Player Matchup

Izanami
Izanami
Rob_tonic
Izanami
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
236W - 256L
1,518 Elo+
Solo
Sylvanus
Sylvanus
irishcat-attack
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,149 Elo+
Solo
Nox
Nox
kbdakidd10
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,243 Elo+
Solo
Hun Batz
Hun Batz
raztat2006
Hun Batz
Level 10
God Stats
7W - 6L
1,133 SR
Queue Stats
45W - 70L
1,329 Elo+
Solo
Anubis
Anubis
yamamoi1017
Anubis
Level 15
God Stats
1W - 5L
1,009 SR
Queue Stats
40W - 39L
1,410 Elo+
Solo
Team Averages
Level 13
1,328 SR
1,330 Elo+

VS

Team Averages
Level 16
1,471 SR
1,310 Elo+
Mulan
Mulan
 
Mulan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Meskal_vom_Mond
Cerberus
Level 25
God Stats
4W - 8L
1,414 SR
Queue Stats
39W - 46L
1,343 Elo+
Party 2
Serqet
Serqet
SecondEternity
Serqet
Level 26
God Stats
17W - 18L
1,440 SR
Queue Stats
72W - 62L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
korolkoldyn
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,156 Elo+
Party 1
Tiamat
Tiamat
strannikoff
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rob_tonic
Izanami
20
28 / 0 / 12
20,166
1,440
57,766
12,350
4,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
19
0 / 7 / 10
11,845
846
1,856
12,805
4,990
18
1 / 6 / 9
11,621
830
1,387
8,538
2,548
Hun Batz
raztat2006
Hun Batz
20
5 / 8 / 20
14,674
1,048
16,376
19,881
6,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
10 / 1 / 22
16,338
1,167
28,860
14,434
7,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 11 / 6
13,030
931
13,130
25,396
16,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
6 / 10 / 11
13,932
995
21,010
39,385
32,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 2 / 7
14,103
1,007
12,756
16,650
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
korolkoldyn
Morgan Le Fay
20
2 / 15 / 15
13,129
938
13,198
28,033
11,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
19
0 / 7 / 4
11,208
801
546
9,723
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
65
44
Kills
22
22
Deaths
45
73
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
11
6
0.82
L
Cerberus
6
10
11
1.15
W
Izanami
Rob_tonic
Izanami
28
0
12
34
L
8
2
7
5.75
W
Sylvanus
0
7
10
0.71
W
1
6
9
0.92
L
Morgan Le Fay
korolkoldyn
Morgan Le Fay
2
15
15
0.63
W
Hun Batz
raztat2006
Hun Batz
5
8
20
1.88
L
Tiamat
0
7
4
0.29
W
Anubis
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,245
Damage
60,640
68,008
Taken
119,187
26,474
Mitigated
73,691
8,992
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,130
2,407
0
1,749
25,396
16,996
0
8,979
16,417
0
33,235
L
Cerberus
21,010
982
0
5,765
39,385
32,822
0
13,515
25,870
66,305
0
W
Izanami
Rob_tonic
Izanami
57,766
38,888
0
2,210
12,350
4,623
0
7,477
4,734
0
100,219
L
12,756
5,307
376
100
16,650
7,341
0
3,685
12,965
0
31,197
W
Sylvanus
1,856
548
501
650
12,805
4,990
0
5,029
7,072
4,940
0
W
1,387
647
0
0
8,538
2,548
0
3,362
4,631
3,996
0
L
Morgan Le Fay
korolkoldyn
Morgan Le Fay
13,198
1,112
0
481
28,033
11,606
0
5,404
22,629
29,804
0
W
Hun Batz
raztat2006
Hun Batz
16,376
3,298
0
76
19,881
6,881
0
10,922
8,295
0
29,545
L
Tiamat
546
428
0
177
9,723
4,926
0
520
7,962
6,746
0
W
Anubis
28,860
2,858
0
5,555
14,434
7,432
0
7,964
5,784
66,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,644
Gold Earned
65,402
203
Minions Killed
233
10
Camps Cleared
2
977,089
Distance Traveled
1,176,916
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,030
931
36
3
1
197,966
0
L
Cerberus
13,932
995
110
8
1
257,018
0
W
Izanami
20,166
1,440
89
6
5
253,906
0
L
Serqet
14,103
1,007
52
4
0
327,588
0
W
Sylvanus
11,845
846
5
0
0
142,972
1
W
Nox
11,621
830
2
0
0
144,372
0
L
Morgan Le Fay
13,129
938
26
2
0
258,861
0
W
Hun Batz
14,674
1,048
23
2
1
214,686
0
L
Tiamat
11,208
801
9
1
0
135,483
0
W
Anubis
16,338
1,167
84
6
4
221,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role