Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
Dontruin
Zhong Kui
Silver IV
Level 37
God Stats
7W - 5L
1,515 SR
Queue Stats
20W - 24L
1,183 MMR
Solo
Fenrir
Fenrir
Gold V
ExcelsiorMarvin
Fenrir
Gold V
Level 64
God Stats
7W - 6L
1,505 SR
Queue Stats
240W - 243L
1,143 MMR
Solo
Hercules
Hercules
Silver IV
HypnosGaming
Hercules
Silver IV
Level 63
God Stats
4W - 3L
1,474 SR
Queue Stats
15W - 24L
1,223 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 72
1,499 SR
1,310 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,578 SR
1,296 MMR
Hel
Hel
Silver I
 
Hel
Silver I
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver I
Bumbleton
Terra
Silver I
Level 145
God Stats
1W - 1L
1,717 SR
Queue Stats
75W - 86L
1,192 MMR
Solo
Sobek
Sobek
Gold IV
TertainStew
Sobek
Gold IV
Level 106
God Stats
1W - 5L
1,716 SR
Queue Stats
153W - 171L
1,318 MMR
Solo
Cernunnos
Cernunnos
Gold IV
kocar
Cernunnos
Gold IV
Level 140
God Stats
3W - 3L
1,458 SR
Queue Stats
285W - 295L
1,228 MMR
Solo
Awilix
Awilix
Bronze III
wadeo1012
Awilix
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
7 / 1 / 3
7,786
708
7,540
5,665
1,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
 
Fafnir
9
4 / 0 / 8
6,246
568
4,922
6,890
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Dontruin
Zhong Kui
10
2 / 2 / 3
5,879
534
6,739
7,223
4,262
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 2 / 7
5,987
544
4,237
6,368
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
HypnosGaming
Hercules
11
1 / 1 / 2
5,758
523
3,780
6,060
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
TiamatMorgan Le FayAthenaTsukuyomiGilgamesh

VS

Bans
ArtemisYmirHou YiKing ArthurRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 4 / 3
5,739
522
4,934
6,139
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Bumbleton
Terra
9
0 / 1 / 0
5,283
480
3,098
6,939
4,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 5 / 4
5,741
522
3,520
10,850
6,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
kocar
Cernunnos
9
0 / 6 / 0
5,217
474
2,077
8,297
1,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
wadeo1012
Awilix
10
2 / 3 / 2
5,828
530
4,091
8,215
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
6
6
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
3
8.5
W
Fafnir
 
Fafnir
4
0
8
8
L
Hel
 
Hel
2
4
3
0.88
L
Terra
Bumbleton
Terra
0
1
0
0
W
Zhong Kui
Dontruin
Zhong Kui
2
2
3
1.75
W
5
2
7
4.25
W
Hercules
HypnosGaming
Hercules
1
1
2
2
L
2
5
4
0.8
L
Cernunnos
kocar
Cernunnos
0
6
0
0
L
Awilix
wadeo1012
Awilix
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
17,720
32,206
Taken
40,440
19,645
Mitigated
16,546
12,040
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,540
4,542
0
2,606
5,665
1,654
751
284
5,381
0
52,194
W
Fafnir
 
Fafnir
4,922
1,602
0
2,270
6,890
6,089
30
2,464
4,220
15,971
0
L
Hel
 
Hel
4,934
652
1,985
2,358
6,139
1,779
0
2,475
3,454
25,823
0
L
Terra
Bumbleton
Terra
3,098
589
239
3,650
6,939
4,879
0
1,282
5,004
24,264
0
W
Zhong Kui
Dontruin
Zhong Kui
6,739
774
0
1,767
7,223
4,262
441
4,066
2,843
33,361
0
W
4,237
1,096
0
2,620
6,368
2,388
0
1,611
4,719
0
22,366
W
Hercules
HypnosGaming
Hercules
3,780
715
0
2,777
6,060
5,252
167
2,569
3,491
0
24,251
L
3,520
363
0
2,856
10,850
6,408
108
4,646
5,718
11,667
0
L
Cernunnos
kocar
Cernunnos
2,077
1,221
0
2,523
8,297
1,277
0
283
7,937
0
29,599
L
Awilix
wadeo1012
Awilix
4,091
1,644
0
2,758
8,215
2,203
0
2,167
5,963
0
28,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
27,808
287
Minions Killed
238
0
Camps Cleared
0
1,047,740
Distance Traveled
978,026
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,786
708
100
9
0
198,166
4
W
Fafnir
6,246
568
21
2
0
226,208
3
L
Hel
5,739
522
56
5
0
191,049
1
L
Terra
5,283
480
47
4
0
183,644
1
W
Zhong Kui
5,879
534
72
7
0
189,254
1
W
Fenrir
5,987
544
41
4
0
218,219
4
W
Hercules
5,758
523
53
5
0
215,893
1
L
Sobek
5,741
522
24
2
0
190,747
0
L
Cernunnos
5,217
474
55
5
0
192,288
2
L
Awilix
5,828
530
56
5
0
220,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role