Player Matchup

Cupid
Cupid
Arntmagnus
Cupid
Level 29
God Stats
11W - 6L
1,649 SR
Queue Stats
76W - 59L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
EnergyElectron
Baron Samedi
Level 69
God Stats
36W - 12L
1,660 SR
Queue Stats
135W - 118L
1,508 Elo+
Party 1
Ymir
Ymir
dr_daniel__
Ymir
Level 29
God Stats
40W - 26L
1,581 SR
Queue Stats
85W - 56L
1,475 Elo+
Party 1
Team Averages
Level 42
1,630 SR
1,513 Elo+

VS

Team Averages
Level 34
1,390 SR
1,263 Elo+
Thor
Thor
Sen_lordg
Thor
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 4L
1,086 Elo+
Solo
Ra
Ra
SinguineSouth
Ra
Level 8
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 13L
1,254 Elo+
Solo
Khepri
Khepri
TheKaozFactor
Khepri
Level 87
God Stats
14W - 11L
1,574 SR
Queue Stats
129W - 154L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
9 / 0 / 7
9,499
864
11,531
5,244
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
EnergyElectron
Baron Samedi
13
5 / 1 / 10
8,956
814
11,505
8,215
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 1 / 10
9,016
820
3,894
10,376
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 7 / 2
6,638
603
3,816
13,900
7,035
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

11
1 / 7 / 1
7,424
675
5,086
8,031
2,556
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 1
6,836
621
4,419
10,997
11,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
18
Kills
1
2
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
9
0
7
12.5
W
Baron Samedi
EnergyElectron
Baron Samedi
5
1
10
10
L
Thor
0
7
2
0.14
L
1
7
1
0.21
L
0
4
1
0.13
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,930
Damage
13,321
23,835
Taken
32,928
16,125
Mitigated
21,159
11,003
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
11,531
7,286
366
1,775
5,244
2,095
1,424
2,402
2,842
0
45,099
W
Baron Samedi
EnergyElectron
Baron Samedi
11,505
968
2,190
4,356
8,215
3,746
651
3,765
4,450
36,372
0
L
Thor
3,816
662
0
0
13,900
7,035
0
6,973
6,458
312
11,639
L
5,086
638
1,827
1,309
8,031
2,556
0
3,574
4,252
27,591
0
L
4,419
387
532
342
10,997
11,568
0
3,964
6,819
22,218
0
W
3,894
484
0
2,316
10,376
10,284
376
3,521
6,855
13,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
20,898
141
Minions Killed
89
0
Camps Cleared
0
600,410
Distance Traveled
521,631
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,499
864
62
6
0
201,688
1
W
Baron Samedi
8,956
814
65
6
0
184,235
1
L
Thor
6,638
603
16
1
0
171,125
0
L
Ra
7,424
675
40
4
0
169,213
0
L
Khepri
6,836
621
33
3
0
181,293
1
W
Ymir
9,016
820
14
1
0
214,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role