Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GrungeGod
Kuzenbo
Level 124
God Stats
17W - 7L
1,819 SR
Queue Stats
67W - 44L
1,702 Elo+
Party 2
Scylla
Scylla
dataprocessor
Scylla
Level 121
God Stats
1W - 2L
1,779 SR
Queue Stats
73W - 69L
1,687 Elo+
Party 2
Team Averages
Level 128
1,699 SR
1,630 Elo+

VS

Team Averages
Level 85
1,608 SR
1,726 Elo+
Gilgamesh
Gilgamesh
Hellrazor22
Gilgamesh
Level 66
God Stats
26W - 15L
1,681 SR
Queue Stats
68W - 40L
1,726 Elo+
Party 1
Rama
Rama
greenwindexlp91
Rama
Level 101
God Stats
3W - 1L
1,489 SR
Queue Stats
69W - 43L
1,726 Elo+
Party 1
Scylla
Scylla
sarmenatron
Scylla
Level 87
God Stats
16W - 9L
1,652 SR
Queue Stats
69W - 43L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 10 / 4
6,286
629
4,855
11,895
3,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
GrungeGod
Kuzenbo
10
2 / 3 / 4
7,020
702
4,377
10,934
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 5 / 1
6,653
665
4,049
5,746
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hellrazor22
Gilgamesh
10
2 / 2 / 6
7,905
791
2,591
6,421
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
6 / 2 / 8
8,424
842
9,014
7,064
2,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
10 / 2 / 7
9,265
927
13,573
6,841
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
18
18
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
10
4
0.3
L
Kuzenbo
GrungeGod
Kuzenbo
2
3
4
1.33
W
Gilgamesh
Hellrazor22
Gilgamesh
2
2
6
2.5
L
3
5
1
0.7
W
6
2
8
5
W
Scylla
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,281
Damage
25,178
28,575
Taken
20,326
16,392
Mitigated
10,495
2,846
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,855
1,866
0
1,014
11,895
3,459
236
5,791
5,847
0
18,021
L
Kuzenbo
GrungeGod
Kuzenbo
4,377
1,033
0
1,294
10,934
11,417
18
3,534
7,221
12,375
0
W
Gilgamesh
Hellrazor22
Gilgamesh
2,591
305
0
1,517
6,421
5,826
210
1,470
4,873
0
13,180
L
4,049
381
0
538
5,746
1,516
261
3,592
1,934
17,286
0
W
9,014
7,169
0
1,954
7,064
2,434
1,751
2,887
4,021
0
28,840
W
Scylla
13,573
1,028
0
1,858
6,841
2,235
980
3,629
3,006
34,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,959
Gold Earned
25,594
82
Minions Killed
121
0
Camps Cleared
0
487,488
Distance Traveled
584,956
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,286
629
33
3
0
138,505
1
L
Kuzenbo
7,020
702
11
1
0
185,264
0
W
Gilgamesh
7,905
791
14
1
0
225,504
2
L
Scylla
6,653
665
38
4
0
163,719
2
W
Rama
8,424
842
46
5
0
188,011
3
W
Scylla
9,265
927
61
6
0
171,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role