Player Matchup

Loki
Loki
Pojar
Loki
Level 78
God Stats
0W - 1L
1,576 SR
Queue Stats
3W - 3L
1,313 Elo+
Solo
Ymir
Ymir
accionite
Ymir
Level 8
God Stats
0W - 3L
1,156 SR
Queue Stats
3W - 7L
1,284 Elo+
Solo
Tiamat
Tiamat
jimbo133
Tiamat
Level 156
God Stats
54W - 75L
1,601 SR
Queue Stats
462W - 452L
1,697 Elo+
Solo
Team Averages
Level 81
1,444 SR
1,431 Elo+

VS

Team Averages
Level 92
1,617 SR
1,486 Elo+
Merlin
Merlin
Durotral
Merlin
Level 32
God Stats
2W - 0L
1,672 SR
Queue Stats
2W - 3L
1,274 Elo+
Solo
Hercules
Hercules
SaiakuNoGema
Hercules
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,536 Elo+
Solo
Chronos
Chronos
duckzrule
Chronos
Level 159
God Stats
1W - 0L
1,679 SR
Queue Stats
59W - 48L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Pojar
Loki
16
8 / 8 / 4
13,362
636
8,624
16,584
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
18
3 / 3 / 11
13,247
631
7,661
18,381
30,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
jimbo133
Tiamat
20
5 / 3 / 9
14,125
673
29,038
17,384
15,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Durotral
Merlin
17
1 / 9 / 9
12,929
616
11,284
13,479
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
SaiakuNoGema
Hercules
17
3 / 5 / 8
13,233
630
7,916
18,303
16,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
duckzrule
Chronos
20
10 / 2 / 3
15,920
758
20,495
20,168
7,670
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
16
Kills
14
14
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
Durotral
Merlin
1
9
9
0.61
L
Loki
Pojar
Loki
8
8
4
1.25
W
Hercules
SaiakuNoGema
Hercules
3
5
8
1.4
L
Ymir
3
3
11
2.83
W
Chronos
duckzrule
Chronos
10
2
3
5.75
L
Tiamat
jimbo133
Tiamat
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
39,695
52,349
Taken
51,950
52,954
Mitigated
28,463
5,893
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Durotral
Merlin
11,284
559
0
596
13,479
4,583
299
9,192
4,287
50,879
0
L
Loki
Pojar
Loki
8,624
717
0
893
16,584
7,483
427
10,170
6,414
0
49,429
W
Hercules
SaiakuNoGema
Hercules
7,916
1,750
0
3,042
18,303
16,210
0
12,790
5,513
6,100
17,107
L
Ymir
7,661
439
0
0
18,381
30,122
140
12,388
5,993
20,953
0
W
Chronos
duckzrule
Chronos
20,495
6,757
0
6,672
20,168
7,670
3,359
14,717
5,451
89,861
0
L
Tiamat
jimbo133
Tiamat
29,038
1,365
216
4,784
17,384
15,349
767
10,933
6,451
103,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
42,082
237
Minions Killed
247
0
Camps Cleared
0
1,157,786
Distance Traveled
1,024,743
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,929
616
82
4
0
328,685
3
L
Loki
13,362
636
48
2
0
361,455
0
W
Hercules
13,233
630
22
1
0
305,568
1
L
Ymir
13,247
631
17
1
0
382,885
2
W
Chronos
15,920
758
143
7
0
390,490
2
L
Tiamat
14,125
673
172
8
0
413,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role