Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Basololo
Sol
Level 26
God Stats
34W - 21L
1,596 SR
Queue Stats
50W - 45L
1,446 Elo+
Solo
Mulan
Mulan
Zipfelstürmer
Mulan
Level 23
God Stats
1W - 2L
1,338 SR
Queue Stats
42W - 42L
1,559 Elo+
Solo
Kukulkan
Kukulkan
cherrycolaa
Kukulkan
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 74L
1,404 Elo+
Solo
Thor
Thor
therealdadbod69
Thor
Level 8
God Stats
0W - 2L
1,286 SR
Queue Stats
11W - 11L
1,521 Elo+
Solo
Team Averages
Level 18
1,444 SR
1,486 Elo+

VS

Team Averages
Level 27
1,567 SR
1,520 Elo+
Fafnir
Fafnir
Conches
Fafnir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 69L
1,520 Elo+
Solo
Olorun
Olorun
Mypowa
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,257 Elo+
Solo
Artemis
Artemis
RevoDeez
Artemis
Level 28
God Stats
50W - 20L
1,607 SR
Queue Stats
107W - 93L
1,418 Elo+
Solo
Hera
Hera
RoadToRank1
Hera
Level 22
God Stats
15W - 5L
1,687 SR
Queue Stats
104W - 44L
1,781 Elo+
Solo
Ao Kuang
Ao Kuang
Skildir
Ao Kuang
Level 29
God Stats
7W - 7L
1,543 SR
Queue Stats
76W - 69L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 7 / 2
5,343
445
2,342
8,205
1,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 0
5,984
499
6,433
6,926
2,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 1
6,988
582
6,669
11,494
8,385
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
cherrycolaa
Kukulkan
9
1 / 4 / 1
5,549
462
3,338
6,853
2,261
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 1 / 0
7,368
614
4,817
7,530
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Conches
Fafnir
9
0 / 1 / 9
6,719
560
2,592
7,173
4,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Mypowa
Olorun
9
1 / 2 / 1
5,829
486
3,116
6,399
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
RevoDeez
Artemis
12
7 / 3 / 1
7,534
628
8,531
6,774
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 1
6,874
573
7,492
6,672
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Skildir
Ao Kuang
12
8 / 0 / 0
7,396
616
6,060
9,959
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
18
18
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
2
0.14
L
1
2
0
0.5
W
Fafnir
Conches
Fafnir
0
1
9
4.5
W
Olorun
Mypowa
Olorun
1
2
1
0.75
W
Artemis
RevoDeez
Artemis
7
3
1
2.5
W
2
3
1
0.83
W
Ao Kuang
Skildir
Ao Kuang
8
0
0
8
L
2
4
1
0.63
L
Kukulkan
cherrycolaa
Kukulkan
1
4
1
0.38
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
27,791
41,008
Taken
36,977
16,814
Mitigated
13,897
11,218
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,342
940
0
1,833
8,205
1,763
0
1,563
6,642
0
23,437
L
6,433
2,676
0
3,243
6,926
2,365
590
3,925
2,982
35,198
0
W
Fafnir
Conches
Fafnir
2,592
738
0
1,353
7,173
4,583
0
2,896
4,277
8,278
0
W
Olorun
Mypowa
Olorun
3,116
1,464
0
1,226
6,399
2,004
1,092
3,425
2,974
21,948
2,602
W
Artemis
RevoDeez
Artemis
8,531
4,246
0
2,319
6,774
2,018
420
1,753
5,021
0
39,700
W
7,492
2,344
0
1,268
6,672
2,038
338
388
6,284
39,986
0
W
Ao Kuang
Skildir
Ao Kuang
6,060
2,164
0
2,380
9,959
3,254
0
1,309
8,650
44,749
0
L
6,669
1,325
0
1,988
11,494
8,385
0
8,721
2,773
0
39,510
L
Kukulkan
cherrycolaa
Kukulkan
3,338
791
0
800
6,853
2,261
0
2,449
4,261
14,717
0
L
4,817
1,509
0
3,354
7,530
2,040
0
1,969
5,418
0
33,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
34,352
285
Minions Killed
295
0
Camps Cleared
0
1,048,650
Distance Traveled
1,068,732
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,343
445
38
3
0
200,632
1
L
Sol
5,984
499
54
5
0
221,579
2
W
Fafnir
6,719
560
9
1
0
233,621
2
W
Olorun
5,829
486
45
4
0
182,146
1
W
Artemis
7,534
628
78
7
0
195,240
3
W
Hera
6,874
573
87
7
0
211,813
6
W
Ao Kuang
7,396
616
76
6
0
245,912
1
L
Mulan
6,988
582
88
7
0
216,369
1
L
Kukulkan
5,549
462
32
3
0
172,648
1
L
Thor
7,368
614
73
6
0
237,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role