Player Matchup

Anubis
Anubis
RebelionFinal
Anubis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Should07
Cthulhu
Level 13
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 9L
1,279 Elo+
Party 1
Tyr
Tyr
Stingrogue12
Tyr
Level 7
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 5L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
hopee22
Jormungandr
Level 13
God Stats
2W - 3L
1,373 SR
Queue Stats
4W - 6L
1,271 Elo+
Party 1
Guan Yu
Guan Yu
uyuyuyuyuyuuyuyu
Guan Yu
Level 11
God Stats
2W - 1L
1,829 SR
Queue Stats
3W - 7L
1,242 Elo+
Party 1
Team Averages
Level 21
1,445 SR
1,331 Elo+

VS

Team Averages
Level 17
1,574 SR
1,407 Elo+
Bellona
Bellona
BKZR
Bellona
Level 9
God Stats
2W - 0L
1,717 SR
Queue Stats
19W - 25L
1,313 Elo+
Party 3
Khepri
Khepri
Djalejo
Khepri
Level 23
God Stats
4W - 0L
1,874 SR
Queue Stats
39W - 36L
1,545 Elo+
Party 2
Skadi
Skadi
GonzalOff23
Skadi
Level 34
God Stats
3W - 3L
1,620 SR
Queue Stats
73W - 70L
1,515 Elo+
Party 2
Nemesis
Nemesis
Mateusmax
Nemesis
Level 8
God Stats
2W - 2L
1,463 SR
Queue Stats
12W - 15L
1,349 Elo+
Party 3
Discordia
Discordia
Zaifol
Discordia
Level 10
God Stats
6W - 11L
1,194 SR
Queue Stats
11W - 17L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 2
12,220
531
19,917
16,114
6,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Should07
Cthulhu
15
2 / 2 / 3
8,941
389
6,005
19,131
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 5
7,710
335
3,784
13,783
7,459
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
hopee22
Jormungandr
15
2 / 0 / 5
9,481
412
7,543
15,356
11,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 1
8,278
360
3,672
14,952
11,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BKZR
Bellona
18
9 / 5 / 4
13,129
571
16,723
20,416
17,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Djalejo
Khepri
14
0 / 0 / 4
10,602
461
3,845
7,109
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
3 / 2 / 1
12,813
557
17,032
13,173
5,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Mateusmax
Nemesis
17
3 / 6 / 5
12,265
533
9,362
19,257
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Zaifol
Discordia
14
0 / 8 / 2
10,381
451
7,403
10,725
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
20
Kills
15
15
Deaths
21
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
BKZR
Bellona
9
5
4
2.2
W
Khepri
Djalejo
Khepri
0
0
4
2
W
3
2
1
1.75
W
Nemesis
Mateusmax
Nemesis
3
6
5
0.92
L
15
2
2
8
L
Cthulhu
Should07
Cthulhu
2
2
3
1.75
L
0
4
5
0.63
W
Discordia
Zaifol
Discordia
0
8
2
0.13
L
Jormungandr
hopee22
Jormungandr
2
0
5
4.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,921
Damage
54,365
79,336
Taken
70,680
51,532
Mitigated
41,111
22,913
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BKZR
Bellona
16,723
7,802
0
8,213
20,416
17,231
3,513
7,507
12,813
0
81,471
W
Khepri
Djalejo
Khepri
3,845
394
0
1,069
7,109
7,880
94
3,810
3,161
25,409
0
W
17,032
10,756
0
6,036
13,173
5,327
6,385
5,646
6,999
0
123,821
W
Nemesis
Mateusmax
Nemesis
9,362
4,535
0
6,518
19,257
7,624
320
7,133
12,124
0
91,297
L
19,917
1,381
0
9,346
16,114
6,794
641
3,234
12,360
75,416
0
L
Cthulhu
Should07
Cthulhu
6,005
339
502
6,944
19,131
14,216
0
2,548
16,555
36,173
0
L
3,784
979
0
3,139
13,783
7,459
0
1,529
12,118
0
20,017
W
Discordia
Zaifol
Discordia
7,403
553
0
0
10,725
3,049
687
8,559
2,118
43,380
0
L
Jormungandr
hopee22
Jormungandr
7,543
1,535
0
851
15,356
11,179
41
2,426
12,768
58,016
0
L
3,672
822
312
1,819
14,952
11,884
25
633
14,287
0
38,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
59,190
347
Minions Killed
522
0
Camps Cleared
0
1,889,294
Distance Traveled
2,095,510
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,129
571
136
6
0
415,800
1
W
Khepri
10,602
461
38
2
0
460,074
0
W
Skadi
12,813
557
145
6
0
374,567
3
W
Nemesis
12,265
533
117
5
0
427,154
5
L
Anubis
12,220
531
123
5
0
391,801
0
L
Cthulhu
8,941
389
28
1
0
352,378
0
L
Tyr
7,710
335
32
1
0
319,221
1
W
Discordia
10,381
451
86
4
0
417,915
3
L
Jormungandr
9,481
412
96
4
0
422,979
7
L
Guan Yu
8,278
360
68
3
0
402,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role