Player Matchup

Zhong Kui
Zhong Kui
Jazzmopolite
Zhong Kui
Level 106
God Stats
0W - 10L
1,363 SR
Queue Stats
208W - 251L
1,373 Elo+
Party 1
Anhur
Anhur
MarionCobretti0
Anhur
Level 145
God Stats
0W - 5L
1,500 SR
Queue Stats
198W - 288L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
WarriorKOB
Gilgamesh
Level 127
God Stats
27W - 13L
1,686 SR
Queue Stats
141W - 189L
1,438 Elo+
Party 1
Team Averages
Level 126
1,516 SR
1,387 Elo+

VS

Team Averages
Level 80
1,545 SR
1,396 Elo+
Scylla
Scylla
GeoTheChamp
Scylla
Level 68
God Stats
9W - 5L
1,488 SR
Queue Stats
116W - 147L
1,382 Elo+
Solo
Khepri
Khepri
JOSHIE BEATDOWN
Khepri
Level 107
God Stats
43W - 25L
1,590 SR
Queue Stats
130W - 140L
1,417 Elo+
Solo
Hachiman
Hachiman
alienmovie1972
Hachiman
Level 65
God Stats
10W - 11L
1,558 SR
Queue Stats
51W - 62L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jazzmopolite
Zhong Kui
11
0 / 10 / 2
8,499
607
8,481
13,299
6,648
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 3
9,995
714
3,468
8,002
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
WarriorKOB
Gilgamesh
13
3 / 5 / 2
9,621
687
6,688
19,707
17,001
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 2 / 13
9,947
711
8,545
7,344
2,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 9
10,322
737
6,068
9,708
11,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
15
10 / 3 / 5
11,101
793
15,055
9,168
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
18
18
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
2
13
4.75
W
5
1
9
9.5
L
Zhong Kui
Jazzmopolite
Zhong Kui
0
10
2
0.1
L
2
3
3
1.17
L
Gilgamesh
WarriorKOB
Gilgamesh
3
5
2
0.8
W
Hachiman
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,637
Damage
29,668
41,008
Taken
26,220
26,649
Mitigated
18,165
2,445
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,545
1,210
521
1,312
7,344
2,399
608
1,852
5,492
29,533
0
W
6,068
302
890
1,657
9,708
11,483
391
3,581
6,127
23,156
0
L
Zhong Kui
Jazzmopolite
Zhong Kui
8,481
2,522
0
1,711
13,299
6,648
612
4,998
8,301
24,579
2,414
L
3,468
1,173
0
153
8,002
3,000
524
2,584
5,418
0
34,436
L
Gilgamesh
WarriorKOB
Gilgamesh
6,688
727
0
581
19,707
17,001
0
7,031
12,676
0
40,364
W
Hachiman
15,055
7,491
571
2,741
9,168
4,283
2,046
2,275
6,893
0
44,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
31,370
164
Minions Killed
142
0
Camps Cleared
0
692,175
Distance Traveled
738,701
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,947
711
48
3
0
267,753
5
W
Khepri
10,322
737
27
2
0
239,920
1
L
Zhong Kui
8,499
607
45
3
0
199,163
1
L
Anhur
9,995
714
73
5
0
249,252
1
L
Gilgamesh
9,621
687
46
3
0
243,760
2
W
Hachiman
11,101
793
67
5
0
231,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role