Player Matchup

Rama
Rama
Astrowes
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CapvxD
Kuzenbo
Level 28
God Stats
7W - 8L
1,623 SR
Queue Stats
353W - 339L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Dàyton
Gilgamesh
Level 144
God Stats
2W - 2L
1,666 SR
Queue Stats
89W - 70L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
MadysonCrystal
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,276 Elo+
Solo
Ao Kuang
Ao Kuang
Rause1
Ao Kuang
Level 25
God Stats
1W - 3L
1,289 SR
Queue Stats
186W - 189L
1,569 Elo+
Solo
Team Averages
Level 46
1,516 SR
1,486 Elo+

VS

Team Averages
Level 23
1,539 SR
1,540 Elo+
Serqet
Serqet
Mûrdéršs
Serqet
Level 21
God Stats
7W - 6L
1,429 SR
Queue Stats
124W - 96L
1,684 Elo+
Solo
Osiris
Osiris
Pleb22
Osiris
Level 28
God Stats
3W - 5L
1,462 SR
Queue Stats
132W - 124L
1,540 Elo+
Solo
Bellona
Bellona
Sharklitos
Bellona
Level 25
God Stats
256W - 211L
1,476 SR
Queue Stats
320W - 315L
1,394 Elo+
Solo
Thoth
Thoth
VeIvetCrowe
Thoth
Level 27
God Stats
36W - 29L
1,549 SR
Queue Stats
81W - 81L
1,497 Elo+
Solo
Cupid
Cupid
entriartemis
Cupid
Level 16
God Stats
4W - 2L
1,777 SR
Queue Stats
56W - 49L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 6 / 3
8,049
447
3,694
9,600
2,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
CapvxD
Kuzenbo
15
2 / 4 / 3
8,625
479
8,203
16,075
18,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Dàyton
Gilgamesh
16
11 / 3 / 3
10,341
575
14,135
17,939
14,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
MadysonCrystal
Baron Samedi
13
1 / 11 / 3
7,947
442
4,881
13,876
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Rause1
Ao Kuang
14
3 / 4 / 3
9,146
508
4,733
10,715
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 2 / 12
10,230
568
6,465
12,672
6,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
Pleb22
Osiris
15
5 / 4 / 4
9,694
539
7,550
12,166
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sharklitos
Bellona
15
2 / 4 / 3
9,053
503
9,415
13,157
9,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 2 / 3
12,628
702
13,951
8,553
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 7 / 0
10,094
561
9,575
11,273
3,689
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
19
Kills
28
28
Deaths
19
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
2
6
3
0.58
L
Kuzenbo
CapvxD
Kuzenbo
2
4
3
0.88
L
Gilgamesh
Dàyton
Gilgamesh
11
3
3
4.17
L
Baron Samedi
MadysonCrystal
Baron Samedi
1
11
3
0.23
W
Serqet
2
2
12
4
W
Osiris
Pleb22
Osiris
5
4
4
1.75
L
Ao Kuang
Rause1
Ao Kuang
3
4
3
1.13
W
Bellona
Sharklitos
Bellona
2
4
3
0.88
W
13
2
3
7.25
W
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,646
Damage
46,956
68,205
Taken
57,821
43,419
Mitigated
31,132
13,113
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,694
2,712
0
1,093
9,600
2,481
344
928
8,672
0
32,702
L
Kuzenbo
CapvxD
Kuzenbo
8,203
1,825
0
4,543
16,075
18,167
204
2,480
13,351
41,136
0
L
Gilgamesh
Dàyton
Gilgamesh
14,135
4,410
0
4,858
17,939
14,595
0
948
16,844
7,371
62,022
L
Baron Samedi
MadysonCrystal
Baron Samedi
4,881
888
172
899
13,876
4,986
54
7,414
6,316
34,158
0
W
Serqet
6,465
897
0
1,731
12,672
6,350
191
2,825
9,847
0
30,271
W
Osiris
Pleb22
Osiris
7,550
3,199
0
2,705
12,166
8,878
0
3,583
8,487
0
66,010
L
Ao Kuang
Rause1
Ao Kuang
4,733
1,265
0
1,548
10,715
3,190
0
2,331
8,193
60,046
0
W
Bellona
Sharklitos
Bellona
9,415
4,672
0
3,270
13,157
9,206
185
9,255
3,902
0
53,632
W
13,951
386
357
2,519
8,553
3,009
830
2,914
5,639
91,794
0
W
9,575
5,628
31
2,985
11,273
3,689
2,308
564
10,709
0
56,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
51,699
389
Minions Killed
533
0
Camps Cleared
0
1,559,871
Distance Traveled
1,664,806
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,049
447
74
4
0
297,093
5
L
Kuzenbo
8,625
479
63
4
0
310,843
2
L
Gilgamesh
10,341
575
96
5
0
359,218
0
L
Baron Samedi
7,947
442
58
3
0
259,800
1
W
Serqet
10,230
568
45
3
0
355,343
1
W
Osiris
9,694
539
96
5
0
351,826
7
L
Ao Kuang
9,146
508
98
5
0
332,917
0
W
Bellona
9,053
503
90
5
0
314,969
0
W
Thoth
12,628
702
188
10
0
330,871
2
W
Cupid
10,094
561
114
6
0
311,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role