Player Matchup

Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Arcthenos
Osiris
Level 115
God Stats
3W - 5L
1,502 SR
Queue Stats
481W - 500L
1,416 Elo+
Solo
Sobek
Sobek
Fattykanfly
Sobek
Level 61
God Stats
0W - 3L
1,303 SR
Queue Stats
87W - 82L
1,117 Elo+
Party 2
Guan Yu
Guan Yu
SirWomboEsquire
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,266 Elo+
Party 2
Khepri
Khepri
Swahgle
Khepri
Level 67
God Stats
1W - 1L
1,416 SR
Queue Stats
42W - 44L
1,286 Elo+
Party 2
Team Averages
Level 79
1,444 SR
1,317 Elo+

VS

Team Averages
Level 95
1,556 SR
1,357 Elo+
Athena
Athena
GreatAmatsukami
Athena
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
258W - 298L
1,290 Elo+
Party 3
Agni
Agni
Sovereign8407
Agni
Level 110
God Stats
1W - 0L
1,595 SR
Queue Stats
52W - 52L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
Succubusted
Aphrodite
Level 63
God Stats
13W - 8L
1,489 SR
Queue Stats
250W - 284L
1,288 Elo+
Party 3
Ares
Ares
V XBrutalX V
Ares
Level 47
God Stats
1W - 0L
1,439 SR
Queue Stats
54W - 61L
1,357 Elo+
Party 1
Scylla
Scylla
p4__4q
Scylla
Level 146
God Stats
3W - 2L
1,757 SR
Queue Stats
131W - 150L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 8 / 9
10,462
805
13,763
16,991
8,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Arcthenos
Osiris
14
0 / 6 / 13
8,881
683
6,334
18,457
28,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 7 / 9
9,644
742
19,947
20,494
27,813
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 7 / 9
8,738
672
11,007
14,797
17,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Swahgle
Khepri
17
2 / 6 / 11
8,579
660
8,793
17,745
25,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 19
10,295
792
9,622
21,557
17,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 4 / 15
11,381
875
20,315
11,719
4,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Succubusted
Aphrodite
19
11 / 4 / 15
11,910
916
11,221
17,056
10,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 20
11,562
889
10,405
19,321
20,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
p4__4q
Scylla
19
8 / 2 / 20
11,411
878
17,426
15,366
6,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
123
19
Kills
34
34
Deaths
19
51
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
8
9
1.44
L
Osiris
Arcthenos
Osiris
0
6
13
1.08
L
7
7
9
1.64
W
3
6
19
2.08
L
3
7
9
1.07
W
8
4
15
3.88
W
Aphrodite
Succubusted
Aphrodite
11
4
15
4.63
L
Khepri
Swahgle
Khepri
2
6
11
1.25
W
4
3
20
4.67
W
Scylla
p4__4q
Scylla
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,844
Damage
68,989
88,484
Taken
85,019
108,167
Mitigated
58,674
24,169
Healing
35,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,763
5,942
1,521
4,135
16,991
8,780
991
12,001
4,990
0
23,798
L
Osiris
Arcthenos
Osiris
6,334
2,017
1,800
3,433
18,457
28,609
0
13,680
4,777
0
15,355
L
19,947
2,113
1,683
4,182
20,494
27,813
249
17,815
2,679
27,343
0
W
9,622
2,603
822
3,039
21,557
17,036
110
8,044
13,513
18,080
0
L
11,007
2,248
1,963
2,274
14,797
17,312
0
11,536
3,261
0
19,254
W
20,315
1,066
677
2,112
11,719
4,637
1,464
5,520
6,199
35,754
0
W
Aphrodite
Succubusted
Aphrodite
11,221
1,262
10,173
9,560
17,056
10,138
674
6,722
9,968
27,059
0
L
Khepri
Swahgle
Khepri
8,793
544
1,899
1,279
17,745
25,653
323
13,957
3,788
16,617
0
W
10,405
909
641
3,079
19,321
20,009
415
5,103
14,218
16,350
0
W
Scylla
p4__4q
Scylla
17,426
1,519
2,219
3,260
15,366
6,854
516
3,351
12,015
35,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
56,559
74
Minions Killed
120
0
Camps Cleared
0
1,065,287
Distance Traveled
1,221,698
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,462
805
23
2
0
223,914
1
L
Osiris
8,881
683
17
1
0
183,313
0
L
Sobek
9,644
742
7
1
0
227,897
0
W
Athena
10,295
792
18
1
0
224,814
1
L
Guan Yu
8,738
672
16
1
0
215,935
2
W
Agni
11,381
875
32
2
0
239,882
0
W
Aphrodite
11,910
916
30
2
0
241,700
1
L
Khepri
8,579
660
11
1
0
214,228
0
W
Ares
11,562
889
18
1
0
242,930
0
W
Scylla
11,411
878
22
2
0
272,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role