Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BlackXRose3
Geb
Level 116
God Stats
10W - 9L
1,479 SR
Queue Stats
840W - 822L
1,510 Elo+
Party 1
Bacchus
Bacchus
GrassBanana
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,288 Elo+
Solo
Tiamat
Tiamat
InFernalTYPE X2
Tiamat
Level 136
God Stats
3W - 2L
1,287 SR
Queue Stats
242W - 228L
1,530 Elo+
Solo
Hel
Hel
SuperSaltyScrub-
Hel
Level 144
God Stats
13W - 10L
1,517 SR
Queue Stats
561W - 525L
1,522 Elo+
Party 1
Team Averages
Level 110
1,457 SR
1,470 Elo+

VS

Team Averages
Level 70
1,544 SR
1,522 Elo+
Horus
Horus
 
Horus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Livinloud124
Agni
Level 97
God Stats
12W - 10L
1,600 SR
Queue Stats
644W - 692L
1,458 Elo+
Solo
Hou Yi
Hou Yi
The Expert Door
Hou Yi
Level 117
God Stats
9W - 10L
1,621 SR
Queue Stats
503W - 491L
1,552 Elo+
Party 2
Bellona
Bellona
Uncurable Ebola
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,467 Elo+
Party 2
Rama
Rama
Xx-slayer500-xX
Rama
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 103L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
13 / 1 / 17
12,018
1,002
23,134
24,138
27,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 21
9,608
801
8,274
20,682
25,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
GrassBanana
Bacchus
16
6 / 4 / 20
9,955
830
19,901
21,363
32,780
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 2 / 12
10,265
855
8,244
11,191
9,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 19
10,402
867
10,433
10,541
11,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 6 / 6
7,330
611
6,593
15,670
21,040
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 7 / 3
9,550
796
13,180
12,988
5,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 7 / 2
7,779
648
11,048
14,491
7,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 5
8,473
706
7,383
18,057
15,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 7 / 1
8,589
716
16,021
12,771
5,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
27
34
Kills
10
12
Deaths
34
89
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
13
1
17
21.5
L
Horus
 
Horus
0
6
6
0.5
W
3
4
21
3.38
W
Bacchus
GrassBanana
Bacchus
6
4
20
4
W
6
2
12
6
L
4
7
3
0.79
W
6
1
19
15.5
L
1
7
2
0.29
L
1
7
5
0.5
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,986
Damage
54,225
87,915
Taken
73,977
106,463
Mitigated
54,744
48,544
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
23,134
2,886
3,252
9,751
24,138
27,087
1,644
3,307
20,831
44,781
0
L
Horus
 
Horus
6,593
3,116
2,988
3,541
15,670
21,040
0
14,458
889
0
9,998
W
8,274
496
1,227
1,767
20,682
25,828
996
2,932
17,750
13,596
0
W
Bacchus
GrassBanana
Bacchus
19,901
1,451
264
2,130
21,363
32,780
652
3,574
17,328
29,225
0
W
8,244
1,004
912
2,381
11,191
9,544
1,510
1,439
9,752
24,660
0
L
13,180
743
1,807
2,210
12,988
5,536
0
11,887
673
26,761
0
W
10,433
619
19,914
6,946
10,541
11,224
1,066
1,928
8,613
16,084
0
L
11,048
4,782
1,235
1,600
14,491
7,238
673
13,497
563
0
24,714
L
7,383
1,032
748
2,212
18,057
15,631
0
16,484
1,196
0
12,343
L
16,021
8,920
2,175
1,044
12,771
5,299
108
11,814
670
0
26,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
41,721
117
Minions Killed
92
0
Camps Cleared
0
1,245,920
Distance Traveled
918,041
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,018
1,002
55
5
0
246,248
1
L
Horus
7,330
611
6
1
0
205,155
0
W
Geb
9,608
801
5
0
0
254,497
0
W
Bacchus
9,955
830
24
2
0
250,061
0
W
Tiamat
10,265
855
31
3
0
237,771
1
L
Agni
9,550
796
33
3
0
189,037
0
W
Hel
10,402
867
2
0
0
257,343
0
L
Hou Yi
7,779
648
30
3
0
167,618
4
L
Bellona
8,473
706
6
1
0
189,433
2
L
Rama
8,589
716
17
1
0
166,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role