Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ABGLanzz
Morgan Le Fay
Level 5
God Stats
2W - 4L
1,297 SR
Queue Stats
4W - 6L
1,248 Elo+
Party 2
Gilgamesh
Gilgamesh
Haise711
Gilgamesh
Level 10
God Stats
7W - 3L
1,500 SR
Queue Stats
42W - 33L
1,601 Elo+
Party 3
Sylvanus
Sylvanus
memobox100
Sylvanus
Level 153
God Stats
4W - 3L
1,695 SR
Queue Stats
79W - 70L
1,520 Elo+
Party 3
Nemesis
Nemesis
unavaiablejoseph
Nemesis
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 19L
1,248 Elo+
Party 2
Team Averages
Level 48
1,498 SR
1,424 Elo+

VS

Team Averages
Level 15
1,422 SR
1,381 Elo+
Cerberus
Cerberus
Clas5yburns
Cerberus
Level 8
God Stats
1W - 3L
1,242 SR
Queue Stats
43W - 34L
1,345 Elo+
Party 1
Ullr
Ullr
KoalaSoup
Ullr
Level 29
God Stats
2W - 5L
1,380 SR
Queue Stats
277W - 149L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
OCRIm90
Gilgamesh
Level 8
God Stats
1W - 1L
1,813 SR
Queue Stats
47W - 32L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
ToeDrinker
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,515 Elo+
Party 1
Achilles
Achilles
XxAchilles59xX
Achilles
Level 26
God Stats
1W - 5L
1,178 SR
Queue Stats
1W - 5L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
8 / 5 / 20
11,790
1,179
25,695
15,139
5,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
ABGLanzz
Morgan Le Fay
18
4 / 4 / 18
10,929
1,093
15,151
11,703
5,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Haise711
Gilgamesh
18
8 / 0 / 24
11,912
1,191
20,156
14,072
12,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
memobox100
Sylvanus
19
10 / 0 / 23
12,002
1,200
22,280
14,854
15,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 3 / 14
10,448
1,045
9,686
11,146
5,176
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clas5yburns
Cerberus
16
2 / 8 / 9
10,057
1,006
12,319
21,421
18,676
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
17
1 / 6 / 10
10,765
1,077
15,148
20,360
7,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
OCRIm90
Gilgamesh
17
5 / 6 / 6
10,817
1,082
14,526
19,400
14,861
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
ToeDrinker
Amaterasu
17
0 / 7 / 8
9,496
950
7,236
18,412
9,078
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
16
4 / 8 / 5
10,352
1,035
13,984
21,228
15,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
50
35
Kills
12
12
Deaths
35
99
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
5
20
3.6
W
Morgan Le Fay
ABGLanzz
Morgan Le Fay
4
4
18
3.25
L
Cerberus
Clas5yburns
Cerberus
2
8
9
0.81
W
Gilgamesh
Haise711
Gilgamesh
8
0
24
20
L
Ullr
1
6
10
1
L
Gilgamesh
OCRIm90
Gilgamesh
5
6
6
1.33
L
Amaterasu
ToeDrinker
Amaterasu
0
7
8
0.57
L
Achilles
4
8
5
0.81
W
Sylvanus
memobox100
Sylvanus
10
0
23
21.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,968
Damage
63,213
66,914
Taken
100,821
45,373
Mitigated
65,312
22,746
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
25,695
2,589
6,489
3,963
15,139
5,478
0
4,390
10,749
43,227
0
W
Morgan Le Fay
ABGLanzz
Morgan Le Fay
15,151
2,119
156
952
11,703
5,844
0
1,899
9,804
42,890
0
L
Cerberus
Clas5yburns
Cerberus
12,319
521
0
5,170
21,421
18,676
0
14,330
7,091
26,129
0
W
Gilgamesh
Haise711
Gilgamesh
20,156
6,900
0
218
14,072
12,995
0
1,918
12,154
0
26,847
L
Ullr
15,148
8,812
0
3,042
20,360
7,459
0
10,523
9,837
0
49,542
L
Gilgamesh
OCRIm90
Gilgamesh
14,526
3,256
0
206
19,400
14,861
0
13,255
6,145
178
28,880
L
Amaterasu
ToeDrinker
Amaterasu
7,236
2,566
0
1,447
18,412
9,078
0
11,610
6,802
0
11,627
L
Achilles
13,984
5,605
0
1,051
21,228
15,238
0
12,164
8,434
0
26,791
W
Sylvanus
memobox100
Sylvanus
22,280
5,284
5,122
5,175
14,854
15,880
0
3,111
11,743
27,287
1,819
W
9,686
4,135
0
671
11,146
5,176
0
1,179
9,967
0
26,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,081
Gold Earned
51,487
171
Minions Killed
199
5
Camps Cleared
7
937,942
Distance Traveled
1,012,458
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,790
1,179
45
5
0
196,911
2
W
Morgan Le Fay
10,929
1,093
43
4
3
173,498
0
L
Cerberus
10,057
1,006
44
4
0
197,585
1
W
Gilgamesh
11,912
1,191
15
2
1
200,067
0
L
Ullr
10,765
1,077
64
6
5
201,997
0
L
Gilgamesh
10,817
1,082
37
4
0
192,666
0
L
Amaterasu
9,496
950
21
2
0
207,653
0
L
Achilles
10,352
1,035
33
3
2
212,557
1
W
Sylvanus
12,002
1,200
21
2
1
189,099
2
W
Nemesis
10,448
1,045
47
5
0
178,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role