Player Matchup

Ymir
Ymir
CRL Rohan
Ymir
Level 47
God Stats
13W - 13L
1,652 SR
Queue Stats
23W - 31L
1,497 Elo+
Party 2
Raijin
Raijin
Nasty PartyBoat
Raijin
Level 67
God Stats
1W - 3L
1,341 SR
Queue Stats
26W - 25L
1,525 Elo+
Party 2
Izanami
Izanami
ThicUncleSam
Izanami
Level 106
God Stats
17W - 12L
1,566 SR
Queue Stats
110W - 114L
1,550 Elo+
Party 2
Team Averages
Level 73
1,520 SR
1,524 Elo+

VS

Team Averages
Level 7
1,585 SR
1,253 Elo+
Artemis
Artemis
Bunting137314
Artemis
Level 8
God Stats
1W - 2L
1,693 SR
Queue Stats
38W - 54L
1,211 Elo+
Party 1
Hel
Hel
Quackenbosch
Hel
Level 8
God Stats
1W - 2L
1,693 SR
Queue Stats
45W - 68L
1,292 Elo+
Party 1
Ymir
Ymir
jujuman116
Ymir
Level 5
God Stats
8W - 16L
1,367 SR
Queue Stats
10W - 22L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 0 / 15
9,400
723
4,961
11,147
12,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 3 / 11
9,251
712
9,162
5,376
2,207
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ThicUncleSam
Izanami
16
12 / 1 / 6
11,172
859
17,786
8,757
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
2 / 6 / 1
8,541
657
7,991
13,641
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 6 / 2
8,385
645
7,802
15,663
5,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 7 / 0
6,765
520
1,122
10,135
7,697
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
4
4
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
6
1
0.42
W
Ymir
3
0
15
10.5
W
4
3
11
3.17
L
2
6
2
0.5
W
Izanami
ThicUncleSam
Izanami
12
1
6
15
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,909
Damage
16,915
25,280
Taken
39,439
19,665
Mitigated
17,666
3,531
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,991
2,884
98
670
13,641
4,558
270
4,535
9,106
0
39,967
W
Ymir
4,961
1,348
0
750
11,147
12,616
208
3,853
7,294
9,022
0
W
9,162
1,207
0
143
5,376
2,207
215
1,503
3,873
18,656
0
L
7,802
326
2,935
5,883
15,663
5,411
0
6,978
8,685
30,630
0
W
Izanami
ThicUncleSam
Izanami
17,786
10,836
0
2,638
8,757
4,842
2,416
3,568
5,189
0
75,357
L
1,122
269
0
0
10,135
7,697
0
2,610
7,525
2,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
23,691
140
Minions Killed
123
0
Camps Cleared
0
682,564
Distance Traveled
568,175
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,541
657
71
5
0
211,376
1
W
Ymir
9,400
723
9
1
0
248,003
1
W
Raijin
9,251
712
14
1
0
204,544
1
L
Hel
8,385
645
46
4
0
228,797
0
W
Izanami
11,172
859
117
9
0
230,017
3
L
Ymir
6,765
520
6
0
0
128,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role