Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Itz K0AD
Achilles
Level 159
God Stats
12W - 12L
1,460 SR
Queue Stats
907W - 735L
1,630 Elo+
Solo
Cthulhu
Cthulhu
MadeInShadows
Cthulhu
Level 128
God Stats
5W - 3L
1,593 SR
Queue Stats
189W - 179L
1,561 Elo+
Solo
Artemis
Artemis
Rumofy
Artemis
Level 125
God Stats
3W - 0L
1,595 SR
Queue Stats
285W - 259L
1,570 Elo+
Solo
Team Averages
Level 135
1,530 SR
1,552 Elo+

VS

Team Averages
Level 131
1,602 SR
1,550 Elo+
Zeus
Zeus
LeoDEunVERGASO
Zeus
Level 142
God Stats
73W - 68L
1,658 SR
Queue Stats
200W - 217L
1,524 Elo+
Solo
Arachne
Arachne
Workout_302
Arachne
Level 137
God Stats
5W - 5L
1,348 SR
Queue Stats
369W - 350L
1,491 Elo+
Solo
Xing Tian
Xing Tian
joeyhax
Xing Tian
Level 160
God Stats
16W - 13L
1,622 SR
Queue Stats
576W - 498L
1,655 Elo+
Solo
Xbalanque
Xbalanque
vKinG_DarKeRz
Xbalanque
Level 123
God Stats
5W - 2L
1,860 SR
Queue Stats
128W - 140L
1,534 Elo+
Solo
Thoth
Thoth
zLunar
Thoth
Level 94
God Stats
28W - 34L
1,522 SR
Queue Stats
877W - 892L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
1 / 1 / 5
9,643
643
4,320
14,348
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
12
0 / 2 / 11
8,316
554
5,003
12,065
9,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Itz K0AD
Achilles
14
3 / 2 / 7
8,789
586
4,126
11,949
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
12
2 / 1 / 10
8,287
552
8,731
11,611
7,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Rumofy
Artemis
16
12 / 2 / 2
10,232
682
12,187
11,589
4,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,607
440
12,338
7,657
1,972
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Workout_302
Arachne
11
1 / 6 / 0
6,576
438
2,674
12,218
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
joeyhax
Xing Tian
12
1 / 3 / 3
7,756
517
5,451
15,992
10,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
vKinG_DarKeRz
Xbalanque
9
2 / 5 / 4
6,427
428
5,294
8,078
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
zLunar
Thoth
14
4 / 1 / 2
8,403
560
7,433
4,254
1,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
18
Kills
8
8
Deaths
18
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
5
3.5
W
Baron Samedi
 
Baron Samedi
0
2
11
2.75
W
Achilles
Itz K0AD
Achilles
3
2
7
3.25
L
0
3
3
0.5
W
Cthulhu
2
1
10
7
W
Artemis
Rumofy
Artemis
12
2
2
6.5
L
Arachne
Workout_302
Arachne
1
6
0
0.17
L
Xing Tian
joeyhax
Xing Tian
1
3
3
0.83
L
Xbalanque
vKinG_DarKeRz
Xbalanque
2
5
4
0.8
L
Thoth
zLunar
Thoth
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,367
Damage
33,190
61,562
Taken
48,199
38,650
Mitigated
19,539
27,040
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,320
2,597
0
9,468
14,348
9,476
1,126
5,468
8,880
0
45,858
W
Baron Samedi
 
Baron Samedi
5,003
930
1,793
3,472
12,065
9,581
495
6,056
6,009
23,368
0
W
Achilles
Itz K0AD
Achilles
4,126
1,400
0
3,694
11,949
7,615
1,928
5,030
6,919
0
47,520
L
12,338
1,553
0
1,305
7,657
1,972
0
1,879
5,304
49,575
0
W
Cthulhu
8,731
845
330
3,349
11,611
7,238
353
6,108
5,503
46,142
0
W
Artemis
Rumofy
Artemis
12,187
7,980
0
4,934
11,589
4,740
2,506
2,553
9,036
0
78,062
L
Arachne
Workout_302
Arachne
2,674
1,810
0
2,221
12,218
4,381
0
2,708
9,120
0
33,083
L
Xing Tian
joeyhax
Xing Tian
5,451
611
0
1,730
15,992
10,162
0
7,063
8,594
28,694
0
L
Xbalanque
vKinG_DarKeRz
Xbalanque
5,294
2,682
0
2,240
8,078
1,824
0
1,124
6,954
0
28,820
L
Thoth
zLunar
Thoth
7,433
563
0
527
4,254
1,200
67
960
3,294
49,308
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
35,769
466
Minions Killed
338
0
Camps Cleared
0
1,475,986
Distance Traveled
1,317,065
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,643
643
137
9
0
323,354
1
W
Baron Samedi
8,316
554
44
3
0
269,675
2
W
Achilles
8,789
586
89
6
0
302,781
3
L
Zeus
6,607
440
76
5
0
263,048
5
W
Cthulhu
8,287
552
79
5
0
304,265
2
W
Artemis
10,232
682
117
8
0
275,911
6
L
Arachne
6,576
438
69
5
0
287,557
0
L
Xing Tian
7,756
517
41
3
0
285,883
10
L
Xbalanque
6,427
428
49
3
0
208,733
3
L
Thoth
8,403
560
103
7
0
271,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role