Player Matchup

Sol
Sol
Beast505Mode
Sol
Level 25
God Stats
25W - 43L
1,331 SR
Queue Stats
96W - 176L
1,282 Elo+
Party 1
Skadi
Skadi
MichaelEatz
Skadi
Level 42
God Stats
9W - 6L
1,529 SR
Queue Stats
176W - 281L
1,304 Elo+
Party 1
Yemoja
Yemoja
TommyTheEar
Yemoja
Level 33
God Stats
16W - 35L
1,335 SR
Queue Stats
117W - 192L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
theziggla
Danzaburou
Level 29
God Stats
11W - 12L
1,230 SR
Queue Stats
173W - 249L
1,308 Elo+
Party 1
Erlang Shen
Erlang Shen
thumper84
Erlang Shen
Level 24
God Stats
7W - 12L
1,545 SR
Queue Stats
41W - 72L
1,279 Elo+
Party 1
Team Averages
Level 31
1,394 SR
1,295 Elo+

VS

Team Averages
Level 11
1,499 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Limlo
Gilgamesh
Level 3
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 8L
1,288 Elo+
Solo
Nemesis
Nemesis
RolRa26
Nemesis
Level 16
God Stats
3W - 1L
1,744 SR
Queue Stats
31W - 42L
1,306 Elo+
Solo
Kuzenbo
Kuzenbo
ZMatei
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
jokker898
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,887 Elo+
Solo
Rama
Rama
阿八八八的瓜娃娃
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 12
8,178
481
8,818
8,658
4,613
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 2 / 10
8,774
516
7,277
7,634
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
13
2 / 2 / 15
9,496
559
3,695
8,436
6,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
theziggla
Danzaburou
16
19 / 2 / 5
11,576
681
16,203
11,142
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
thumper84
Erlang Shen
12
2 / 5 / 10
7,473
440
4,448
11,489
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Limlo
Gilgamesh
12
7 / 6 / 6
8,434
496
11,810
12,152
10,379
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
RolRa26
Nemesis
13
4 / 4 / 8
8,860
521
8,391
13,129
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ZMatei
Kuzenbo
10
0 / 8 / 8
7,419
436
1,989
12,120
12,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
jokker898
The Morrigan
13
2 / 7 / 6
8,080
475
4,536
9,650
2,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 2
9,349
550
4,027
10,277
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
46
31
Kills
16
16
Deaths
31
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
L
Gilgamesh
Limlo
Gilgamesh
7
6
6
1.67
W
5
2
10
5
L
Nemesis
RolRa26
Nemesis
4
4
8
2
W
Yemoja
2
2
15
4.75
L
Kuzenbo
ZMatei
Kuzenbo
0
8
8
0.5
L
The Morrigan
jokker898
The Morrigan
2
7
6
0.71
W
Danzaburou
theziggla
Danzaburou
19
2
5
10.75
W
Erlang Shen
thumper84
Erlang Shen
2
5
10
1.4
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,441
Damage
30,753
47,359
Taken
57,328
23,631
Mitigated
32,789
13,201
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,818
2,087
0
1,288
8,658
4,613
1,168
1,674
6,984
35,120
0
L
Gilgamesh
Limlo
Gilgamesh
11,810
2,652
0
595
12,152
10,379
377
4,093
8,059
0
28,684
W
7,277
2,544
0
2,033
7,634
3,464
1,604
489
7,145
0
37,303
L
Nemesis
RolRa26
Nemesis
8,391
3,595
0
4,257
13,129
4,612
37
2,401
10,728
0
40,582
W
Yemoja
3,695
601
1,243
880
8,436
6,000
1,348
590
7,846
31,029
0
L
Kuzenbo
ZMatei
Kuzenbo
1,989
776
0
503
12,120
12,191
322
2,993
9,127
12,963
0
L
The Morrigan
jokker898
The Morrigan
4,536
1,838
230
1,586
9,650
2,618
580
1,429
8,178
40,771
1,673
W
Danzaburou
theziggla
Danzaburou
16,203
7,402
0
5,687
11,142
4,321
3,453
1,075
10,067
0
66,418
W
Erlang Shen
thumper84
Erlang Shen
4,448
2,300
0
2,070
11,489
5,233
525
1,024
10,465
0
21,918
L
4,027
3,777
0
1,060
10,277
2,989
2,564
1,758
8,519
0
55,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,497
Gold Earned
42,142
324
Minions Killed
334
0
Camps Cleared
0
1,584,584
Distance Traveled
1,435,675
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,178
481
61
4
0
288,001
1
L
Gilgamesh
8,434
496
47
3
0
276,352
0
W
Skadi
8,774
516
62
4
0
326,225
3
L
Nemesis
8,860
521
80
5
0
327,277
1
W
Yemoja
9,496
559
49
3
0
313,388
2
L
Kuzenbo
7,419
436
22
1
0
293,829
2
L
The Morrigan
8,080
475
67
4
0
253,884
6
W
Danzaburou
11,576
681
112
7
0
311,681
0
W
Erlang Shen
7,473
440
40
2
0
345,289
1
L
Rama
9,349
550
118
7
0
284,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role