Player Matchup

Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Danbear
Raijin
Level 145
God Stats
1W - 2L
1,710 SR
Queue Stats
256W - 253L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Mozzup
Kukulkan
Level 160
God Stats
8W - 5L
1,497 SR
Queue Stats
339W - 301L
1,499 Elo+
Solo
Bacchus
Bacchus
RoFlCak3z
Bacchus
Level 99
God Stats
22W - 14L
1,623 SR
Queue Stats
526W - 508L
1,521 Elo+
Party 2
Olorun
Olorun
toompan12
Olorun
Level 66
God Stats
13W - 13L
1,517 SR
Queue Stats
484W - 440L
1,536 Elo+
Party 2
Team Averages
Level 108
1,569 SR
1,519 Elo+

VS

Team Averages
Level 143
1,541 SR
1,553 Elo+
Odin
Odin
A1P3R
Odin
Level 94
God Stats
1W - 1L
1,538 SR
Queue Stats
136W - 117L
1,546 Elo+
Solo
Achilles
Achilles
McD33N
Achilles
Level 160
God Stats
6W - 0L
1,694 SR
Queue Stats
168W - 130L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
PandaChico
Xing Tian
Level 160
God Stats
12W - 9L
1,618 SR
Queue Stats
1,076W - 1,152L
1,551 Elo+
Solo
Hercules
Hercules
dönerwolf
Hercules
Level 156
God Stats
2W - 2L
1,565 SR
Queue Stats
141W - 102L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
kozzone
Kuzenbo
Level 144
God Stats
7W - 7L
1,290 SR
Queue Stats
233W - 224L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 11 / 8
11,045
614
13,776
17,271
8,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Danbear
Raijin
20
4 / 8 / 10
13,051
725
12,383
18,282
9,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Mozzup
Kukulkan
20
9 / 4 / 9
14,864
826
30,696
17,575
11,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
RoFlCak3z
Bacchus
20
4 / 6 / 14
12,354
686
15,652
29,245
39,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
toompan12
Olorun
12
2 / 5 / 6
9,716
540
4,318
8,248
3,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
A1P3R
Odin
20
10 / 7 / 16
13,433
746
22,351
21,034
26,856
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
McD33N
Achilles
20
8 / 2 / 17
13,736
763
17,320
25,079
30,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
PandaChico
Xing Tian
20
3 / 5 / 22
12,504
695
14,803
20,963
23,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
dönerwolf
Hercules
19
4 / 4 / 18
12,413
690
13,372
28,953
30,918
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
kozzone
Kuzenbo
20
8 / 4 / 16
13,289
738
15,350
17,555
20,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
122
21
Kills
33
34
Deaths
22
47
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
11
8
0.55
W
Odin
A1P3R
Odin
10
7
16
2.57
L
Raijin
Danbear
Raijin
4
8
10
1.13
W
Achilles
McD33N
Achilles
8
2
17
8.25
L
Kukulkan
Mozzup
Kukulkan
9
4
9
3.38
W
Xing Tian
PandaChico
Xing Tian
3
5
22
2.8
L
Bacchus
RoFlCak3z
Bacchus
4
6
14
1.83
W
Hercules
dönerwolf
Hercules
4
4
18
3.25
W
Kuzenbo
kozzone
Kuzenbo
8
4
16
4
L
Olorun
toompan12
Olorun
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,825
Damage
83,196
90,621
Taken
113,584
72,840
Mitigated
132,714
16,748
Healing
39,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,776
2,607
201
204
17,271
8,493
310
4,307
12,750
0
20,848
W
Odin
A1P3R
Odin
22,351
2,480
1,661
2,396
21,034
26,856
251
12,436
7,806
3,560
34,952
L
Raijin
Danbear
Raijin
12,383
1,314
1,980
1,610
18,282
9,262
1,394
7,025
10,863
33,953
0
W
Achilles
McD33N
Achilles
17,320
2,823
2,945
9,186
25,079
30,412
2,423
11,517
12,953
0
40,889
L
Kukulkan
Mozzup
Kukulkan
30,696
2,693
469
3,310
17,575
11,285
1,242
8,412
8,727
75,669
0
W
Xing Tian
PandaChico
Xing Tian
14,803
382
3,007
2,065
20,963
23,921
1,546
11,737
8,730
33,630
0
L
Bacchus
RoFlCak3z
Bacchus
15,652
2,177
750
5,483
29,245
39,886
36
9,875
18,687
24,890
0
W
Hercules
dönerwolf
Hercules
13,372
3,355
3,558
10,213
28,953
30,918
1,568
15,333
13,114
1,910
21,449
W
Kuzenbo
kozzone
Kuzenbo
15,350
5,034
2,485
1,635
17,555
20,607
1,069
9,723
7,536
34,798
0
L
Olorun
toompan12
Olorun
4,318
2,920
1,240
1,501
8,248
3,914
0
2,888
5,227
8,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,030
Gold Earned
65,375
206
Minions Killed
188
0
Camps Cleared
0
1,287,737
Distance Traveled
1,680,148
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,045
614
20
1
0
281,013
3
W
Odin
13,433
746
37
2
0
328,824
0
L
Raijin
13,051
725
39
2
0
234,772
0
W
Achilles
13,736
763
48
3
0
375,720
0
L
Kukulkan
14,864
826
110
6
0
350,204
3
W
Xing Tian
12,504
695
32
2
0
327,347
3
L
Bacchus
12,354
686
22
1
0
304,282
0
W
Hercules
12,413
690
21
1
0
321,308
0
W
Kuzenbo
13,289
738
50
3
0
326,949
0
L
Olorun
9,716
540
15
1
0
117,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role