Player Matchup

Nike
Nike
Gkiv
Nike
Level 24
God Stats
5W - 1L
1,981 SR
Queue Stats
48W - 32L
1,573 Elo+
Party 2
Danzaburou
Danzaburou
M869420_BLAZingX
Danzaburou
Level 25
God Stats
19W - 10L
2,046 SR
Queue Stats
137W - 114L
1,615 Elo+
Party 2
Set
Set
OsharpkingO
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,544 Elo+
Party 2
Bellona
Bellona
TheDirtyShlong
Bellona
Level 29
God Stats
20W - 20L
1,621 SR
Queue Stats
81W - 60L
1,624 Elo+
Solo
Sol
Sol
XVXVXVXVXVXVXV
Sol
Level 26
God Stats
10W - 11L
1,634 SR
Queue Stats
36W - 31L
1,616 Elo+
Solo
Team Averages
Level 25
1,756 SR
1,594 Elo+

VS

Team Averages
Level 23
1,525 SR
1,609 Elo+
Kukulkan
Kukulkan
BeanIsBad
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 77L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
DitoDiet
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,640 Elo+
Solo
Izanami
Izanami
ImDahKing
Izanami
Level 29
God Stats
5W - 7L
1,486 SR
Queue Stats
171W - 151L
1,631 Elo+
Party 1
Khepri
Khepri
PippinAllSmite
Khepri
Level 27
God Stats
27W - 12L
1,840 SR
Queue Stats
111W - 92L
1,645 Elo+
Party 1
Zhong Kui
Zhong Kui
Zwhitty
Zhong Kui
Level 29
God Stats
1W - 2L
1,296 SR
Queue Stats
48W - 38L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Gkiv
Nike
4
0 / 1 / 0
2,894
579
1,378
4,041
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
M869420_BLAZingX
Danzaburou
1
0 / 0 / 0
2,465
493
0
0
0
4
0 / 2 / 0
3,051
610
742
2,711
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,485
697
1,270
2,884
1,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 1 / 0
3,318
664
1,324
2,188
640
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeanIsBad
Kukulkan
7
1 / 0 / 0
3,816
763
157
1,079
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
DitoDiet
Erlang Shen
5
0 / 0 / 3
3,473
695
1,745
2,615
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
ImDahKing
Izanami
6
2 / 0 / 1
3,808
762
1,723
1,569
346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 0 / 2
3,372
674
327
1,797
625
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
Zwhitty
Zhong Kui
6
1 / 0 / 0
3,673
735
2,309
2,730
1,648
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BeanIsBad
Kukulkan
1
0
0
1
W
Erlang Shen
DitoDiet
Erlang Shen
0
0
3
1.5
L
Nike
Gkiv
Nike
0
1
0
0
W
Izanami
ImDahKing
Izanami
2
0
1
2.5
L
Danzaburou
M869420_BLAZingX
Danzaburou
0
0
0
0
L
0
2
0
0
W
0
0
2
1
L
0
0
0
0
L
0
1
0
0
W
Zhong Kui
Zwhitty
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,714
Damage
6,261
11,824
Taken
9,790
3,895
Mitigated
3,859
3,656
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BeanIsBad
Kukulkan
157
157
0
350
1,079
295
0
168
911
14,634
0
W
Erlang Shen
DitoDiet
Erlang Shen
1,745
723
0
1,266
2,615
945
0
615
2,000
0
14,102
L
Nike
Gkiv
Nike
1,378
108
123
512
4,041
1,240
0
358
3,683
0
6,172
W
Izanami
ImDahKing
Izanami
1,723
1,425
0
687
1,569
346
442
231
1,338
0
16,952
L
Danzaburou
M869420_BLAZingX
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
742
477
0
877
2,711
617
0
158
2,553
0
6,760
W
327
93
0
500
1,797
625
0
310
1,487
5,195
0
L
1,270
480
0
1,230
2,884
1,398
0
2,023
861
0
11,023
L
1,324
681
0
914
2,188
640
316
254
1,934
13,051
0
W
Zhong Kui
Zwhitty
Zhong Kui
2,309
602
0
1,645
2,730
1,648
135
0
2,730
12,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,213
Gold Earned
18,142
101
Minions Killed
148
0
Camps Cleared
0
409,360
Distance Traveled
470,297
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,816
763
39
8
0
88,344
1
W
Erlang Shen
3,473
695
29
6
0
101,950
0
L
Nike
2,894
579
8
2
0
111,715
0
W
Izanami
3,808
762
35
7
0
104,749
1
L
Danzaburou
2,465
493
0
0
0
0
0
L
Set
3,051
610
23
5
0
99,214
0
W
Khepri
3,372
674
11
2
0
89,729
1
L
Bellona
3,485
697
35
7
0
101,532
1
L
Sol
3,318
664
35
7
0
96,899
2
W
Zhong Kui
3,673
735
34
7
0
85,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role