Player Matchup

Nox
Nox
Gold IV
TaTTz211
Nox
Gold IV
Level 68
God Stats
13W - 23L
1,346 SR
Queue Stats
243W - 303L
1,445 MMR
Solo
Artemis
Artemis
Gold V
wayralofi
Artemis
Gold V
Level 127
God Stats
63W - 53L
1,568 SR
Queue Stats
110W - 134L
1,598 MMR
Solo
Bacchus
Bacchus
Platinum IV
xFoxMoyx
Bacchus
Platinum IV
Level 128
God Stats
92W - 96L
1,600 SR
Queue Stats
421W - 524L
1,776 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,505 SR
1,606 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,469 SR
1,722 MMR
Ares
Ares
Diamond IV
 
Ares
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
PJ-Surpriz3
Fenrir
Masters
Level 147
God Stats
4W - 3L
1,408 SR
Queue Stats
422W - 259L
2,259 MMR
Party 1
Freya
Freya
Silver II
crazychuy209
Freya
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 2
8,641
720
4,216
13,224
4,622
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
wayralofi
Artemis
10
1 / 10 / 2
7,533
628
5,657
12,171
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
xFoxMoyx
Bacchus
11
1 / 7 / 1
7,726
644
7,469
14,276
14,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GilgameshAphroditeChang'eMorgan Le FayAthena

VS

Bans
SetScyllaThothSolHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 2 / 16
9,710
809
6,618
10,596
9,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
16
11 / 1 / 10
11,004
917
15,414
13,104
7,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
10 / 2 / 11
10,499
875
12,911
11,078
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
25
25
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
16
6
W
Fenrir
11
1
10
16
L
3
8
2
0.5
W
10
2
11
7.75
L
Artemis
wayralofi
Artemis
1
10
2
0.2
L
Bacchus
xFoxMoyx
Bacchus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
34,943
39,671
Taken
34,778
23,842
Mitigated
21,330
2,970
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,618
925
330
2,408
10,596
9,077
303
5,048
5,548
17,677
0
W
Fenrir
15,414
3,947
0
3,300
13,104
7,913
543
4,773
7,681
0
48,524
L
4,216
574
0
90
13,224
4,622
0
5,902
7,322
24,628
0
W
12,911
5,665
0
3,523
11,078
4,340
999
1,864
9,214
40,961
0
L
Artemis
wayralofi
Artemis
5,657
1,653
0
339
12,171
4,569
0
3,648
8,523
0
23,237
L
Bacchus
xFoxMoyx
Bacchus
7,469
1,059
109
2,432
14,276
14,651
0
9,979
4,297
17,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,900
Gold Earned
31,213
96
Minions Killed
133
0
Camps Cleared
0
567,724
Distance Traveled
735,605
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,710
809
18
2
0
247,280
1
W
Fenrir
11,004
917
61
5
0
271,132
1
L
Nox
8,641
720
40
3
0
215,133
3
W
Freya
10,499
875
54
5
0
217,193
3
L
Artemis
7,533
628
42
4
0
147,320
2
L
Bacchus
7,726
644
14
1
0
205,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role