Player Matchup

Ares
Ares
DKill33
Ares
Level 147
God Stats
10W - 2L
1,872 SR
Queue Stats
1,056W - 743L
1,604 Elo+
Party 2
Bellona
Bellona
Leaf6991
Bellona
Level 106
God Stats
13W - 7L
1,749 SR
Queue Stats
209W - 206L
1,582 Elo+
Solo
Medusa
Medusa
MajorlySucks
Medusa
Level 32
God Stats
3W - 0L
1,695 SR
Queue Stats
38W - 42L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NormalMGTrey
Morgan Le Fay
Level 135
God Stats
21W - 23L
1,507 SR
Queue Stats
111W - 117L
1,435 Elo+
Party 2
Set
Set
RoyalSinner3552
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,374 Elo+
Party 2
Team Averages
Level 88
1,664 SR
1,475 Elo+

VS

Team Averages
Level 46
1,490 SR
1,284 Elo+
Bacchus
Bacchus
HazySoulRebel
Bacchus
Level 57
God Stats
1W - 5L
1,434 SR
Queue Stats
9W - 32L
1,276 Elo+
Party 1
Scylla
Scylla
HuntingWolf213
Scylla
Level 88
God Stats
9W - 11L
1,527 SR
Queue Stats
173W - 160L
1,588 Elo+
Solo
Cerberus
Cerberus
SUPPERJMONIE
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,020 Elo+
Party 1
Medusa
Medusa
Sugarskull94
Medusa
Level 34
God Stats
35W - 31L
1,488 SR
Queue Stats
135W - 160L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
rastamarley2
Baron Samedi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 19L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DKill33
Ares
20
3 / 1 / 34
12,016
1,001
13,279
13,988
21,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Leaf6991
Bellona
19
7 / 0 / 23
13,187
1,099
15,715
11,554
12,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
20
21 / 5 / 11
14,562
1,214
32,529
13,964
5,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
NormalMGTrey
Morgan Le Fay
20
10 / 0 / 23
14,209
1,184
26,367
7,586
4,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 3 / 22
10,377
865
7,722
12,117
6,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
0 / 10 / 5
9,934
828
9,889
22,338
22,823
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 8 / 1
12,352
1,029
20,288
19,562
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SUPPERJMONIE
Cerberus
17
1 / 6 / 6
10,404
867
5,445
20,859
24,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
17
2 / 9 / 2
10,225
852
9,185
19,848
8,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
rastamarley2
Baron Samedi
17
0 / 8 / 8
10,304
859
8,467
21,837
9,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
31
41
Kills
9
9
Deaths
41
113
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
DKill33
Ares
3
1
34
20
L
Bacchus
0
10
5
0.25
L
6
8
1
0.81
W
Bellona
Leaf6991
Bellona
7
0
23
18.5
W
Medusa
21
5
11
5.3
W
Morgan Le Fay
NormalMGTrey
Morgan Le Fay
10
0
23
21.5
W
0
3
22
3.67
L
Cerberus
SUPPERJMONIE
Cerberus
1
6
6
0.67
L
Medusa
2
9
2
0.33
L
Baron Samedi
rastamarley2
Baron Samedi
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,612
Damage
53,274
59,209
Taken
104,444
50,019
Mitigated
72,922
10,193
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DKill33
Ares
13,279
906
0
0
13,988
21,142
0
10,819
3,169
20,479
0
L
Bacchus
9,889
522
0
0
22,338
22,823
0
6,419
15,919
20,420
0
L
20,288
1,408
0
1,724
19,562
7,302
0
7,635
11,927
53,476
0
W
Bellona
Leaf6991
Bellona
15,715
6,320
1,365
1,274
11,554
12,783
0
7,348
4,206
0
30,366
W
Medusa
32,529
17,665
0
1,771
13,964
5,985
0
12,591
1,373
0
55,318
W
Morgan Le Fay
NormalMGTrey
Morgan Le Fay
26,367
3,773
0
4,630
7,586
4,028
0
5,216
2,370
71,051
0
W
7,722
3,855
660
493
12,117
6,081
0
8,115
4,002
0
12,553
L
Cerberus
SUPPERJMONIE
Cerberus
5,445
679
109
2,995
20,859
24,990
0
9,594
11,265
17,706
0
L
Medusa
9,185
4,045
0
700
19,848
8,070
0
6,481
13,367
0
34,365
L
Baron Samedi
rastamarley2
Baron Samedi
8,467
744
1,811
1,310
21,837
9,737
0
9,517
12,320
20,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,351
Gold Earned
53,219
218
Minions Killed
210
10
Camps Cleared
4
1,153,434
Distance Traveled
942,148
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,016
1,001
12
1
0
242,155
3
L
Bacchus
9,934
828
30
3
1
198,802
0
L
Scylla
12,352
1,029
84
7
2
218,252
0
W
Bellona
13,187
1,099
30
3
5
246,542
1
W
Medusa
14,562
1,214
61
5
3
201,218
0
W
Morgan Le Fay
14,209
1,184
100
8
0
243,949
0
W
Set
10,377
865
15
1
2
219,570
0
L
Cerberus
10,404
867
29
2
0
163,099
0
L
Medusa
10,225
852
42
4
1
185,138
0
L
Baron Samedi
10,304
859
25
2
0
176,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role