Player Matchup

Fenrir
Fenrir
SpikedPillow
Fenrir
Level 62
God Stats
9W - 21L
1,317 SR
Queue Stats
198W - 322L
1,173 Elo+
Party 1
Neith
Neith
TheFinalSol
Neith
Level 26
God Stats
18W - 34L
1,325 SR
Queue Stats
59W - 135L
1,158 Elo+
Party 1
Ymir
Ymir
The_witty0Zy420
Ymir
Level 26
God Stats
33W - 58L
1,293 SR
Queue Stats
94W - 198L
1,150 Elo+
Party 1
Team Averages
Level 38
1,312 SR
1,160 Elo+

VS

Team Averages
Level 75
1,531 SR
1,399 Elo+
Neith
Neith
NoNameLeft9
Neith
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 14L
1,172 Elo+
Solo
Anhur
Anhur
TmLoui
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
zBandolero
Baron Samedi
Level 120
God Stats
34W - 23L
1,592 SR
Queue Stats
38W - 31L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 3 / 1
8,078
898
6,588
6,779
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 3
6,868
763
4,157
4,019
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
5,826
647
250
8,291
4,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 1
7,441
827
6,484
6,990
2,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
TmLoui
Anhur
3
0 / 0 / 0
5,046
561
0
0
0
Baron Samedi
zBandolero
Baron Samedi
11
2 / 3 / 4
6,888
765
7,627
5,719
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
7
7
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Fenrir
5
3
1
1.83
W
1
0
3
2.5
W
0
4
1
0.13
L
Anhur
TmLoui
Anhur
0
0
0
0
L
Baron Samedi
zBandolero
Baron Samedi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,995
Damage
14,111
19,089
Taken
12,709
8,429
Mitigated
4,842
4,667
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,484
1,631
282
1,561
6,990
2,492
0
38
6,952
0
23,625
W
Fenrir
6,588
1,554
428
2,093
6,779
2,515
200
1,889
4,890
0
15,503
W
4,157
1,389
437
1,341
4,019
1,332
471
1,956
2,063
0
18,080
W
250
0
0
368
8,291
4,582
0
3,782
4,509
14,636
0
L
Anhur
TmLoui
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
zBandolero
Baron Samedi
7,627
880
731
1,208
5,719
2,350
0
212
5,507
21,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,772
Gold Earned
19,375
83
Minions Killed
63
0
Camps Cleared
0
461,437
Distance Traveled
332,029
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,441
827
40
4
0
171,602
2
W
Fenrir
8,078
898
22
2
0
169,863
3
W
Neith
6,868
763
41
5
0
168,502
0
W
Ymir
5,826
647
20
2
0
123,072
3
L
Anhur
5,046
561
0
0
0
0
0
L
Baron Samedi
6,888
765
23
3
0
160,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role