.56
W
Merlin
Haemona
Merlin
7
2
4
4.5
W
14
0
0
14
W
2
5
2
0.6
W
Kuzenbo
MadionRus
Kuzenbo
0
2
5
1.25
W
Guan Yu
RoyFamas
Guan Yu
5
2
3
3.25
L
Ra
0
9
1
0.06
L
Awilix
SoraSky11
Awilix
0
6
1
0.08
L
Danzaburou
sashe
Danzaburou
0
0
0
0
L
King Arthur
wilsonjose12
King Arthur
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
15,116
35,488
Taken
38,363
22,012
Mitigated
13,424
9,369
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,145
758
361
3,284
10,988
2,592
0
3,055
7,933
26,116
0
W
Merlin
Haemona
Merlin
8,707
1,101
0
2,740
7,179
2,494
1,641
2,239
4,696
54,691
0
W
7,767
3,822
0
3,501
7,304
2,461
88
816
6,426
0
71,133
W
3,554
1,202
0
531
6,116
1,954
1,220
924
5,144
24,780
0
W
Kuzenbo
MadionRus
Kuzenbo
1,901
1,108
0
0
5,883
6,270
520
1,033
4,791
8,455
0
W
Guan Yu
RoyFamas
Guan Yu
6,681
1,627
0
2,597
9,006
8,833
316
1,369
7,481
0
39,749
L
Ra
1,805
209
88
527
8,674
2,502
0
5,975
2,699
24,420
0
L
Awilix
SoraSky11
Awilix
3,405
1,607
0
681
8,902
2,732
0
0
8,902
0
19,153
L
Danzaburou
sashe
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
wilsonjose12
King Arthur
4,761
1,146
0
0
9,799
5,598
140
5,132
4,667
0
15,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,924
Gold Earned
26,429
358
Minions Killed
146
0
Camps Cleared
0
1,225,763
Distance Traveled
914,371
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,760
520
45
3
0
234,357
0
W
Merlin
8,709
670
95
7
0
239,133
3
W
Anhur
9,698
746
132
10
0
259,612
0
W
Ao Kuang
6,217
478
49
4
0
228,513
0
W
Kuzenbo
5,575
429
11
1
0
250,119
0
W
Guan Yu
7,725
594
71
5
0
248,386
3
L
Ra
5,650
435
47
4
0
218,544
0
L
Awilix
5,510
424
35
3
0
238,994
4
L
Danzaburou
2,469
190
0
0
0
0
0
L
King Arthur
6,040
465
19
1
0
222,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role