Player Matchup

Amaterasu
Amaterasu
DonPoki12
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,200 Elo+
Solo
Gilgamesh
Gilgamesh
Haxxolotl
Gilgamesh
Level 26
God Stats
8W - 10L
1,497 SR
Queue Stats
38W - 49L
1,356 Elo+
Solo
Tiamat
Tiamat
Hel756
Tiamat
Level 29
God Stats
2W - 3L
1,307 SR
Queue Stats
72W - 85L
1,379 Elo+
Solo
Artemis
Artemis
soulpain263
Artemis
Level 28
God Stats
1W - 6L
1,254 SR
Queue Stats
127W - 153L
1,391 Elo+
Solo
Artio
Artio
ВасалЛизк
Artio
Level 17
God Stats
3W - 7L
1,504 SR
Queue Stats
14W - 17L
1,569 Elo+
Solo
Team Averages
Level 23
1,412 SR
1,379 Elo+

VS

Team Averages
Level 23
1,527 SR
1,407 Elo+
Scylla
Scylla
Muhterika
Scylla
Level 23
God Stats
11W - 9L
1,803 SR
Queue Stats
31W - 23L
1,457 Elo+
Solo
Neith
Neith
Wizzard757
Neith
Level 23
God Stats
18W - 18L
1,522 SR
Queue Stats
150W - 195L
1,417 Elo+
Solo
Hades
Hades
XJmBontX
Hades
Level 24
God Stats
10W - 4L
1,588 SR
Queue Stats
268W - 289L
1,429 Elo+
Solo
Loki
Loki
nevermore09211
Loki
Level 17
God Stats
6W - 8L
1,438 SR
Queue Stats
61W - 59L
1,514 Elo+
Solo
Olorun
Olorun
кальян228
Olorun
Level 28
God Stats
9W - 7L
1,285 SR
Queue Stats
17W - 18L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DonPoki12
Amaterasu
15
1 / 7 / 10
9,314
388
8,747
20,956
12,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Haxxolotl
Gilgamesh
16
7 / 5 / 2
11,171
465
15,137
19,650
11,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Hel756
Tiamat
16
5 / 7 / 5
11,150
465
14,776
17,200
18,149
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
soulpain263
Artemis
17
3 / 2 / 3
10,831
451
16,898
13,084
4,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 10
10,051
419
10,920
30,124
36,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Muhterika
Scylla
17
4 / 4 / 6
11,040
460
11,954
15,159
5,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
1 / 1 / 5
10,713
446
13,952
15,176
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
XJmBontX
Hades
20
11 / 2 / 9
13,545
564
27,473
24,298
17,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
10 / 6 / 7
12,173
507
15,342
21,704
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 4
9,438
393
9,005
18,616
7,674
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
18
Kills
28
28
Deaths
18
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DonPoki12
Amaterasu
1
7
10
0.86
L
Gilgamesh
Haxxolotl
Gilgamesh
7
5
2
1.6
L
Tiamat
Hel756
Tiamat
5
7
5
1.07
W
Scylla
Muhterika
Scylla
4
4
6
1.75
W
Neith
1
1
5
3.5
W
Hades
XJmBontX
Hades
11
2
9
7.75
W
10
6
7
2.25
L
Artemis
soulpain263
Artemis
3
2
3
2.25
L
2
7
10
1
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,478
Damage
77,726
101,014
Taken
94,953
82,751
Mitigated
44,060
21,902
Healing
47,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DonPoki12
Amaterasu
8,747
1,812
0
4,667
20,956
12,071
474
8,712
12,244
0
25,256
L
Gilgamesh
Haxxolotl
Gilgamesh
15,137
4,331
0
520
19,650
11,790
1,210
7,237
12,413
0
78,535
L
Tiamat
Hel756
Tiamat
14,776
921
0
3,608
17,200
18,149
686
11,903
5,297
55,124
0
W
Scylla
Muhterika
Scylla
11,954
1,143
0
4,722
15,159
5,210
1,345
5,296
9,863
50,621
0
W
Neith
13,952
7,404
0
7,864
15,176
5,900
192
1,551
13,625
0
74,621
W
Hades
XJmBontX
Hades
27,473
4,930
1,634
16,567
24,298
17,106
1,719
10,283
14,015
77,491
0
W
15,342
4,705
0
6,895
21,704
8,170
0
4,826
16,878
89
88,393
L
Artemis
soulpain263
Artemis
16,898
6,646
0
3,085
13,084
4,220
1,751
4,513
8,571
0
80,938
L
10,920
1,001
961
9,061
30,124
36,521
165
15,994
14,130
50,298
0
W
9,005
4,557
1,228
8,190
18,616
7,674
1,753
3,740
14,876
56,111
846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
56,909
459
Minions Killed
534
0
Camps Cleared
0
2,144,859
Distance Traveled
1,995,150
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,314
388
43
2
0
422,057
4
L
Gilgamesh
11,171
465
109
5
0
471,837
8
L
Tiamat
11,150
465
92
4
0
407,430
3
W
Scylla
11,040
460
91
4
0
420,279
3
W
Neith
10,713
446
128
5
0
427,674
3
W
Hades
13,545
564
113
5
0
405,236
0
W
Loki
12,173
507
111
5
0
460,512
1
L
Artemis
10,831
451
128
5
0
395,213
3
L
Artio
10,051
419
87
4
0
448,322
9
W
Olorun
9,438
393
91
4
0
281,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role