Player Matchup

Cthulhu
Cthulhu
LordKouta
Cthulhu
Level 7
God Stats
2W - 2L
1,945 SR
Queue Stats
2W - 4L
1,633 Elo+
Party 1
Ravana
Ravana
Pleb22
Ravana
Level 28
God Stats
2W - 2L
1,673 SR
Queue Stats
132W - 124L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rause1
Cu Chulainn
Level 25
God Stats
8W - 16L
1,244 SR
Queue Stats
186W - 189L
1,592 Elo+
Solo
Apollo
Apollo
vibethief
Apollo
Level 27
God Stats
10W - 8L
1,842 SR
Queue Stats
423W - 426L
1,460 Elo+
Solo
Cupid
Cupid
vvsking
Cupid
Level 8
God Stats
2W - 4L
1,738 SR
Queue Stats
2W - 4L
1,633 Elo+
Party 1
Team Averages
Level 19
1,688 SR
1,576 Elo+

VS

Team Averages
Level 14
1,466 SR
1,486 Elo+
Hades
Hades
 
Hades
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Guaigon
Chaac
Level 6
God Stats
17W - 24L
1,272 SR
Queue Stats
22W - 31L
1,289 Elo+
Party 2
Neith
Neith
Mûrdéršs
Neith
Level 21
God Stats
6W - 3L
1,294 SR
Queue Stats
124W - 96L
1,668 Elo+
Solo
Bellona
Bellona
Ratleh3ad212
Bellona
Level 7
God Stats
3W - 2L
1,697 SR
Queue Stats
13W - 20L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
美誉不可期
Ao Kuang
Level 26
God Stats
22W - 16L
1,567 SR
Queue Stats
35W - 27L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordKouta
Cthulhu
13
2 / 4 / 3
7,897
439
5,078
11,901
13,919
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ravana
Pleb22
Ravana
17
6 / 3 / 1
10,381
577
7,572
9,832
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Rause1
Cu Chulainn
15
0 / 5 / 3
8,836
491
5,565
11,879
7,843
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
vibethief
Apollo
14
3 / 4 / 4
9,209
512
5,490
11,155
3,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
vvsking
Cupid
14
1 / 6 / 4
8,646
480
6,838
8,949
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
7 / 4 / 1
10,066
559
9,157
13,585
9,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Guaigon
Chaac
15
3 / 2 / 3
8,769
487
7,990
12,733
7,420
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 2
6,750
375
2,180
3,364
693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Ratleh3ad212
Bellona
14
2 / 2 / 8
9,161
509
9,180
14,760
12,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
18
10 / 2 / 2
11,340
630
8,124
12,129
4,581
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
22
22
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
4
1
1.88
W
Chaac
Guaigon
Chaac
3
2
3
2.25
L
Cthulhu
LordKouta
Cthulhu
2
4
3
0.88
W
0
2
2
0.5
L
Ravana
Pleb22
Ravana
6
3
1
2.17
W
Bellona
Ratleh3ad212
Bellona
2
2
8
3
L
Cu Chulainn
Rause1
Cu Chulainn
0
5
3
0.3
L
Apollo
vibethief
Apollo
3
4
4
1.25
L
Cupid
vvsking
Cupid
1
6
4
0.5
W
Ao Kuang
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
36,631
53,716
Taken
56,571
32,283
Mitigated
35,035
9,788
Healing
20,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,157
827
152
6,296
13,585
9,591
984
284
13,301
62,225
0
W
Chaac
Guaigon
Chaac
7,990
830
0
3,052
12,733
7,420
323
3,351
9,382
0
52,232
L
Cthulhu
LordKouta
Cthulhu
5,078
518
0
758
11,901
13,919
218
1,640
10,261
27,122
0
W
2,180
1,211
0
1,271
3,364
693
0
570
2,794
0
23,854
L
Ravana
Pleb22
Ravana
7,572
2,395
0
1,928
9,832
3,611
716
3,991
5,841
0
75,472
W
Bellona
Ratleh3ad212
Bellona
9,180
4,325
0
3,913
14,760
12,750
1,218
1,319
13,441
0
53,528
L
Cu Chulainn
Rause1
Cu Chulainn
5,565
1,048
0
1,614
11,879
7,843
0
3,130
8,749
8,118
50,715
L
Apollo
vibethief
Apollo
5,490
3,409
0
4,170
11,155
3,421
0
3,163
7,992
0
46,126
L
Cupid
vvsking
Cupid
6,838
4,513
0
1,318
8,949
3,489
0
5,589
3,360
0
44,391
W
Ao Kuang
8,124
1,552
0
5,688
12,129
4,581
899
155
11,974
72,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,969
Gold Earned
46,086
471
Minions Killed
487
0
Camps Cleared
0
1,662,927
Distance Traveled
1,526,768
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,066
559
126
7
0
303,815
3
W
Chaac
8,769
487
92
5
0
366,151
2
L
Cthulhu
7,897
439
51
3
0
334,379
0
W
Neith
6,750
375
44
2
0
128,014
0
L
Ravana
10,381
577
118
7
0
367,077
1
W
Bellona
9,161
509
99
6
0
360,750
1
L
Cu Chulainn
8,836
491
132
7
0
348,208
1
L
Apollo
9,209
512
84
5
0
313,542
6
L
Cupid
8,646
480
86
5
0
299,721
3
W
Ao Kuang
11,340
630
126
7
0
368,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role