Player Matchup

Neith
Neith
CHORIZONTE
Neith
Level 5
God Stats
3W - 4L
1,591 SR
Queue Stats
6W - 6L
1,676 Elo+
Party 1
Sol
Sol
F_enelshat
Sol
Level 28
God Stats
2W - 3L
1,754 SR
Queue Stats
23W - 28L
1,505 Elo+
Solo
Kali
Kali
Wavy Flacko3233
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,559 Elo+
Party 1
Chaac
Chaac
samuraijakob
Chaac
Level 27
God Stats
41W - 31L
1,775 SR
Queue Stats
310W - 327L
1,571 Elo+
Solo
Olorun
Olorun
sheeetstainzz65
Olorun
Level 3
God Stats
7W - 7L
1,882 SR
Queue Stats
8W - 8L
1,861 Elo+
Party 1
Team Averages
Level 38
1,700 SR
1,634 Elo+

VS

Team Averages
Level 21
1,622 SR
1,573 Elo+
Sylvanus
Sylvanus
BigBoisOnly420
Sylvanus
Level 18
God Stats
7W - 4L
1,631 SR
Queue Stats
33W - 47L
1,466 Elo+
Solo
Apollo
Apollo
GolDWalter64
Apollo
Level 24
God Stats
1W - 1L
1,525 SR
Queue Stats
9W - 7L
1,604 Elo+
Solo
Fenrir
Fenrir
Patho
Fenrir
Level 18
God Stats
5W - 2L
1,477 SR
Queue Stats
75W - 69L
1,514 Elo+
Solo
Persephone
Persephone
SirTibblez
Persephone
Level 27
God Stats
3W - 2L
1,803 SR
Queue Stats
198W - 117L
1,672 Elo+
Solo
Nu Wa
Nu Wa
德德领域
Nu Wa
Level 17
God Stats
34W - 20L
1,674 SR
Queue Stats
41W - 27L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 3 / 0
9,345
850
5,503
10,519
3,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 6 / 1
10,388
944
5,303
11,679
3,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
3 / 8 / 0
10,989
999
12,153
17,285
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 8 / 3
10,430
948
16,236
27,637
21,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 10 / 3
9,998
909
7,056
17,967
5,297
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

55

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
1 / 0 / 26
10,979
998
4,982
9,587
15,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apollo
19
6 / 1 / 17
12,146
1,104
12,525
8,786
4,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Patho
Fenrir
19
10 / 2 / 14
12,339
1,122
12,888
14,808
8,476
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
SirTibblez
Persephone
19
11 / 3 / 21
12,924
1,175
25,227
10,216
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 0 / 21
12,162
1,106
23,764
6,855
3,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
134
6
Kills
35
35
Deaths
6
7
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
26
14
L
Neith
0
3
0
0
L
2
6
1
0.42
W
Apollo
6
1
17
14.5
W
Fenrir
Patho
Fenrir
10
2
14
8.5
W
Persephone
SirTibblez
Persephone
11
3
21
7.17
L
3
8
0
0.38
L
1
8
3
0.31
L
0
10
3
0.15
W
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,251
Damage
79,386
85,087
Taken
50,252
40,792
Mitigated
36,433
16,578
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,982
1,897
3,416
3,267
9,587
15,435
0
3,444
6,143
10,961
0
L
Neith
5,503
1,554
0
1,782
10,519
3,101
0
8,531
1,860
0
39,677
L
5,303
1,926
0
2,073
11,679
3,612
0
6,120
5,455
37,170
0
W
Apollo
12,525
7,698
0
0
8,786
4,403
0
2,712
6,074
0
46,700
W
Fenrir
Patho
Fenrir
12,888
5,770
0
3,172
14,808
8,476
0
2,591
12,217
0
18,367
W
Persephone
SirTibblez
Persephone
25,227
786
307
1,961
10,216
4,857
0
1,986
8,227
49,378
0
L
12,153
4,193
0
1,569
17,285
7,521
0
9,082
8,021
0
38,048
L
16,236
3,138
0
9,058
27,637
21,261
0
16,482
10,841
0
33,250
L
7,056
2,474
117
1,979
17,967
5,297
0
12,838
4,937
27,974
0
W
23,764
7,045
456
1,137
6,855
3,262
0
1,625
5,230
47,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,150
Gold Earned
60,550
268
Minions Killed
226
9
Camps Cleared
8
959,367
Distance Traveled
1,089,329
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,979
998
12
1
0
186,866
0
L
Neith
9,345
850
66
6
0
197,348
0
L
Sol
10,388
944
67
6
2
126,346
0
W
Apollo
12,146
1,104
89
8
2
211,351
1
W
Fenrir
12,339
1,122
8
1
2
230,805
0
W
Persephone
12,924
1,175
67
6
0
234,137
1
L
Kali
10,989
999
65
6
5
213,818
0
L
Chaac
10,430
948
26
2
1
231,018
0
L
Olorun
9,998
909
44
4
1
190,837
0
W
Nu Wa
12,162
1,106
50
5
4
226,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role