Player Matchup

Sylvanus
Sylvanus
ChiefMikah
Sylvanus
Level 24
God Stats
13W - 10L
1,518 SR
Queue Stats
267W - 310L
1,349 Elo+
Solo
Erlang Shen
Erlang Shen
J-Piedra
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,536 Elo+
Solo
Nemesis
Nemesis
MtB100Tv
Nemesis
Level 4
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 2L
1,115 Elo+
Solo
Sol
Sol
X SPARK05 X
Sol
Level 27
God Stats
1W - 4L
1,506 SR
Queue Stats
215W - 238L
1,304 Elo+
Solo
Hachiman
Hachiman
cyberdragokingx
Hachiman
Level 28
God Stats
28W - 26L
1,470 SR
Queue Stats
194W - 256L
1,365 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,334 Elo+

VS

Team Averages
Level 16
1,603 SR
1,294 Elo+
Aphrodite
Aphrodite
Burt1123
Aphrodite
Level 18
God Stats
4W - 0L
1,863 SR
Queue Stats
16W - 12L
1,356 Elo+
Party 1
Raijin
Raijin
CYBR_Theatre
Raijin
Level 11
God Stats
11W - 6L
1,573 SR
Queue Stats
15W - 8L
1,288 Elo+
Party 1
Skadi
Skadi
HorridGymnast31
Skadi
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 102L
1,351 Elo+
Party 2
Sun Wukong
Sun Wukong
TJay717
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,124 Elo+
Party 2
Kukulkan
Kukulkan
postman201311
Kukulkan
Level 17
God Stats
15W - 12L
1,578 SR
Queue Stats
250W - 280L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChiefMikah
Sylvanus
16
1 / 1 / 2
9,790
392
8,260
23,347
20,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
J-Piedra
Erlang Shen
11
0 / 3 / 1
8,129
325
1,843
13,264
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
MtB100Tv
Nemesis
9
1 / 4 / 1
7,638
306
3,887
9,115
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 4 / 3
12,188
488
24,230
15,874
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
19
4 / 3 / 3
11,881
475
16,063
20,474
8,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Burt1123
Aphrodite
14
1 / 1 / 6
10,588
424
6,435
9,944
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
17
4 / 2 / 4
11,123
445
14,929
16,335
8,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 7 / 2
11,397
456
9,796
15,600
5,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
TJay717
Sun Wukong
16
4 / 4 / 3
11,162
446
9,071
20,676
19,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
postman201311
Kukulkan
20
2 / 2 / 2
12,465
499
11,550
12,224
5,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
15
Kills
14
15
Deaths
16
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Burt1123
Aphrodite
1
1
6
4
W
Raijin
4
2
4
3
L
Sylvanus
ChiefMikah
Sylvanus
1
1
2
2
W
3
7
2
0.57
L
Erlang Shen
J-Piedra
Erlang Shen
0
3
1
0.17
L
Nemesis
MtB100Tv
Nemesis
1
4
1
0.38
W
Sun Wukong
TJay717
Sun Wukong
4
4
3
1.38
L
9
4
3
2.63
L
Hachiman
4
3
3
1.83
W
Kukulkan
postman201311
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,283
Damage
51,781
82,074
Taken
74,779
43,391
Mitigated
46,391
27,030
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Burt1123
Aphrodite
6,435
1,873
5,649
6,622
9,944
8,558
946
4,357
5,587
24,564
0
W
Raijin
14,929
4,838
0
4,435
16,335
8,321
1,458
5,077
11,113
74,794
0
L
Sylvanus
ChiefMikah
Sylvanus
8,260
3,319
2,575
6,370
23,347
20,577
736
6,859
16,335
43,793
18,158
W
9,796
5,057
23
2,546
15,600
5,283
4,087
6,742
8,858
0
59,201
L
Erlang Shen
J-Piedra
Erlang Shen
1,843
1,275
0
3,269
13,264
5,640
221
8,550
4,714
0
21,910
L
Nemesis
MtB100Tv
Nemesis
3,887
1,673
0
1,025
9,115
3,170
0
3,014
6,101
0
17,225
W
Sun Wukong
TJay717
Sun Wukong
9,071
1,194
0
1,667
20,676
19,207
27
9,661
11,015
0
53,824
L
24,230
8,325
0
4,537
15,874
5,661
6,123
6,027
9,847
87,452
0
L
Hachiman
16,063
6,672
0
9,254
20,474
8,343
733
8,560
11,863
0
86,923
W
Kukulkan
postman201311
Kukulkan
11,550
628
0
2,830
12,224
5,022
4,107
5,738
6,486
82,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,626
Gold Earned
56,735
440
Minions Killed
494
0
Camps Cleared
0
1,818,644
Distance Traveled
2,124,037
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,588
424
36
1
0
431,709
6
W
Raijin
11,123
445
117
5
0
418,276
5
L
Sylvanus
9,790
392
87
3
0
346,227
0
W
Skadi
11,397
456
89
4
0
385,677
0
L
Erlang Shen
8,129
325
47
2
0
288,833
1
L
Nemesis
7,638
306
21
1
0
309,329
3
W
Sun Wukong
11,162
446
81
3
0
453,673
0
L
Sol
12,188
488
134
5
0
444,264
0
L
Hachiman
11,881
475
151
6
0
429,991
0
W
Kukulkan
12,465
499
171
7
0
434,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role