Player Matchup

Sol
Sol
Chiqii98
Sol
Level 7
God Stats
9W - 5L
1,709 SR
Queue Stats
18W - 18L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
NFZ senshi
Sun Wukong
Level 100
God Stats
4W - 3L
1,598 SR
Queue Stats
238W - 265L
1,409 Elo+
Solo
Loki
Loki
StuffyWarrior94
Loki
Level 5
God Stats
0W - 7L
1,146 SR
Queue Stats
3W - 12L
1,087 Elo+
Solo
Team Averages
Level 37
1,484 SR
1,269 Elo+

VS

Team Averages
Level 119
1,500 SR
1,437 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
xX Der Steni Xx
Cernunnos
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
9,421
725
11,107
15,924
5,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
NFZ senshi
Sun Wukong
12
5 / 6 / 3
9,061
697
9,437
16,126
12,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 6 / 5
9,390
722
4,480
10,763
3,946
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
8 / 4 / 7
11,657
897
16,274
13,685
13,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
 
Cu Chulainn
15
6 / 3 / 7
10,973
844
13,799
16,097
15,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
xX Der Steni Xx
Cernunnos
11
2 / 6 / 5
9,057
697
6,757
9,089
3,405
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
13
Kills
16
16
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
4
7
2.88
W
Cu Chulainn
 
Cu Chulainn
6
3
7
3.17
L
4
4
7
1.88
L
Sun Wukong
NFZ senshi
Sun Wukong
5
6
3
1.08
L
4
6
5
1.08
W
Cernunnos
xX Der Steni Xx
Cernunnos
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
36,830
42,813
Taken
38,871
21,441
Mitigated
31,658
6,395
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,274
1,182
0
4,807
13,685
13,237
1,060
4,553
9,132
58,505
0
W
Cu Chulainn
 
Cu Chulainn
13,799
2,784
268
3,090
16,097
15,016
461
4,777
11,320
8,347
32,481
L
11,107
3,368
0
3,606
15,924
5,034
0
9,678
6,246
30,474
0
L
Sun Wukong
NFZ senshi
Sun Wukong
9,437
3,862
292
756
16,126
12,461
64
4,721
11,405
0
36,824
L
4,480
1,385
332
1,409
10,763
3,946
0
5,069
5,694
0
18,150
W
Cernunnos
xX Der Steni Xx
Cernunnos
6,757
2,550
0
745
9,089
3,405
1,334
1,777
7,312
0
17,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
31,687
152
Minions Killed
164
0
Camps Cleared
0
707,765
Distance Traveled
751,010
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,657
897
95
7
0
258,120
2
W
Cu Chulainn
10,973
844
51
4
0
268,906
0
L
Sol
9,421
725
64
5
0
223,545
2
L
Sun Wukong
9,061
697
65
5
0
234,136
2
L
Loki
9,390
722
23
2
0
250,084
1
W
Cernunnos
9,057
697
18
1
0
223,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role