Player Matchup

Hera
Hera
Lazy Peonss
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,513 Elo+
Party 1
Athena
Athena
Lualily
Athena
Level 89
God Stats
3W - 0L
1,610 SR
Queue Stats
13W - 9L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
Āśțā
Gilgamesh
Level 156
God Stats
4W - 1L
1,618 SR
Queue Stats
37W - 17L
1,644 Elo+
Party 1
Team Averages
Level 105
1,576 SR
1,613 Elo+

VS

Team Averages
Level 71
1,363 SR
1,372 Elo+
Terra
Terra
Beaney4085
Terra
Level 105
God Stats
2W - 14L
1,166 SR
Queue Stats
1,052W - 1,064L
1,456 Elo+
Solo
Neith
Neith
NairbReinruof
Neith
Level 61
God Stats
18W - 33L
1,424 SR
Queue Stats
135W - 192L
1,310 Elo+
Solo
Nu Wa
Nu Wa
TooDopeScopesEE
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 13
11,638
685
16,530
9,924
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Lualily
Athena
15
9 / 1 / 14
12,231
719
9,528
16,425
18,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Āśțā
Gilgamesh
17
12 / 3 / 9
12,574
740
21,868
21,712
22,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 5 / 2
9,964
586
6,336
18,788
18,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 11 / 2
9,731
572
6,772
15,859
6,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 10 / 0
12,108
712
13,443
18,472
6,581
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
26
Kills
5
6
Deaths
26
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
0
5
2
0.2
W
5
2
13
5.75
W
Athena
Lualily
Athena
9
1
14
16
L
0
11
2
0.09
L
5
10
0
0.5
W
Gilgamesh
Āśțā
Gilgamesh
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,926
Damage
26,551
48,061
Taken
53,119
44,624
Mitigated
30,760
5,828
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
6,336
802
937
2,290
18,788
18,082
0
9,457
9,170
17,451
0
W
16,530
3,726
0
858
9,924
3,622
964
3,986
5,938
62,602
0
W
Athena
Lualily
Athena
9,528
2,267
1,273
1,377
16,425
18,473
146
6,633
9,792
29,652
0
L
6,772
2,801
0
1,290
15,859
6,097
1,106
7,901
7,958
0
41,044
L
13,443
4,112
138
455
18,472
6,581
0
8,700
9,636
28,992
0
W
Gilgamesh
Āśțā
Gilgamesh
21,868
8,719
0
2,320
21,712
22,529
0
9,160
12,552
0
61,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
31,803
180
Minions Killed
122
0
Camps Cleared
0
906,872
Distance Traveled
775,861
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,964
586
13
1
0
287,900
3
W
Hera
11,638
685
93
5
0
292,009
1
W
Athena
12,231
719
30
2
0
299,586
0
L
Neith
9,731
572
81
5
0
238,438
2
L
Nu Wa
12,108
712
28
2
0
249,523
0
W
Gilgamesh
12,574
740
57
3
0
315,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role