Player Matchup

Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ArenJaeger_
Baron Samedi
Level 117
God Stats
4W - 2L
1,375 SR
Queue Stats
196W - 160L
1,563 Elo+
Solo
Hera
Hera
Mindosa333
Hera
Level 145
God Stats
7W - 8L
1,713 SR
Queue Stats
617W - 641L
1,635 Elo+
Solo
Osiris
Osiris
OOGLY
Osiris
Level 160
God Stats
36W - 25L
1,652 SR
Queue Stats
973W - 1,049L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
TheWeasel117
Erlang Shen
Level 160
God Stats
3W - 5L
1,768 SR
Queue Stats
315W - 309L
1,615 Elo+
Solo
Team Averages
Level 146
1,602 SR
1,569 Elo+

VS

Team Averages
Level 134
1,359 SR
1,577 Elo+
Janus
Janus
Romario1433
Janus
Level 115
God Stats
3W - 4L
1,332 SR
Queue Stats
240W - 231L
1,576 Elo+
Solo
Khepri
Khepri
Sapito12
Khepri
Level 126
God Stats
4W - 12L
1,194 SR
Queue Stats
125W - 149L
1,534 Elo+
Solo
Xbalanque
Xbalanque
Yelowww
Xbalanque
Level 124
God Stats
0W - 1L
1,229 SR
Queue Stats
4W - 5L
1,513 Elo+
Solo
Sylvanus
Sylvanus
iKarma1
Sylvanus
Level 158
God Stats
1W - 1L
1,681 SR
Queue Stats
42W - 47L
1,578 Elo+
Solo
Ratatoskr
Ratatoskr
l Kajhon l
Ratatoskr
Level 148
God Stats
0W - 1L
1,357 SR
Queue Stats
16W - 15L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 2 / 7
10,285
857
12,757
10,572
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ArenJaeger_
Baron Samedi
17
5 / 3 / 6
10,288
857
18,168
13,370
8,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 2 / 5
9,171
764
11,354
11,542
5,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
OOGLY
Osiris
13
0 / 3 / 7
8,268
689
4,445
13,279
17,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TheWeasel117
Erlang Shen
17
2 / 2 / 12
9,784
815
12,782
27,764
23,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
9,471
789
16,703
11,259
6,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Sapito12
Khepri
15
3 / 5 / 6
8,787
732
7,501
12,716
7,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
Yelowww
Xbalanque
14
2 / 5 / 10
8,640
720
14,659
13,341
6,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
iKarma1
Sylvanus
14
1 / 1 / 11
9,334
778
6,375
14,139
19,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
l Kajhon l
Ratatoskr
15
3 / 4 / 7
8,876
740
10,571
14,546
7,793

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
15
Kills
12
12
Deaths
16
37
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
7
4.25
W
Baron Samedi
ArenJaeger_
Baron Samedi
5
3
6
2.67
W
3
2
5
2.75
W
Osiris
OOGLY
Osiris
0
3
7
1.17
L
3
1
7
6.5
L
Khepri
Sapito12
Khepri
3
5
6
1.2
W
Erlang Shen
TheWeasel117
Erlang Shen
2
2
12
4
L
Xbalanque
Yelowww
Xbalanque
2
5
10
1.4
L
Sylvanus
iKarma1
Sylvanus
1
1
11
6.5
L
Ratatoskr
l Kajhon l
Ratatoskr
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,506
Damage
55,809
76,527
Taken
66,001
61,182
Mitigated
47,410
36,128
Healing
33,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,757
7,731
1,275
1,325
10,572
5,926
2,123
5,581
4,991
0
30,605
W
Baron Samedi
ArenJaeger_
Baron Samedi
18,168
892
8,743
4,491
13,370
8,500
1,201
5,764
7,606
37,276
0
W
11,354
2,301
2,305
2,675
11,542
5,827
931
5,591
5,951
25,977
0
W
Osiris
OOGLY
Osiris
4,445
746
2,191
934
13,279
17,684
649
5,482
7,797
0
9,939
L
16,703
851
410
2,249
11,259
6,148
343
5,520
5,739
51,983
0
L
Khepri
Sapito12
Khepri
7,501
49
688
412
12,716
7,480
136
6,122
6,594
18,262
0
W
Erlang Shen
TheWeasel117
Erlang Shen
12,782
3,651
2,474
9,715
27,764
23,245
777
8,161
19,603
0
22,329
L
Xbalanque
Yelowww
Xbalanque
14,659
5,668
1,467
2,075
13,341
6,765
988
5,982
7,359
0
24,225
L
Sylvanus
iKarma1
Sylvanus
6,375
1,496
12,576
6,776
14,139
19,224
180
6,774
7,365
9,633
0
L
Ratatoskr
l Kajhon l
Ratatoskr
10,571
2,452
1,716
5,332
14,546
7,793
213
5,124
9,422
0
16,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
45,108
149
Minions Killed
123
0
Camps Cleared
0
1,099,050
Distance Traveled
1,173,767
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,285
857
41
3
0
191,616
2
W
Baron Samedi
10,288
857
48
4
0
223,480
1
W
Hera
9,171
764
24
2
0
243,567
4
W
Osiris
8,268
689
20
2
0
203,879
0
L
Janus
9,471
789
71
6
0
243,160
0
L
Khepri
8,787
732
16
1
0
241,436
5
W
Erlang Shen
9,784
815
16
1
0
236,508
0
L
Xbalanque
8,640
720
18
2
0
217,013
3
L
Sylvanus
9,334
778
9
1
0
234,180
0
L
Ratatoskr
8,876
740
9
1
0
237,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role