Player Matchup

Cthulhu
Cthulhu
KashikaKun
Cthulhu
Level 27
God Stats
5W - 3L
1,875 SR
Queue Stats
21W - 20L
1,330 Elo+
Party 1
Fenrir
Fenrir
Ne0nAtlas
Fenrir
Level 3
God Stats
8W - 6L
1,565 SR
Queue Stats
18W - 19L
1,427 Elo+
Party 1
Merlin
Merlin
RuffySenpai7
Merlin
Level 14
God Stats
29W - 37L
1,504 SR
Queue Stats
41W - 46L
1,461 Elo+
Solo
Skadi
Skadi
ShADoW_wArriO292
Skadi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 11L
1,386 Elo+
Solo
Rama
Rama
rikix6
Rama
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,434 Elo+
Solo
Team Averages
Level 11
1,589 SR
1,408 Elo+

VS

Team Averages
Level 12
1,442 SR
1,314 Elo+
Kukulkan
Kukulkan
Bloodangel182
Kukulkan
Level 8
God Stats
11W - 5L
1,748 SR
Queue Stats
21W - 20L
1,304 Elo+
Solo
Bellona
Bellona
Habiibh_
Bellona
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 47L
1,367 Elo+
Solo
Sobek
Sobek
Ludvig1202
Sobek
Level 4
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo
King Arthur
King Arthur
Ni221
King Arthur
Level 12
God Stats
1W - 1L
1,215 SR
Queue Stats
10W - 17L
1,224 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YuhAmor
Morgan Le Fay
Level 22
God Stats
8W - 7L
1,453 SR
Queue Stats
56W - 36L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KashikaKun
Cthulhu
20
4 / 3 / 8
14,280
1,020
12,388
20,570
23,077
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Ne0nAtlas
Fenrir
20
4 / 16 / 7
14,088
1,006
17,595
28,681
17,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
20
8 / 4 / 8
15,841
1,132
23,923
18,876
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 15 / 9
13,871
991
24,098
24,534
9,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rama
rikix6
Rama
19
0 / 9 / 7
12,095
864
8,336
20,593
8,778
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bloodangel182
Kukulkan
20
6 / 3 / 20
15,426
1,102
26,044
17,216
7,615
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Habiibh_
Bellona
20
20 / 5 / 13
17,188
1,228
30,781
31,824
31,591
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
17
0 / 1 / 0
10,410
744
364
967
595
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Ni221
King Arthur
20
3 / 6 / 21
14,217
1,016
8,877
23,324
12,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
YuhAmor
Morgan Le Fay
20
18 / 4 / 13
16,341
1,167
37,550
20,552
9,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
114
19
Kills
47
47
Deaths
19
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bloodangel182
Kukulkan
6
3
20
5.33
W
Bellona
Habiibh_
Bellona
20
5
13
5.3
L
Cthulhu
KashikaKun
Cthulhu
4
3
8
2.67
W
Sobek
0
1
0
0
L
Fenrir
Ne0nAtlas
Fenrir
4
16
7
0.47
W
King Arthur
Ni221
King Arthur
3
6
21
2.25
L
Merlin
8
4
8
3
L
3
15
9
0.5
W
Morgan Le Fay
YuhAmor
Morgan Le Fay
18
4
13
6.13
L
Rama
rikix6
Rama
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,340
Damage
103,616
113,254
Taken
93,883
66,742
Mitigated
61,531
9,443
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bloodangel182
Kukulkan
26,044
5,759
0
634
17,216
7,615
0
7,026
10,190
60,613
0
W
Bellona
Habiibh_
Bellona
30,781
12,562
0
63
31,824
31,591
0
13,449
18,375
0
40,502
L
Cthulhu
KashikaKun
Cthulhu
12,388
960
462
3,155
20,570
23,077
0
9,571
10,999
54,826
0
W
Sobek
364
90
0
120
967
595
0
262
705
364
0
L
Fenrir
Ne0nAtlas
Fenrir
17,595
3,935
0
742
28,681
17,227
0
13,521
15,160
0
28,589
W
King Arthur
Ni221
King Arthur
8,877
1,474
0
1,627
23,324
12,309
0
7,882
15,442
0
19,339
L
Merlin
23,923
953
138
3,623
18,876
8,051
0
11,707
7,169
51,061
0
L
24,098
12,596
0
1,323
24,534
9,609
0
19,050
5,484
0
57,452
W
Morgan Le Fay
YuhAmor
Morgan Le Fay
37,550
2,046
0
1,438
20,552
9,421
0
7,692
12,860
74,810
0
L
Rama
rikix6
Rama
8,336
7,826
0
0
20,593
8,778
0
10,109
10,484
0
16,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,175
Gold Earned
73,582
245
Minions Killed
233
3
Camps Cleared
6
1,300,939
Distance Traveled
999,009
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,426
1,102
111
8
1
224,944
0
W
Bellona
17,188
1,228
21
2
0
261,518
0
L
Cthulhu
14,280
1,020
90
6
0
304,891
0
W
Sobek
10,410
744
0
0
0
18,224
0
L
Fenrir
14,088
1,006
22
2
0
292,483
1
W
King Arthur
14,217
1,016
15
1
4
213,970
0
L
Merlin
15,841
1,132
65
5
3
244,643
0
L
Skadi
13,871
991
48
3
0
225,871
0
W
Morgan Le Fay
16,341
1,167
86
6
1
280,353
0
L
Rama
12,095
864
20
1
0
233,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role