Player Matchup

Hel
Hel
BDog9499
Hel
Level 42
God Stats
1W - 1L
1,860 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DirtyPastaMan
Zhong Kui
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,535 Elo+
Party 1
Thanatos
Thanatos
ELDRIIIN
Thanatos
Level 116
God Stats
2W - 2L
1,305 SR
Queue Stats
35W - 43L
1,500 Elo+
Solo
Izanami
Izanami
PalmtopTiger
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
yeldrr
Guan Yu
Level 28
God Stats
2W - 1L
1,654 SR
Queue Stats
9W - 9L
1,455 Elo+
Solo
Team Averages
Level 69
1,564 SR
1,498 Elo+

VS

Team Averages
Level 100
1,505 SR
1,439 Elo+
Thor
Thor
Chinobi 6613
Thor
Level 154
God Stats
19W - 25L
1,470 SR
Queue Stats
410W - 391L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
ILoV3DaRKn3Ss
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,207 Elo+
Solo
Yemoja
Yemoja
LEGlON VENDETTA
Yemoja
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 33L
1,663 Elo+
Party 2
Chiron
Chiron
loganbloody9
Chiron
Level 76
God Stats
1W - 1L
1,555 SR
Queue Stats
65W - 73L
1,323 Elo+
Solo
Zeus
Zeus
xFelomeno
Zeus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 14
12,268
646
8,529
22,103
14,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
DirtyPastaMan
Zhong Kui
20
7 / 5 / 12
14,549
766
29,732
31,384
26,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
ELDRIIIN
Thanatos
17
4 / 4 / 8
12,963
682
13,894
14,336
5,645
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
PalmtopTiger
Izanami
20
5 / 1 / 5
15,018
790
24,132
16,628
8,226
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
yeldrr
Guan Yu
20
7 / 0 / 10
15,010
790
10,888
32,965
32,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
13,464
709
20,690
20,997
8,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
19
1 / 2 / 7
11,376
599
12,925
20,280
21,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 8
13,809
727
11,789
18,011
25,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
18
2 / 8 / 3
11,513
606
9,643
21,355
9,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
18
3 / 6 / 8
12,311
648
30,484
16,355
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
23
Kills
15
15
Deaths
23
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
5
14
1.4
L
6
4
5
2.13
W
Zhong Kui
DirtyPastaMan
Zhong Kui
7
5
12
2.6
W
Thanatos
ELDRIIIN
Thanatos
4
4
8
2
L
Cthulhu
1
2
7
2.25
L
3
3
8
2.33
W
Izanami
PalmtopTiger
Izanami
5
1
5
7.5
L
Chiron
2
8
3
0.44
L
Zeus
3
6
8
1.17
W
Guan Yu
yeldrr
Guan Yu
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,175
Damage
85,531
117,416
Taken
96,998
86,815
Mitigated
70,491
59,942
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,529
353
10,832
10,935
22,103
14,282
1,875
12,790
8,917
22,601
0
L
20,690
3,113
0
250
20,997
8,740
1
7,092
13,855
0
55,389
W
Zhong Kui
DirtyPastaMan
Zhong Kui
29,732
3,372
0
13,488
31,384
26,106
1,730
15,132
15,694
81,542
0
W
Thanatos
ELDRIIIN
Thanatos
13,894
2,660
0
7,223
14,336
5,645
0
5,244
8,994
0
37,271
L
Cthulhu
12,925
1,108
0
0
20,280
21,619
0
3,954
16,221
41,638
0
L
11,789
2,076
4,685
3,235
18,011
25,384
22
10,860
6,927
29,732
0
W
Izanami
PalmtopTiger
Izanami
24,132
10,571
0
1,615
16,628
8,226
4,555
7,731
8,685
0
95,689
L
Chiron
9,643
2,961
1,011
3,802
21,355
9,181
0
9,075
12,084
0
37,032
L
Zeus
30,484
3,604
0
2,896
16,355
5,567
0
7,469
8,838
59,964
0
W
Guan Yu
yeldrr
Guan Yu
10,888
1,337
5,624
10,225
32,965
32,556
917
13,718
18,865
0
49,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,808
Gold Earned
62,473
463
Minions Killed
350
10
Camps Cleared
6
1,883,847
Distance Traveled
1,604,226
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,268
646
37
2
0
368,713
0
L
Thor
13,464
709
92
5
3
352,117
7
W
Zhong Kui
14,549
766
137
7
4
327,831
2
W
Thanatos
12,963
682
25
1
2
348,450
2
L
Cthulhu
11,376
599
72
4
1
381,532
0
L
Yemoja
13,809
727
27
1
0
314,158
2
W
Izanami
15,018
790
173
9
2
375,380
3
L
Chiron
11,513
606
74
4
1
266,435
0
L
Zeus
12,311
648
85
4
1
289,984
0
W
Guan Yu
15,010
790
91
5
2
463,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role