Player Matchup

Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
B1N0M1NUS
Ah Puch
Level 18
God Stats
5W - 2L
1,502 SR
Queue Stats
134W - 105L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
fTwoSotsad
Zhong Kui
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,473 Elo+
Solo
Nox
Nox
guaninow
Nox
Level 156
God Stats
2W - 1L
1,461 SR
Queue Stats
204W - 222L
1,447 Elo+
Solo
Geb
Geb
pirozhochek
Geb
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 119L
1,476 Elo+
Solo
Team Averages
Level 91
1,493 SR
1,500 Elo+

VS

Team Averages
Level 95
1,593 SR
1,449 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bakuur
Hachiman
Level 29
God Stats
0W - 1L
1,724 SR
Queue Stats
8W - 17L
1,183 Elo+
Solo
Ares
Ares
MediumOof
Ares
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
68W - 64L
1,496 Elo+
Solo
Chaac
Chaac
TeaRexInACup
Chaac
Level 141
God Stats
1W - 2L
1,528 SR
Queue Stats
144W - 134L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
9 / 2 / 15
11,264
751
14,170
26,130
40,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
B1N0M1NUS
Ah Puch
20
8 / 1 / 18
11,926
795
24,048
12,529
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
fTwoSotsad
Zhong Kui
17
5 / 2 / 14
10,619
708
17,022
16,614
12,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 16
11,299
753
13,867
10,950
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 15
10,996
733
8,976
18,083
22,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 7 / 6
10,427
695
14,243
17,182
8,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
 
Kuzenbo
16
1 / 4 / 6
9,298
620
9,018
17,542
29,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Bakuur
Hachiman
15
3 / 6 / 1
9,798
653
12,329
12,027
5,987
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
16
1 / 5 / 5
10,742
716
13,170
16,689
17,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 6 / 4
10,066
671
17,942
24,281
30,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
28
Kills
11
11
Deaths
28
78
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
2
15
8.25
L
Jing Wei
 
Jing Wei
3
7
6
0.86
L
Kuzenbo
 
Kuzenbo
1
4
6
1
W
Ah Puch
B1N0M1NUS
Ah Puch
8
1
18
17
L
Hachiman
Bakuur
Hachiman
3
6
1
0.58
L
Ares
1
5
5
0.7
L
3
6
4
0.83
W
Zhong Kui
fTwoSotsad
Zhong Kui
5
2
14
6
W
4
3
16
4
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,083
Damage
66,702
84,306
Taken
87,721
87,188
Mitigated
92,593
35,340
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,170
2,462
935
10,989
26,130
40,356
442
5,724
20,406
0
21,247
L
Jing Wei
 
Jing Wei
14,243
8,577
248
3,006
17,182
8,829
924
14,442
2,740
0
35,757
L
Kuzenbo
 
Kuzenbo
9,018
2,044
1,187
2,953
17,542
29,820
0
12,266
5,276
13,227
0
W
Ah Puch
B1N0M1NUS
Ah Puch
24,048
900
389
4,775
12,529
6,201
1,272
3,495
9,034
45,709
0
L
Hachiman
Bakuur
Hachiman
12,329
9,064
0
86
12,027
5,987
0
8,336
3,691
0
20,003
L
Ares
13,170
264
698
930
16,689
17,910
0
12,412
4,277
23,169
0
L
17,942
2,013
484
7,896
24,281
30,047
230
16,457
7,824
0
32,291
W
Zhong Kui
fTwoSotsad
Zhong Kui
17,022
2,930
1,599
7,170
16,614
12,710
1,494
4,934
11,365
36,847
0
W
13,867
1,480
2,383
2,178
10,950
5,830
1,542
2,939
8,011
39,208
0
W
8,976
535
2,127
2,795
18,083
22,091
325
5,096
12,125
17,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,104
Gold Earned
50,331
178
Minions Killed
162
0
Camps Cleared
0
1,334,252
Distance Traveled
1,168,515
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,264
751
13
1
0
260,205
0
L
Jing Wei
10,427
695
68
5
0
203,436
0
L
Kuzenbo
9,298
620
7
0
0
226,053
0
W
Ah Puch
11,926
795
47
3
0
274,572
0
L
Hachiman
9,798
653
33
2
0
218,903
0
L
Ares
10,742
716
20
1
0
276,212
1
L
Chaac
10,066
671
34
2
0
243,911
1
W
Zhong Kui
10,619
708
41
3
0
258,782
0
W
Nox
11,299
753
62
4
0
249,839
0
W
Geb
10,996
733
15
1
0
290,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role