Player Matchup

Neith
Neith
HAMFR_H
Neith
Level 42
God Stats
16W - 7L
1,891 SR
Queue Stats
118W - 170L
1,466 Elo+
Solo
Aphrodite
Aphrodite
ShadUB7
Aphrodite
Level 108
God Stats
3W - 2L
1,538 SR
Queue Stats
215W - 265L
1,463 Elo+
Party 2
Cabrakan
Cabrakan
o-0-HUSCARL-0-o
Cabrakan
Level 103
God Stats
0W - 1L
1,819 SR
Queue Stats
43W - 41L
1,491 Elo+
Party 2
Team Averages
Level 84
1,750 SR
1,473 Elo+

VS

Team Averages
Level 69
1,607 SR
1,503 Elo+
Baron Samedi
Baron Samedi
DavidBlackMusik
Baron Samedi
Level 85
God Stats
9W - 5L
1,749 SR
Queue Stats
119W - 142L
1,473 Elo+
Solo
Set
Set
Hazemal396
Set
Level 74
God Stats
23W - 17L
1,418 SR
Queue Stats
104W - 92L
1,512 Elo+
Party 1
Merlin
Merlin
xO_F9_Ox
Merlin
Level 48
God Stats
77W - 68L
1,652 SR
Queue Stats
194W - 190L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HAMFR_H
Neith
2
0 / 0 / 0
6,072
380
0
495
0
Aphrodite
ShadUB7
Aphrodite
15
3 / 6 / 2
9,912
620
6,478
19,631
9,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
15
2 / 4 / 1
9,647
603
10,708
28,849
27,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DavidBlackMusik
Baron Samedi
13
1 / 3 / 8
10,376
649
9,593
11,088
9,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 5
10,639
665
6,762
13,190
9,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
xO_F9_Ox
Merlin
17
7 / 0 / 3
12,123
758
26,619
9,332
4,409
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
10
10
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DavidBlackMusik
Baron Samedi
1
3
8
1.67
L
Neith
HAMFR_H
Neith
0
0
0
0
W
2
3
5
1.5
L
Aphrodite
ShadUB7
Aphrodite
3
6
2
0.67
L
Cabrakan
2
4
1
0.63
W
Merlin
xO_F9_Ox
Merlin
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
42,974
48,975
Taken
33,610
36,735
Mitigated
23,280
17,762
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DavidBlackMusik
Baron Samedi
9,593
1,275
1,856
4,754
11,088
9,599
783
6,839
3,942
33,400
0
L
Neith
HAMFR_H
Neith
0
0
0
0
495
0
0
0
495
0
0
W
6,762
2,659
0
2,401
13,190
9,272
0
5,372
7,547
0
34,232
L
Aphrodite
ShadUB7
Aphrodite
6,478
632
5,117
9,131
19,631
9,093
0
16,766
2,865
45,062
0
L
Cabrakan
10,708
1,148
0
3,514
28,849
27,642
0
19,446
9,403
34,351
0
W
Merlin
xO_F9_Ox
Merlin
26,619
621
507
4,899
9,332
4,409
1,040
4,235
4,935
84,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
33,138
144
Minions Killed
216
0
Camps Cleared
0
575,354
Distance Traveled
750,442
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,376
649
45
3
0
218,766
1
L
Neith
6,072
380
0
0
0
0
0
W
Set
10,639
665
49
3
0
294,958
1
L
Aphrodite
9,912
620
76
5
0
289,653
1
L
Cabrakan
9,647
603
68
4
0
285,701
2
W
Merlin
12,123
758
122
8
0
236,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role