Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
ClownSchwing
Artemis
Level 124
God Stats
5W - 2L
1,610 SR
Queue Stats
132W - 132L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
Nepeh
Gilgamesh
Level 99
God Stats
5W - 2L
1,583 SR
Queue Stats
183W - 214L
1,513 Elo+
Party 3
Ares
Ares
Scyike
Ares
Level 88
God Stats
14W - 10L
1,583 SR
Queue Stats
204W - 228L
1,505 Elo+
Party 3
Loki
Loki
ShortTelomere869
Loki
Level 78
God Stats
4W - 4L
1,478 SR
Queue Stats
29W - 31L
1,450 Elo+
Party 2
Team Averages
Level 103
1,551 SR
1,488 Elo+

VS

Team Averages
Level 73
1,575 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jaglet
Heimdallr
Level 61
God Stats
1W - 5L
1,377 SR
Queue Stats
224W - 227L
1,440 Elo+
Solo
Danzaburou
Danzaburou
LuckiiLuci
Danzaburou
Level 66
God Stats
14W - 10L
1,646 SR
Queue Stats
337W - 335L
1,524 Elo+
Party 1
Scylla
Scylla
MrChow1123
Scylla
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,477 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheMuccening
Kumbhakarna
Level 76
God Stats
8W - 3L
1,853 SR
Queue Stats
297W - 273L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 4
5,796
580
4,595
3,817
1,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ClownSchwing
Artemis
11
3 / 0 / 2
6,002
600
6,614
3,471
1,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Nepeh
Gilgamesh
10
0 / 2 / 1
5,782
578
3,760
6,325
3,680
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Scyike
Ares
8
1 / 0 / 3
5,388
539
1,678
7,100
2,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
5 / 0 / 1
6,151
615
2,020
5,571
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 0
6,020
602
4,283
3,936
1,636
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Jaglet
Heimdallr
8
0 / 2 / 0
4,494
449
3,377
5,967
1,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
LuckiiLuci
Danzaburou
9
0 / 3 / 1
5,104
510
3,208
6,434
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
MrChow1123
Scylla
8
0 / 2 / 0
4,537
454
1,763
4,070
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
TheMuccening
Kumbhakarna
7
0 / 2 / 0
4,843
484
1,923
7,276
2,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
4
3
L
Nu Wa
 
Nu Wa
2
1
0
2
W
Artemis
ClownSchwing
Artemis
3
0
2
4
L
Heimdallr
Jaglet
Heimdallr
0
2
0
0
L
Danzaburou
LuckiiLuci
Danzaburou
0
3
1
0.17
L
Scylla
MrChow1123
Scylla
0
2
0
0
W
Gilgamesh
Nepeh
Gilgamesh
0
2
1
0.25
W
Ares
Scyike
Ares
1
0
3
2.5
W
5
0
1
5.5
L
Kumbhakarna
TheMuccening
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
14,554
26,284
Taken
27,683
10,472
Mitigated
9,182
9,492
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,595
512
139
2,045
3,817
1,628
0
1,186
2,491
33,073
0
L
Nu Wa
 
Nu Wa
4,283
1,311
0
713
3,936
1,636
0
110
3,826
28,949
0
W
Artemis
ClownSchwing
Artemis
6,614
4,032
0
1,728
3,471
1,062
140
760
2,711
0
33,860
L
Heimdallr
Jaglet
Heimdallr
3,377
1,669
0
1,657
5,967
1,518
0
259
5,708
0
22,395
L
Danzaburou
LuckiiLuci
Danzaburou
3,208
1,700
0
1,495
6,434
2,336
0
1,482
4,952
0
27,321
L
Scylla
MrChow1123
Scylla
1,763
403
0
526
4,070
1,107
0
1,618
2,452
18,311
0
W
Gilgamesh
Nepeh
Gilgamesh
3,760
600
0
1,478
6,325
3,680
0
3,079
3,246
0
32,893
W
Ares
Scyike
Ares
1,678
66
0
892
7,100
2,616
0
1,096
6,004
12,964
0
W
2,020
332
0
3,210
5,571
1,486
0
1,620
3,863
0
23,104
L
Kumbhakarna
TheMuccening
Kumbhakarna
1,923
93
0
1,180
7,276
2,585
0
2,804
4,472
10,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
24,998
260
Minions Killed
215
0
Camps Cleared
0
1,002,980
Distance Traveled
904,566
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,796
580
59
6
0
209,737
4
L
Nu Wa
6,020
602
68
7
0
165,197
5
W
Artemis
6,002
600
65
7
0
197,987
0
L
Heimdallr
4,494
449
45
5
0
184,922
4
L
Danzaburou
5,104
510
58
6
0
188,608
2
L
Scylla
4,537
454
30
3
0
164,674
0
W
Gilgamesh
5,782
578
68
7
0
189,856
3
W
Ares
5,388
539
22
2
0
189,972
3
W
Loki
6,151
615
46
5
0
215,428
2
L
Kumbhakarna
4,843
484
14
1
0
201,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role