Player Matchup

Cthulhu
Cthulhu
CuZ_Im_DDC
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 96L
1,296 Elo+
Party 2
Scylla
Scylla
Lucas_gmz1
Scylla
Level 5
God Stats
10W - 6L
1,793 SR
Queue Stats
16W - 17L
1,760 Elo+
Party 2
Anubis
Anubis
XxTheAvengerxX28
Anubis
Level 57
God Stats
39W - 26L
1,749 SR
Queue Stats
108W - 141L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
mariogmz_
Gilgamesh
Level 16
God Stats
17W - 8L
1,786 SR
Queue Stats
43W - 40L
1,350 Elo+
Party 2
Neith
Neith
toddrocksya
Neith
Level 6
God Stats
26W - 36L
1,350 SR
Queue Stats
30W - 38L
1,271 Elo+
Solo
Team Averages
Level 29
1,636 SR
1,403 Elo+

VS

Team Averages
Level 17
1,518 SR
1,368 Elo+
King Arthur
King Arthur
Burt1123
King Arthur
Level 18
God Stats
0W - 2L
1,543 SR
Queue Stats
16W - 12L
1,470 Elo+
Party 3
Agni
Agni
CYBR_Theatre
Agni
Level 8
God Stats
1W - 2L
1,454 SR
Queue Stats
15W - 8L
1,358 Elo+
Party 3
Cerberus
Cerberus
KnockedSoup5
Cerberus
Level 16
God Stats
7W - 4L
1,608 SR
Queue Stats
33W - 30L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
Lyno JOKER
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,291 Elo+
Solo
Da Ji
Da Ji
daughbonkaroos
Da Ji
Level 27
God Stats
28W - 25L
1,485 SR
Queue Stats
73W - 91L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CuZ_Im_DDC
Cthulhu
16
7 / 1 / 11
11,960
570
12,270
23,775
34,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Lucas_gmz1
Scylla
17
11 / 3 / 9
12,048
574
15,654
9,081
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
21 / 1 / 12
12,826
611
28,832
18,092
11,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
mariogmz_
Gilgamesh
16
5 / 2 / 17
10,932
521
17,022
15,242
16,139
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 2 / 3
11,414
544
6,460
7,190
2,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Burt1123
King Arthur
13
1 / 5 / 3
8,320
396
6,797
20,223
13,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 15 / 1
7,238
345
4,692
17,480
3,337
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
KnockedSoup5
Cerberus
15
2 / 5 / 1
9,243
440
7,460
21,468
21,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Lyno JOKER
Danzaburou
10
0 / 9 / 3
7,255
345
9,003
15,670
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 12 / 1
10,013
477
9,439
22,003
12,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
46
Kills
9
9
Deaths
46
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Burt1123
King Arthur
1
5
3
0.5
L
0
15
1
0.03
W
Cthulhu
CuZ_Im_DDC
Cthulhu
7
1
11
12.5
L
Cerberus
KnockedSoup5
Cerberus
2
5
1
0.5
W
Scylla
Lucas_gmz1
Scylla
11
3
9
5.17
L
Danzaburou
Lyno JOKER
Danzaburou
0
9
3
0.17
W
21
1
12
27
L
6
12
1
0.54
W
Gilgamesh
mariogmz_
Gilgamesh
5
2
17
6.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,238
Damage
37,391
73,380
Taken
96,844
68,042
Mitigated
54,498
27,847
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Burt1123
King Arthur
6,797
775
0
3,852
20,223
13,323
243
11,074
9,044
0
26,134
L
4,692
764
0
863
17,480
3,337
150
14,126
3,102
26,020
0
W
Cthulhu
CuZ_Im_DDC
Cthulhu
12,270
1,548
725
4,873
23,775
34,285
1,236
4,659
19,116
47,182
0
L
Cerberus
KnockedSoup5
Cerberus
7,460
862
0
2,973
21,468
21,762
159
6,983
14,396
53,754
0
W
Scylla
Lucas_gmz1
Scylla
15,654
2,450
110
1,155
9,081
3,603
1,309
338
8,743
65,035
0
L
Danzaburou
Lyno JOKER
Danzaburou
9,003
4,622
0
682
15,670
3,937
0
10,573
4,973
0
27,426
W
28,832
2,427
415
13,145
18,092
11,817
1,840
2,813
15,279
84,104
0
L
9,439
2,267
57
5,094
22,003
12,139
135
13,290
8,573
0
42,971
W
Gilgamesh
mariogmz_
Gilgamesh
17,022
5,723
756
4,256
15,242
16,139
2,527
2,290
12,952
0
51,179
W
6,460
3,196
418
1,994
7,190
2,198
5,532
2,052
5,138
0
72,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,180
Gold Earned
42,069
515
Minions Killed
298
0
Camps Cleared
0
1,785,320
Distance Traveled
1,611,139
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,320
396
36
2
0
357,985
5
L
Agni
7,238
345
40
2
0
274,929
2
W
Cthulhu
11,960
570
62
3
0
357,856
2
L
Cerberus
9,243
440
107
5
0
373,060
0
W
Scylla
12,048
574
108
5
0
362,102
0
L
Danzaburou
7,255
345
38
2
0
312,049
0
W
Anubis
12,826
611
102
5
0
363,816
0
L
Da Ji
10,013
477
77
4
0
293,116
0
W
Gilgamesh
10,932
521
96
5
0
381,584
0
W
Neith
11,414
544
147
7
0
319,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role