Player Matchup

Ymir
Ymir
KQuatzzz
Ymir
Level 16
God Stats
8W - 7L
1,512 SR
Queue Stats
39W - 44L
1,384 Elo+
Solo
Olorun
Olorun
Lexx-Killz
Olorun
Level 29
God Stats
2W - 3L
1,465 SR
Queue Stats
60W - 87L
1,325 Elo+
Party 3
Zeus
Zeus
Nookie_da_Lord
Zeus
Level 12
God Stats
10W - 19L
1,500 SR
Queue Stats
84W - 117L
1,280 Elo+
Party 3
Ravana
Ravana
OGxTUBBYx503
Ravana
Level 18
God Stats
1W - 3L
1,442 SR
Queue Stats
37W - 62L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
dartangian
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,099 Elo+
Party 1
Team Averages
Level 17
1,484 SR
1,275 Elo+

VS

Team Averages
Level 13
1,488 SR
1,439 Elo+
Kukulkan
Kukulkan
Isseix11
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
NaviGM22
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,515 Elo+
Party 2
Neith
Neith
Pottlejr
Neith
Level 2
God Stats
7W - 7L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Pele
Pele
TeeSteellzz420
Pele
Level 13
God Stats
5W - 4L
1,442 SR
Queue Stats
11W - 19L
1,178 Elo+
Solo
Chaac
Chaac
ayoflako
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 4 / 10
11,884
1,080
9,471
19,549
23,653
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Olorun
Lexx-Killz
Olorun
16
1 / 7 / 6
9,827
893
3,946
9,712
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
8 / 11 / 8
12,646
1,150
21,608
19,130
7,997
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
6 / 6 / 4
10,882
989
9,176
16,737
11,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
dartangian
Sun Wukong
17
0 / 7 / 10
10,163
924
3,348
16,111
12,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Isseix11
Kukulkan
19
3 / 5 / 17
10,726
975
9,913
7,225
2,568
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
8 / 4 / 17
12,553
1,141
12,969
13,010
8,879
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Pottlejr
Neith
20
14 / 2 / 13
14,313
1,301
25,650
6,950
2,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 3 / 21
10,992
999
6,868
9,716
4,034
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
ayoflako
Chaac
19
8 / 5 / 19
12,587
1,144
18,537
16,745
17,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
122
19
Kills
35
35
Deaths
19
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Isseix11
Kukulkan
3
5
17
2.3
L
Ymir
4
4
10
2.25
L
Olorun
Lexx-Killz
Olorun
1
7
6
0.57
W
Ymir
8
4
17
4.13
L
8
11
8
1.09
L
Ravana
6
6
4
1.33
W
Neith
Pottlejr
Neith
14
2
13
10.25
W
2
3
21
4.17
W
Chaac
ayoflako
Chaac
8
5
19
3.5
L
Sun Wukong
dartangian
Sun Wukong
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,549
Damage
73,937
81,239
Taken
53,646
58,630
Mitigated
34,828
3,663
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Isseix11
Kukulkan
9,913
2,119
0
107
7,225
2,568
0
5,145
2,080
18,078
0
L
Ymir
9,471
2,701
0
179
19,549
23,653
0
5,679
13,508
18,383
0
L
Olorun
Lexx-Killz
Olorun
3,946
843
770
1,138
9,712
3,633
0
3,190
6,309
9,301
0
W
Ymir
12,969
3,514
0
2,368
13,010
8,879
0
7,842
5,168
37,794
0
L
21,608
7,511
0
1,048
19,130
7,997
0
2,984
15,722
49,144
0
L
Ravana
9,176
2,289
0
500
16,737
11,329
0
5,416
11,098
0
14,098
W
Neith
Pottlejr
Neith
25,650
15,410
0
3,457
6,950
2,234
0
5,678
1,272
0
54,910
W
6,868
1,717
0
586
9,716
4,034
0
5,480
4,236
0
17,060
W
Chaac
ayoflako
Chaac
18,537
5,003
0
6,186
16,745
17,113
0
10,880
5,865
0
29,342
L
Sun Wukong
dartangian
Sun Wukong
3,348
338
0
28
16,111
12,018
0
5,613
10,246
0
16,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,402
Gold Earned
61,171
106
Minions Killed
203
6
Camps Cleared
7
710,674
Distance Traveled
893,098
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,726
975
18
2
0
166,534
0
L
Ymir
11,884
1,080
18
2
1
170,150
0
L
Olorun
9,827
893
14
1
0
98,672
0
W
Ymir
12,553
1,141
78
7
1
175,691
1
L
Zeus
12,646
1,150
47
4
2
138,612
0
L
Ravana
10,882
989
7
1
0
180,446
1
W
Neith
14,313
1,301
50
5
4
170,530
0
W
Pele
10,992
999
20
2
2
168,144
1
W
Chaac
12,587
1,144
37
3
0
212,199
1
L
Sun Wukong
10,163
924
20
2
3
122,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role