Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Adellium
Kukulkan
Level 3
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 2
Bakasura
Bakasura
Didacted
Bakasura
Level 14
God Stats
9W - 3L
1,828 SR
Queue Stats
106W - 48L
1,892 Elo+
Solo
Zhong Kui
Zhong Kui
TiltedTowers396
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,459 Elo+
Solo
Horus
Horus
entriartemis
Horus
Level 16
God Stats
2W - 1L
1,548 SR
Queue Stats
56W - 49L
1,581 Elo+
Solo
Team Averages
Level 28
1,620 SR
1,617 Elo+

VS

Team Averages
Level 28
1,389 SR
1,309 Elo+
Merlin
Merlin
CLAVILLAZO
Merlin
Level 27
God Stats
1W - 3L
1,388 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 1
Bacchus
Bacchus
DDARKShine
Bacchus
Level 22
God Stats
1W - 3L
1,388 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 1
Chaac
Chaac
DieLiePay
Chaac
Level 33
God Stats
0W - 4L
1,414 SR
Queue Stats
29W - 41L
1,301 Elo+
Party 1
Neith
Neith
Hank3126
Neith
Level 14
God Stats
4W - 6L
1,489 SR
Queue Stats
7W - 10L
1,337 Elo+
Party 1
Tiamat
Tiamat
Topoyiyo39
Tiamat
Level 46
God Stats
4W - 10L
1,264 SR
Queue Stats
24W - 42L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
11 / 0 / 10
12,286
614
12,890
12,800
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Adellium
Kukulkan
17
4 / 5 / 13
11,981
599
12,614
9,536
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Didacted
Bakasura
20
15 / 0 / 4
15,380
769
18,642
19,282
13,764
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TiltedTowers396
Zhong Kui
18
5 / 2 / 4
12,953
648
11,489
12,369
9,796
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 15
10,558
528
5,254
17,059
23,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CLAVILLAZO
Merlin
12
4 / 12 / 2
8,141
407
8,249
15,412
5,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DDARKShine
Bacchus
11
1 / 4 / 4
6,841
342
4,850
16,043
13,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
DieLiePay
Chaac
11
1 / 7 / 2
7,336
367
1,693
15,277
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Hank3126
Neith
13
0 / 7 / 4
8,018
401
3,227
12,417
4,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Topoyiyo39
Tiamat
13
2 / 8 / 1
8,184
409
6,453
12,388
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
38
Kills
8
8
Deaths
38
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
0
10
16
W
Kukulkan
Adellium
Kukulkan
4
5
13
2.1
L
Merlin
CLAVILLAZO
Merlin
4
12
2
0.42
L
Bacchus
DDARKShine
Bacchus
1
4
4
0.75
W
Bakasura
Didacted
Bakasura
15
0
4
17
L
Chaac
DieLiePay
Chaac
1
7
2
0.29
L
Neith
Hank3126
Neith
0
7
4
0.29
W
Zhong Kui
TiltedTowers396
Zhong Kui
5
2
4
3.5
L
Tiamat
Topoyiyo39
Tiamat
2
8
1
0.31
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,889
Damage
24,472
71,046
Taken
71,537
57,357
Mitigated
37,202
33,657
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,890
6,301
0
5,515
12,800
5,923
842
3,784
8,974
0
79,338
W
Kukulkan
Adellium
Kukulkan
12,614
1,593
0
1,903
9,536
4,436
2,240
5,175
4,361
71,634
0
L
Merlin
CLAVILLAZO
Merlin
8,249
572
105
1,734
15,412
5,456
0
3,174
11,566
35,390
0
L
Bacchus
DDARKShine
Bacchus
4,850
306
0
250
16,043
13,501
0
6,917
8,426
15,252
0
W
Bakasura
Didacted
Bakasura
18,642
12,464
0
10,314
19,282
13,764
3,001
5,350
13,711
0
136,446
L
Chaac
DieLiePay
Chaac
1,693
253
0
734
15,277
7,587
0
3,519
10,709
0
23,327
L
Neith
Hank3126
Neith
3,227
1,145
0
743
12,417
4,668
126
6,328
5,812
0
39,967
W
Zhong Kui
TiltedTowers396
Zhong Kui
11,489
2,198
0
5,543
12,369
9,796
4,252
3,116
8,590
87,305
0
L
Tiamat
Topoyiyo39
Tiamat
6,453
580
352
1,957
12,388
5,990
198
4,165
7,547
37,642
0
W
5,254
1,803
4,057
6,325
17,059
23,438
553
4,698
12,316
0
27,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,158
Gold Earned
38,520
682
Minions Killed
293
0
Camps Cleared
0
2,039,673
Distance Traveled
1,681,442
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,286
614
112
6
0
444,969
2
W
Kukulkan
11,981
599
130
7
0
360,700
3
L
Merlin
8,141
407
49
2
0
302,102
3
L
Bacchus
6,841
342
22
1
0
392,430
6
W
Bakasura
15,380
769
262
13
0
481,552
0
L
Chaac
7,336
367
43
2
0
331,898
0
L
Neith
8,018
401
102
5
0
298,820
0
W
Zhong Kui
12,953
648
145
7
0
355,403
3
L
Tiamat
8,184
409
77
4
0
356,192
2
W
Horus
10,558
528
33
2
0
397,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role