Player Matchup

Yemoja
Yemoja
Gleekiin
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Raijin
Raijin
HuuuuugeBooobs
Raijin
Level 88
God Stats
10W - 1L
1,818 SR
Queue Stats
333W - 292L
1,653 Elo+
Party 2
Cupid
Cupid
jennaka
Cupid
Level 17
God Stats
4W - 2L
1,653 SR
Queue Stats
49W - 40L
1,560 Elo+
Party 2
Team Averages
Level 51
1,657 SR
1,571 Elo+

VS

Team Averages
Level 47
1,608 SR
1,506 Elo+
Sol
Sol
EnlargingPine60
Sol
Level 108
God Stats
7W - 6L
1,466 SR
Queue Stats
57W - 73L
1,464 Elo+
Solo
Neith
Neith
I bbls I
Neith
Level 5
God Stats
1W - 2L
1,711 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 1
Geb
Geb
Stoise102
Geb
Level 28
God Stats
1W - 1L
1,648 SR
Queue Stats
11W - 7L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gleekiin
Yemoja
12
3 / 0 / 13
8,758
730
5,327
8,016
4,263
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
12 / 0 / 7
10,212
851
20,284
9,314
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
jennaka
Cupid
12
4 / 0 / 10
8,408
701
6,161
5,311
1,935
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,815
568
7,757
10,486
2,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
I bbls I
Neith
9
0 / 8 / 0
6,549
546
2,724
9,535
2,878
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 0
6,360
530
4,166
16,125
9,756
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
19
Kills
0
0
Deaths
19
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Yemoja
Gleekiin
Yemoja
3
0
13
9.5
W
12
0
7
15.5
L
Neith
I bbls I
Neith
0
8
0
0
L
0
6
0
0
W
Cupid
jennaka
Cupid
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
14,647
22,641
Taken
36,146
9,613
Mitigated
15,355
8,190
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,757
1,616
0
1,730
10,486
2,721
770
7,632
2,532
32,971
0
W
Yemoja
Gleekiin
Yemoja
5,327
881
3,228
2,031
8,016
4,263
462
3,305
4,711
22,962
0
W
20,284
1,661
0
1,889
9,314
3,415
1,281
5,208
4,106
48,906
0
L
Neith
I bbls I
Neith
2,724
1,224
0
334
9,535
2,878
176
6,694
2,511
0
16,453
L
4,166
398
578
1,611
16,125
9,756
0
10,027
5,492
11,760
0
W
Cupid
jennaka
Cupid
6,161
2,678
78
964
5,311
1,935
692
3,410
1,901
0
18,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
19,724
126
Minions Killed
98
0
Camps Cleared
0
632,517
Distance Traveled
576,977
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,815
568
51
4
0
189,577
1
W
Yemoja
8,758
730
30
3
0
204,452
0
W
Raijin
10,212
851
69
6
0
215,906
0
L
Neith
6,549
546
40
3
0
171,517
1
L
Geb
6,360
530
7
1
0
215,883
1
W
Cupid
8,408
701
27
2
0
212,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role