Player Matchup

Sol
Sol
BronzeSquirrel
Sol
Level 127
God Stats
2W - 2L
1,876 SR
Queue Stats
153W - 150L
1,563 Elo+
Solo
Vamana
Vamana
TotalTomatoTime
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 344L
1,595 Elo+
Party 1
Raijin
Raijin
Yelowww
Raijin
Level 124
God Stats
0W - 1L
1,224 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Vulcan
Vulcan
addidcus964
Vulcan
Level 146
God Stats
6W - 2L
1,970 SR
Queue Stats
429W - 448L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
ervdyt
Danzaburou
Level 159
God Stats
5W - 2L
1,736 SR
Queue Stats
642W - 609L
1,585 Elo+
Solo
Team Averages
Level 137
1,661 SR
1,541 Elo+

VS

Team Averages
Level 139
1,519 SR
1,541 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Irv Pumper
Artio
Level 107
God Stats
21W - 15L
1,552 SR
Queue Stats
372W - 401L
1,490 Elo+
Solo
Anhur
Anhur
TheWeasel117
Anhur
Level 160
God Stats
6W - 7L
1,276 SR
Queue Stats
315W - 309L
1,624 Elo+
Solo
Cupid
Cupid
nTz CRod z
Cupid
Level 155
God Stats
3W - 2L
1,540 SR
Queue Stats
243W - 200L
1,571 Elo+
Solo
Achilles
Achilles
vJanix
Achilles
Level 127
God Stats
2W - 2L
1,729 SR
Queue Stats
132W - 128L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
12,711
794
17,505
17,545
6,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 5 / 10
12,801
800
14,326
22,634
19,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Yelowww
Raijin
15
0 / 7 / 12
10,521
658
9,416
16,233
6,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
19
6 / 6 / 11
12,119
757
19,167
13,282
5,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ervdyt
Danzaburou
17
8 / 5 / 7
11,872
742
15,604
14,883
5,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
5 / 5 / 12
11,810
738
22,527
11,667
4,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
15
1 / 8 / 10
9,861
616
8,441
23,377
23,155
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 4 / 12
14,288
893
17,754
24,978
16,371
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
20
4 / 2 / 14
12,509
782
11,499
16,081
6,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Achilles
vJanix
Achilles
19
8 / 5 / 14
12,604
788
15,557
18,959
22,586
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
89
23
Kills
27
27
Deaths
24
50
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
5
12
2.2
L
6
4
10
2.75
W
Artio
1
8
10
0.75
W
9
4
12
3.75
L
3
5
10
1.6
L
Raijin
Yelowww
Raijin
0
7
12
0.86
L
Vulcan
6
6
11
1.92
L
Danzaburou
ervdyt
Danzaburou
8
5
7
2.3
W
Cupid
4
2
14
5.5
W
Achilles
vJanix
Achilles
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,018
Damage
75,778
84,577
Taken
95,062
43,625
Mitigated
73,543
34,985
Healing
38,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
22,527
601
1,526
2,165
11,667
4,548
1,522
6,668
4,999
47,254
0
L
17,505
5,954
647
8,169
17,545
6,450
2,474
7,086
10,222
39,593
0
W
Artio
8,441
251
4,300
5,155
23,377
23,155
226
13,260
10,117
12,370
0
W
17,754
4,789
3,267
4,146
24,978
16,371
1,244
11,064
13,914
4,814
41,919
L
14,326
4,561
3,767
9,350
22,634
19,403
254
8,234
14,037
10,511
16,728
L
Raijin
Yelowww
Raijin
9,416
729
1,645
1,943
16,233
6,302
257
6,440
9,701
25,941
0
L
Vulcan
19,167
5,631
1,076
3,110
13,282
5,621
620
5,153
8,030
34,479
0
L
Danzaburou
ervdyt
Danzaburou
15,604
5,670
947
4,331
14,883
5,849
1,999
5,676
8,938
0
24,480
W
Cupid
11,499
7,347
6,469
6,383
16,081
6,883
2,722
9,415
6,666
0
41,986
W
Achilles
vJanix
Achilles
15,557
3,250
541
4,733
18,959
22,586
0
9,995
8,964
0
21,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,024
Gold Earned
61,072
166
Minions Killed
194
0
Camps Cleared
0
1,416,911
Distance Traveled
1,448,149
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,810
738
31
2
0
299,235
0
L
Sol
12,711
794
49
3
0
307,052
1
W
Artio
9,861
616
4
0
0
289,581
0
W
Anhur
14,288
893
72
5
0
285,504
1
L
Vamana
12,801
800
22
1
0
297,950
1
L
Raijin
10,521
658
38
2
0
273,894
2
L
Vulcan
12,119
757
37
2
0
273,658
4
L
Danzaburou
11,872
742
20
1
0
264,357
4
W
Cupid
12,509
782
72
5
0
291,719
2
W
Achilles
12,604
788
15
1
0
282,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role