Player Matchup

Artio
Artio
Davoded
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,483 Elo+
Party 2
Chang'e
Chang'e
Duhbhaddest
Chang'e
Level 106
God Stats
12W - 10L
1,492 SR
Queue Stats
238W - 271L
1,495 Elo+
Party 2
Rama
Rama
sara-love-pikach
Rama
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,427 Elo+
Solo
Team Averages
Level 51
1,497 SR
1,469 Elo+

VS

Team Averages
Level 29
1,583 SR
1,383 Elo+
Medusa
Medusa
Charly_Flow99
Medusa
Level 13
God Stats
2W - 1L
1,567 SR
Queue Stats
4W - 14L
1,333 Elo+
Party 1
Ares
Ares
IAmSH0T_LF1
Ares
Level 29
God Stats
1W - 3L
1,552 SR
Queue Stats
122W - 163L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
marulete459
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,630 SR
Queue Stats
24W - 26L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Davoded
Artio
12
2 / 4 / 10
9,265
662
3,282
16,440
14,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Duhbhaddest
Chang'e
14
9 / 1 / 4
10,600
757
14,037
12,439
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 10
9,820
701
13,624
10,827
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,349
596
9,160
9,328
3,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 3
7,778
556
3,587
13,642
10,554
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
marulete459
Morgan Le Fay
12
4 / 5 / 2
9,097
650
12,305
12,971
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
6
6
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Artio
Davoded
Artio
2
4
10
1.75
W
Chang'e
Duhbhaddest
Chang'e
9
1
4
11
L
0
5
3
0.3
L
Morgan Le Fay
marulete459
Morgan Le Fay
4
5
2
1
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,943
Damage
25,052
39,706
Taken
35,941
23,632
Mitigated
19,813
19,580
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,160
3,959
512
1,280
9,328
3,948
161
5,047
4,281
0
31,827
W
Artio
Davoded
Artio
3,282
796
2,197
3,177
16,440
14,359
450
5,845
10,595
8,717
0
W
Chang'e
Duhbhaddest
Chang'e
14,037
473
6,031
6,702
12,439
5,043
810
4,954
7,485
41,036
0
L
3,587
242
0
1,345
13,642
10,554
0
5,150
8,492
18,109
0
L
Morgan Le Fay
marulete459
Morgan Le Fay
12,305
880
399
1,018
12,971
5,311
0
7,122
5,849
34,555
0
W
13,624
8,118
296
1,177
10,827
4,230
1,880
5,093
5,734
0
50,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
25,224
141
Minions Killed
125
0
Camps Cleared
0
710,197
Distance Traveled
713,926
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,349
596
48
3
0
226,262
0
W
Artio
9,265
662
8
1
0
223,371
1
W
Chang'e
10,600
757
59
4
0
263,385
4
L
Ares
7,778
556
22
2
0
249,212
1
L
Morgan Le Fay
9,097
650
55
4
0
238,452
0
W
Rama
9,820
701
74
5
0
223,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role