Player Matchup

Hel
Hel
Platinum II
SolarrSoldier
Hel
Platinum II
Level 142
God Stats
7W - 7L
1,707 SR
Queue Stats
906W - 902L
1,890 MMR
Solo
Amaterasu
Amaterasu
Platinum I
Sumping
Amaterasu
Platinum I
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 295L
1,935 MMR
Solo
Nox
Nox
Platinum IV
Velliflu
Nox
Platinum IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,981 MMR
Party 2
Mercury
Mercury
Diamond IV
Vultiе
Mercury
Diamond IV
Level 59
God Stats
1W - 0L
1,295 SR
Queue Stats
32W - 16L
1,832 MMR
Party 2
Anhur
Anhur
Diamond II
xOddz3
Anhur
Diamond II
Level 145
God Stats
2W - 7L
1,095 SR
Queue Stats
127W - 140L
2,279 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,419 SR
1,983 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,637 SR
1,897 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sobek
Sobek
Platinum III
Anbu X Prime
Sobek
Platinum III
Level 129
God Stats
12W - 11L
1,655 SR
Queue Stats
60W - 54L
2,116 MMR
Party 3
Sol
Sol
Diamond III
GSHMONEYB
Sol
Diamond III
Level 156
God Stats
107W - 68L
1,736 SR
Queue Stats
901W - 894L
2,230 MMR
Solo
Awilix
Awilix
Platinum IV
Parsiii
Awilix
Platinum IV
Level 146
God Stats
8W - 5L
1,598 SR
Queue Stats
374W - 369L
1,799 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
Xx9TillMan9xX
Danzaburou
Platinum V
Level 135
God Stats
3W - 3L
1,697 SR
Queue Stats
378W - 371L
1,841 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 5
13,116
625
18,777
17,276
7,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Sumping
Amaterasu
16
3 / 2 / 12
13,047
621
8,897
23,311
21,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 0 / 7
12,708
605
10,077
12,296
15,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Vultiе
Mercury
19
8 / 3 / 9
13,340
635
18,269
16,527
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
xOddz3
Anhur
20
5 / 1 / 9
14,665
698
13,191
15,665
6,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KaliGilgameshTiamatAthenaMorgan Le Fay

VS

Bans
SetMulanKing ArthurGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
0 / 2 / 1
10,141
483
8,980
17,709
12,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 2
8,925
425
6,360
18,604
12,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 7 / 2
10,583
504
17,188
18,138
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Parsiii
Awilix
15
0 / 7 / 1
9,063
432
4,657
17,044
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Xx9TillMan9xX
Danzaburou
15
1 / 7 / 1
9,821
468
13,171
17,590
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
29
Kills
6
7
Deaths
29
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
L
1
6
2
0.33
L
4
7
2
0.71
L
Awilix
Parsiii
Awilix
0
7
1
0.07
W
12
1
5
14.5
W
Amaterasu
Sumping
Amaterasu
3
2
12
4.5
W
1
0
7
4.5
W
Mercury
Vultiе
Mercury
8
3
9
4.17
L
Danzaburou
Xx9TillMan9xX
Danzaburou
1
7
1
0.21
W
Anhur
xOddz3
Anhur
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,211
Damage
50,356
85,075
Taken
89,085
58,796
Mitigated
42,629
39,611
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,980
854
0
4,911
17,709
12,992
0
6,163
11,394
6,809
59,328
L
6,360
1,078
0
3,034
18,604
12,482
0
5,844
12,498
18,164
0
L
17,188
3,411
160
4,744
18,138
5,274
0
9,067
8,745
60,691
0
L
Awilix
Parsiii
Awilix
4,657
1,892
0
958
17,044
6,322
0
2,966
13,932
0
74,253
W
18,777
611
7,311
10,852
17,276
7,263
148
7,244
9,736
63,390
0
W
Amaterasu
Sumping
Amaterasu
8,897
2,993
242
8,440
23,311
21,483
1,577
8,093
14,937
0
39,682
W
10,077
1,211
0
4,202
12,296
15,963
362
3,457
8,729
72,286
0
W
Mercury
Vultiе
Mercury
18,269
8,933
0
3,845
16,527
7,771
4,579
3,600
12,769
0
89,153
L
Danzaburou
Xx9TillMan9xX
Danzaburou
13,171
4,463
0
5,308
17,590
5,559
0
3,842
13,662
0
74,477
W
Anhur
xOddz3
Anhur
13,191
7,199
0
4,719
15,665
6,316
11,444
3,063
12,529
0
143,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,876
Gold Earned
48,533
624
Minions Killed
513
0
Camps Cleared
0
2,223,661
Distance Traveled
1,918,082
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,141
483
147
7
0
409,100
3
L
Sobek
8,925
425
15
1
0
360,222
11
L
Sol
10,583
504
111
5
0
351,678
0
L
Awilix
9,063
432
120
6
0
424,430
3
W
Hel
13,116
625
96
5
0
459,948
7
W
Amaterasu
13,047
621
56
3
0
452,540
6
W
Nox
12,708
605
144
7
0
413,958
2
W
Mercury
13,340
635
118
6
0
511,959
6
L
Danzaburou
9,821
468
120
6
0
372,652
8
W
Anhur
14,665
698
210
10
0
385,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role