Player Matchup

Janus
Janus
HarunoSasuke
Janus
Level 81
God Stats
20W - 17L
1,679 SR
Queue Stats
431W - 405L
1,589 Elo+
Party 3
Tiamat
Tiamat
TatsuFullbuster
Tiamat
Level 29
God Stats
16W - 12L
1,558 SR
Queue Stats
79W - 81L
1,500 Elo+
Party 3
Izanami
Izanami
alixdepoche
Izanami
Level 49
God Stats
19W - 18L
1,542 SR
Queue Stats
130W - 138L
1,453 Elo+
Party 2
Ares
Ares
sevendepoche
Ares
Level 48
God Stats
19W - 22L
1,522 SR
Queue Stats
127W - 133L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
turumanito19
Gilgamesh
Level 41
God Stats
2W - 2L
1,585 SR
Queue Stats
36W - 39L
1,460 Elo+
Solo
Team Averages
Level 50
1,577 SR
1,490 Elo+

VS

Team Averages
Level 58
1,465 SR
1,372 Elo+
Geb
Geb
ChuleCr
Geb
Level 104
God Stats
42W - 32L
1,569 SR
Queue Stats
182W - 175L
1,463 Elo+
Party 1
Chang'e
Chang'e
GloomyRaven
Chang'e
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,383 Elo+
Solo
Bellona
Bellona
Heaven270
Bellona
Level 39
God Stats
215W - 196L
1,554 SR
Queue Stats
390W - 374L
1,591 Elo+
Solo
Cupid
Cupid
ShrekCalvo
Cupid
Level 13
God Stats
0W - 2L
1,201 SR
Queue Stats
8W - 18L
1,187 Elo+
Party 1
Kukulkan
Kukulkan
diekolas
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 5
13,355
668
23,432
17,746
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 7
10,289
514
6,886
12,555
10,134
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
alixdepoche
Izanami
17
2 / 0 / 12
11,006
550
6,010
8,402
3,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 14
11,971
599
9,061
22,339
24,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
turumanito19
Gilgamesh
17
4 / 5 / 8
11,086
554
12,333
20,465
13,795
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 7 / 1
7,644
382
5,097
22,397
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
GloomyRaven
Chang'e
14
5 / 7 / 1
9,319
466
11,136
18,807
6,099
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Heaven270
Bellona
17
5 / 5 / 4
11,039
552
15,641
14,544
10,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
12
0 / 7 / 1
7,966
398
5,865
9,681
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
diekolas
Kukulkan
11
0 / 8 / 3
7,975
399
6,215
12,445
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
34
Kills
10
11
Deaths
34
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
0
7
1
0.07
L
Chang'e
GloomyRaven
Chang'e
5
7
1
0.79
W
19
2
5
10.75
L
Bellona
Heaven270
Bellona
5
5
4
1.4
L
Cupid
0
7
1
0.07
W
2
3
7
1.83
W
Izanami
alixdepoche
Izanami
2
0
12
8
L
Kukulkan
diekolas
Kukulkan
0
8
3
0.19
W
7
1
14
14
W
Gilgamesh
turumanito19
Gilgamesh
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,722
Damage
43,954
81,507
Taken
77,874
60,358
Mitigated
38,150
21,929
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
5,097
217
0
3,271
22,397
14,343
0
11,752
10,645
25,632
0
L
Chang'e
GloomyRaven
Chang'e
11,136
566
930
4,248
18,807
6,099
720
6,605
12,202
44,969
0
W
23,432
3,208
784
9,478
17,746
8,070
2,564
5,105
12,641
117,941
0
L
Bellona
Heaven270
Bellona
15,641
6,718
0
2,173
14,544
10,287
0
7,081
7,463
0
79,535
L
Cupid
5,865
3,188
481
501
9,681
2,901
165
5,971
3,710
0
34,988
W
6,886
1,029
63
4,759
12,555
10,134
500
2,994
9,561
60,151
0
W
Izanami
alixdepoche
Izanami
6,010
4,100
0
2,419
8,402
3,588
3,284
1,962
6,440
0
107,166
L
Kukulkan
diekolas
Kukulkan
6,215
1,137
0
1,068
12,445
4,520
92
8,400
4,045
39,191
0
W
9,061
834
0
1,870
22,339
24,771
526
5,440
16,899
31,653
0
W
Gilgamesh
turumanito19
Gilgamesh
12,333
2,036
0
2,556
20,465
13,795
266
7,169
13,296
3,813
52,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,707
Gold Earned
43,943
557
Minions Killed
401
0
Camps Cleared
0
1,819,443
Distance Traveled
1,676,171
24
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,644
382
23
1
0
361,026
0
L
Chang'e
9,319
466
91
5
0
334,199
2
W
Janus
13,355
668
161
8
0
391,525
2
L
Bellona
11,039
552
141
7
0
387,457
0
L
Cupid
7,966
398
72
4
0
283,429
0
W
Tiamat
10,289
514
114
6
0
326,322
8
W
Izanami
11,006
550
144
7
0
364,803
5
L
Kukulkan
7,975
399
74
4
0
310,060
0
W
Ares
11,971
599
42
2
0
379,398
5
W
Gilgamesh
11,086
554
96
5
0
357,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role