Player Matchup

Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FabQueen
Merlin
Level 143
God Stats
17W - 18L
1,067 SR
Queue Stats
145W - 142L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kanéla
Kumbhakarna
Level 68
God Stats
7W - 6L
1,536 SR
Queue Stats
105W - 151L
1,229 Elo+
Solo
Team Averages
Level 93
1,368 SR
1,427 Elo+

VS

Team Averages
Level 24
1,662 SR
1,392 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
rafadlg
Neith
Level 21
God Stats
13W - 6L
1,637 SR
Queue Stats
78W - 85L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
raul1009
Cthulhu
Level 6
God Stats
0W - 2L
1,849 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
9 / 1 / 1
12,248
766
15,171
8,993
3,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
FabQueen
Merlin
15
1 / 2 / 5
10,145
634
12,920
10,233
4,362
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Kanéla
Kumbhakarna
14
0 / 2 / 8
9,873
617
2,348
15,273
16,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 3 / 3
10,164
635
10,921
10,547
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
rafadlg
Neith
14
3 / 3 / 2
10,211
638
10,489
12,854
4,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
raul1009
Cthulhu
11
0 / 4 / 4
9,471
592
3,664
13,106
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
5
5
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
1
9.5
L
Baron Samedi
 
Baron Samedi
2
3
3
1.17
W
Merlin
FabQueen
Merlin
1
2
5
1.75
W
Kumbhakarna
Kanéla
Kumbhakarna
0
2
8
2
L
Neith
rafadlg
Neith
3
3
2
1.33
L
Cthulhu
raul1009
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,439
Damage
25,074
34,499
Taken
36,507
24,658
Mitigated
23,048
6,100
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,171
9,579
0
4,080
8,993
3,917
1,781
3,755
5,238
0
62,797
L
Baron Samedi
 
Baron Samedi
10,921
956
1,501
3,180
10,547
4,913
658
4,132
6,415
47,520
0
W
Merlin
FabQueen
Merlin
12,920
557
0
1,570
10,233
4,362
1,215
3,105
7,128
69,476
0
W
Kumbhakarna
Kanéla
Kumbhakarna
2,348
473
0
450
15,273
16,379
205
7,725
7,548
9,284
0
L
Neith
rafadlg
Neith
10,489
3,046
0
4,477
12,854
4,590
1,030
6,113
6,741
0
47,915
L
Cthulhu
raul1009
Cthulhu
3,664
164
0
1,144
13,106
13,545
225
5,023
8,083
11,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
29,846
221
Minions Killed
169
0
Camps Cleared
0
877,212
Distance Traveled
782,085
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,248
766
103
6
0
289,621
4
L
Baron Samedi
10,164
635
79
5
0
236,809
2
W
Merlin
10,145
634
107
7
0
284,543
6
W
Kumbhakarna
9,873
617
11
1
0
303,048
3
L
Neith
10,211
638
70
4
0
311,720
5
L
Cthulhu
9,471
592
20
1
0
233,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role