Player Matchup

Aphrodite
Aphrodite
LaughinDog
Aphrodite
Level 4
God Stats
2W - 0L
1,704 SR
Queue Stats
6W - 8L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
NowWhatx
Zhong Kui
Level 28
God Stats
2W - 2L
1,261 SR
Queue Stats
159W - 121L
1,659 Elo+
Solo
Thor
Thor
Svitak
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,475 Elo+
Solo
Chiron
Chiron
WoWLul
Chiron
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 29L
1,599 Elo+
Solo
Erlang Shen
Erlang Shen
美誉不可期
Erlang Shen
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 27L
1,526 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,562 Elo+

VS

Team Averages
Level 39
1,511 SR
1,395 Elo+
Jing Wei
Jing Wei
Deuxchem
Jing Wei
Level 137
God Stats
2W - 2L
1,570 SR
Queue Stats
110W - 110L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
ShefEen
Ao Kuang
Level 14
God Stats
14W - 16L
1,433 SR
Queue Stats
27W - 24L
1,374 Elo+
Party 1
Vamana
Vamana
TheBaxonGuy
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,342 Elo+
Party 1
Yemoja
Yemoja
Thisfeelsillegal
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
ceraunophilia
Nu Wa
Level 22
God Stats
28W - 24L
1,551 SR
Queue Stats
48W - 53L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LaughinDog
Aphrodite
10
1 / 0 / 1
6,907
531
1,050
2,143
990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
NowWhatx
Zhong Kui
11
1 / 0 / 3
7,086
545
5,241
8,344
4,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
Svitak
Thor
12
3 / 0 / 5
7,413
570
2,492
9,671
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
WoWLul
Chiron
16
13 / 0 / 1
10,093
776
13,249
5,456
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
美誉不可期
Erlang Shen
13
1 / 0 / 3
7,577
583
5,667
8,992
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deuxchem
Jing Wei
11
0 / 1 / 0
5,950
458
2,624
7,533
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ShefEen
Ao Kuang
8
0 / 7 / 0
5,474
421
2,242
10,672
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
10
0 / 2 / 0
6,028
464
5,632
10,209
7,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 3 / 0
5,999
461
1,428
5,542
2,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 6 / 0
5,235
403
3,124
6,655
1,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
19
Kills
0
0
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Deuxchem
Jing Wei
0
1
0
0
W
Aphrodite
LaughinDog
Aphrodite
1
0
1
1.5
W
Zhong Kui
NowWhatx
Zhong Kui
1
0
3
2.5
L
Ao Kuang
ShefEen
Ao Kuang
0
7
0
0
W
Thor
Svitak
Thor
3
0
5
5.5
L
Vamana
0
2
0
0
L
0
3
0
0
W
Chiron
WoWLul
Chiron
13
0
1
13.5
L
0
6
0
0
W
Erlang Shen
美誉不可期
Erlang Shen
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
15,050
34,606
Taken
40,611
16,885
Mitigated
15,720
20,252
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Deuxchem
Jing Wei
2,624
1,477
0
1,991
7,533
2,312
0
2,338
5,195
0
41,270
W
Aphrodite
LaughinDog
Aphrodite
1,050
568
1,261
1,143
2,143
990
42
827
1,316
14,579
0
W
Zhong Kui
NowWhatx
Zhong Kui
5,241
1,483
0
5,262
8,344
4,655
0
1,852
6,492
49,618
0
L
Ao Kuang
ShefEen
Ao Kuang
2,242
1,215
0
2,947
10,672
2,405
36
206
10,334
23,096
0
W
Thor
Svitak
Thor
2,492
731
0
4,942
9,671
3,234
1,848
1,641
8,030
0
38,643
L
Vamana
5,632
2,618
0
2,254
10,209
7,041
104
0
9,501
4,257
29,473
L
1,428
228
976
186
5,542
2,687
0
3,301
2,241
11,593
0
W
Chiron
WoWLul
Chiron
13,249
7,697
210
3,391
5,456
2,147
550
2,127
3,329
0
83,988
L
3,124
715
0
655
6,655
1,275
0
446
6,209
26,810
0
W
Erlang Shen
美誉不可期
Erlang Shen
5,667
2,202
0
4,043
8,992
5,859
906
2,114
6,878
0
36,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
28,686
444
Minions Killed
253
0
Camps Cleared
0
1,243,717
Distance Traveled
1,147,445
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,950
458
84
6
0
251,154
5
W
Aphrodite
6,907
531
21
2
0
238,635
4
W
Zhong Kui
7,086
545
94
7
0
209,943
1
L
Ao Kuang
5,474
421
51
4
0
247,637
7
W
Thor
7,413
570
76
6
0
252,316
1
L
Vamana
6,028
464
55
4
0
255,660
2
L
Yemoja
5,999
461
20
2
0
177,638
0
W
Chiron
10,093
776
158
12
0
272,208
5
L
Nu Wa
5,235
403
43
3
0
215,356
4
W
Erlang Shen
7,577
583
95
7
0
270,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role